Patch 7.21
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Melee creeps average gold bounty reduced by 3
- Range creeps upgrade cycle gold bounty increased from +3 to +6
- Replaced the primary jungles' ancient camps with big camps
- Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)
- All heroes' primary attribute growth values increased by 15%
- Health per strength increased from 18 to 20
- XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)
- General:Default:The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki
- General:Default:The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo
- General:Default:The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King
- General:Default:Ranged heroes with 295 movement speed and above now have 5 less movement speed
- Tier 2 tower armor increased from 14 to 15
- Tier 3 tower armor increased from 14 to 16
- Melee Barracks armor increased from 13 to 15
- Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4
Items
Animal Courier
- Flying movement speed increased from 460 to 470
Aeon Disk
- Active status resistance increased from 50% to 75%
- Recipe cost reduced from 1350 to 1250
Battle Fury
- Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade
Bloodstone
- Bloodpact changed from 60% of current mana to 30% of max mana
Bloodthorn
- Cooldown reduced from 18 to 15
Boots of Travel
- Level 2 movement speed increased from +32% to +35%
Buckler
- Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)
Crimson Guard
- Recipe cost increased from 600 to 750
Drum of Endurance
- Passive changed from a 6% movement speed aura to +20 movement speed to yourself only
Ethereal Blade
- Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)
Eul's Scepter of Divinity
- Movement speed bonus changed from +6% percentage to +20 flat
Holy Locket
- Now uses Energy Booster instead of a Void Stone (provides +325 Mana)
Iron Branch
- Cast range increased from 200 to 400
Manta Style
- Movement speed bonus reduced from +25 to +20
Mask of Madness
- Lifesteal increased from 15% to 20%
Mekansm
- Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)
Meteor Hammer
- Radius increased from 300 to 315
Necronomicon
- Last Will damage increased from 550/675/800 to 600/700/800
Nullifier
- Duration increased from 5 to 6
Phase Boots
- Recipe changed from Gloves of Haste to Blades of Attack
- Armor bonus increased from 5 to 6
- Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed
- Melee active speed increased from 20% to 22%
Power Treads
- Recipe changed from Blades of Attack to Gloves of Haste
- Attribute bonus reduced from 14 to 10
- Now gives +20 attack speed instead of +12 damage
Sange
- Movement speed bonus reduced from +35 to +30
Solar Crest
- Movement speed bonus changed from +6% percentage to +20 flat
Spirit Vessel
- Damage as a percentage of current health increased from 4.5% to 5%
- Movement speed bonus changed from +6% percentage to +20 flat
Tranquil Boots
- Active form movement speed increased from 24% to 26%
- Disabled form movement speed reduced from 20% to 18%
Vladmir's Offering
- No longer uses Headdress nor provides its hp regen/stats
- Now requires a 525 gold recipe
Wind Lace
- Movement speed bonus changed from +6% percentage to +20 flat
Yasha
- Movement speed bonus reduced from +25 to +20
- Movement speed bonus reduced from +35 to +30
Helden
Abaddon
- Curse of Avernus: Curse duration increased from 4 to 4.5
- Aphotic Shield: Manacost reduced from 115 to 100/105/110/115
Alchemist
- Base movement speed increased by 10
- Base agility increased from 16 to 22
- Chemical Rage: Base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0
- Level 10 Talent reduced from -8s Unstable Concoction to -7s
- Level 20 Talent Concoction talent now adds the damage to the max instead of the base
Ancient Apparition
- Chilling Touch: Damage increased from 50/85/120/155 to 50/90/130/170
- Ice Vortex: Manacost reduced from 65/80/95/110 to 50/70/90/110
- Level 25 Talent reduced from 900 AoE Cold Feet to 700
- Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%
Anti-Mage
- Fixed Counterspell providing double magic resistance when the shield is active
Arc Warden
- Spark Wraith: Damage increased from 100/160/220/280 to 100/170/240/310
- Tempest Double: Duration increased from 14/16/18 to 16/18/20
- Level 10 Talent increased from +25 Attack Speed to +30
Bane
- Enfeeble: Attack speed slow increased from 40/60/80/100 to 50/75/100/125
- Enfeeble: Manacost reduced from 70/90/110/130 to 50/75/100/125
- Level 10 Talent increased from +6 Armor to +7
- Fiend's Grip: Duration increased from 5 to 6
Batrider
- Firefly: Now grants a 4/7/10/13% movement speed bonus
- Firefly: Duration reduced from 18 to 15
- Firefly: Cooldown reduced from 40 to 34
Beastmaster
- Inner Beast: Attack speed reduced from 15/25/35/45 to 10/20/30/40
- Hawk health reduced from 300/450/600/750 to 150/200/250/300
- Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
- Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
- Level 25 Talent increased from -15s Hawks Cooldown to -20s
- Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25
Bloodseeker
- Base movement speed increased by 5
Bounty Hunter
- Shuriken Toss: Cooldown reduced from 10 to 9
- Jinada: Gold steal increased from 12/18/24/30 to 12/20/28/36
- Track: Critical strike damage increased from 140/160/180% to 140/170/200%
Brewmaster
- Drunken Brawler: Critical strike reduced from 170/200/230/260% to 140/180/220/260%
- Cinder Brew: Duration reduced from 7 to 5
- Cinder Brew: Duration is refreshed on ignition
- Cinder Brew: Ignite DPS increased from 20/25/30/35 to 20/30/40/50
- Level 10 Talent reduced from +20 Damage to +15
Bristleback
- Viscous Nasal Goo: Manacost reduced from 25 to 12/16/20/24
Broodmother
- Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125
- Level 15 Talent changed from +35% XP Gain to +15 Agility
- Level 20 Talent increased from +20 Spiders Attack Damage to +30
- Level 25 Talent increased from +350 Spiders Health to +450
Centaur Warrunner
- Retaliate: No longer gains charges while it is active
Chaos Knight
- Chaos Strike: Cooldown reduced from 7/6/5/4 to 4
- Chaos Strike: Lifesteal reduced from 50/55/60/65% to 40/50/60/70%
- Chaos Strike: Max damage increased from 160/190/220/250% to 160/195/230/265%
- Reality Rift: Slow duration increased from 2 to 3
- Reality Rift: Slow reduced from 15/25/35/45% to 10/20/30/40%
Chen
- Divine Favor: Bonus damage reduced from 10/20/40/80 to 12/24/36/48
- Divine Favor: Now provides double bonus damage on non-hero units
- Divine Favor: Duration increased from 12 to 14
- Divine Favor: Manacost reduced from 110 to 70/80/90/100
- Hand of God: Heal increased from 250/400/550 to 300/450/600
- Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
- Level 25 Talent reduced from +400 Hand of God Heal to +350
- Level 25 Talent increased from +4 Holy Persuasion Max Units to +5
Clinkz
- Level 15 Talent changed from +20% Evasion to +15 Strength
Clockwerk
- Battery Assault: Cast point removed
- Rocket Flare: Manacost reduced from 50 to 35/40/45/50
- Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight
- Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance
Crystal Maiden
- Freezing Field: Now grants you 10 bonus armor while channeling
- Arcane Aura: Allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
- Arcane Aura: Self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5
Dark Willow
- Bramble Maze: Manacost reduced from 140/150/160/170 to 100/120/140/160
- Bramble Maze: Cooldown reduced from 34/31/28/25 to 25
Dazzle
- Poison Touch: Mancost increased from 95/110/125/140 to 110/120/130/140
- Shadow Wave: Cast range reduced from 900 to 800
Death Prophet
- Base damage increased by 3
Disruptor
- Base armor increased by 1
Doom
- Scorched Earth: Cooldown reduced from 55/50/45/40 to 50/45/40/35
- Devour: Health regen from 4/8/13/18 to 3/8/13/18
Dragon Knight
- Base movement speed increased by 10
- Dragon Blood: Health regen increased from 4/7/10/13 to 4/8/12/16
- Elder Dragon Form: Frost attack slow increased from -20 to -30
- Level 20 Talent changed from 2x Dragon Blood to +25 Strength
- Level 25 Talent changed from +40 Strength to 2x Dragon Blood
Drow Ranger
- Level 15 Talent changed from +25 Attack Speed to +10 Agility
Earthshaker
- Fissure: Manacost reduced from 125/140/155/170 to 110/130/150/170
Earth Spirit
- Rolling Boulder: Damage reduced from 100 to 70/80/90/100
- Boulder Smash: Slow reduced from 80% to 60%
- Level 15 Talent reduced from +200 Rolling Boulder Damage to +150
Elder Titan
- Level 10 Talent reduced from +25 Movement Speed to +20
Ember Spirit
- Sleight of Fist: Cooldown reduced from 30/22/14/6 to 18/14/10/6
- Base damage increased by 3
Enchantress
- Enchant: Cooldown reduced from 55/40/25/10 to 22/18/14/10
- Enchant: Creep duration reduced from 50/60/70/80 to 26/44/62/80
- Enchant: Manacost reduced from 65 to 40/50/60/70
Enigma
- Midnight Pulse: Manacost rescaled from 75/95/115/135 to 50/80/110/140
Faceless Void
- Time Dilation: AoE increased from 725 to 775
- Level 10 Talent increased from +8 Strength to +10
- Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown
Grimstroke
- Phantom's Embrace: Rend damage reduced from 120/200/280/360 to 75/150/225/300
- Ink Swell: Manacost increased from 90/100/110/120 to 120/130/140/150
- Ink Swell: Movement speed reduced from 18% to 12/14/16/18%
Gyrocopter
- Base strength increased from 19 to 22
Huskar
- Attack point reduced from 0.4 to 0.3
- Berserker's Blood: Max attack speed reduced from 220/260/300/340 to 160/220/280/340
- Life Break: Damage and cost reduced from 34/39/44% to 32/38/44%
- Level 15 Talent reduced from +15 Burning Spears DPS to +10
Invoker
- Base damage increased by 3
- Exort: Bonus damage reduced from 4->28 to 3->27 per instance
- Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown
Io
- Temporarily removed from Captains Mode
- Tether: Now transfers health and mana even when Io is at max hp/mp
- Overcharge: Now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.
- Overcharge: Now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second.
- Overcharge: Attack speed bonus increased from 40/50/60/70 to 50/80/110/140
- Overcharge: Damage reduction increased from 5/10/15/20% to 15/20/25/30%
- Relocate: Delay increased from 2.7/2.35/2 to 3.5/3.25/3
- Relocate: Cooldown reduced from 130/110/90 to 90/75/60
- Relocate: Is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)
- Level 25 Talent changed from -60s Relocate Cooldown to -30s
Jakiro
- Level 10 Talent changed from +30% XP Gain to +300 Attack Range
- Level 15 Talent changed from +300 Attack Range to +40% XP Gain
Juggernaut
- Base armor reduced by 1
- Omnislash: No longer allows you to teleport while using it
- Omnislash: Cooldown increased from 130/120/110 to 130
- Healing Ward: Movement speed reduced from 420 to 400
- Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed
Keeper of the Light
- Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain
- Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count
Kunkka
- Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave
Legion Commander
- Base movement speed increased by 15
- Level 20 Talent reduced from +40 Movement Speed to +35
- Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack
Leshrac
- Diabolic Edict: Increased from 9/18/27/36 to 11/22/33/44
- Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40
Lich
- Frost Shield: Slow reduced from 35% to 20/25/30/35%
- Chain Frost: Damage reduced from 300/400/500 to 250/375/500
- Level 25 Talent increased from +40% slow to +50%
Lifestealer
- Base movement speed increased by 15
- Base armor increased by 2
- Level 15 Talent reduced from +30 Movement Speed to +25
Lina
- Base damage increased by 3
Lion
- Level 10 Talent increased from +75 Cast Range to +100
- Level 15 Talent increased from +120 Gold/Min to +150
Lone Druid
- Summon Spirit Bear: Movement speed increased from 340/355/370/385 to 340/360/380/400
- Summon Spirit Bear: Attack damage increased from 35/50/65/80 to 35/55/75/95
- Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown
- Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time
Luna
- Level 10 Talent increased from +200 Cast Range to +300
Lycan
- Base movement speed increased by 15
- Summon Wolves: Armor reduced from 1 to 0
- Summon Wolves: Magic resistance reduced from 80% to 70%
- Summon Wolves: Health increased from 230/260/290/320 to 300/350/400/450
- Howl: Health regen increased from 4/6/8/10 to 4/8/12/16
Medusa
- Fixed Mystic Snake bouncing to Spell Immune enemies
- Level 10 Talent reduced from +20 Damage to +15
- Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%
- Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown
- Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana
Meepo
- Base movement speed increased by 10
Mirana
- Sacred Arrow: Movement speed increased from 857 to 950
Monkey King
- Base movement speed increased by 5
- Wukong's Command: Attack rate improved from 1.3 to 1.2
Morphling
- Strength gain increased from 2.3 to 2.6
- Level 15 Talent increased from +15s Morph Duration to +20s
Naga Siren
- Base movement speed increased by 5
- Mirror Image: Duration from 24 to 26
- Mirror Image: Damage taken reduced from 475/450/425/400% to 400%
- Level 20 Talent increased from -5s Ensnare Cooldown to -7s
Nature's Prophet
- Using tango on a sprout tree will 2x regen (like eating a branch tree)
- Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction
Necrophos
- Death Pulse: Damage increased from 100/140/180/220 to 100/150/200/250
- Level 15 Talent increased from +20% Ghost Shroud Slow to +30%
Night Stalker
- Hunter in the Night: Movement speed bonus increased from 20/25/30/35 to 22/28/34/40%
- Removed Scepter
- Dark Ascension: Now provides full unobstructed vision, instead of only 900 range
- Level 15 Talent changed from +150 Cast Range to +15% Lifesteal
Nyx Assassin
- Base movement speed increased by 5
- Strength gain increased from 2.3 to 2.5
- Level 10 Talent increased from +60 GPM to +90
- Level 10 Talent increased from +6% Spell Amp to +8%
Ogre Magi
- Fireblast: Cooldown reduced from 12/11/10/9 to 11/10/9/8
- Multicast: 2x chance increased from 60% to 70%
Omniknight
- Heavenly Grace status resistance reduced from 50/60/70/80% to 50%
- Heavenly Grace duration increased from 8 to 10
- Heavenly Grace now provides 7/14/21/28 bonus strength
- Heavenly Grace manacost increased from 75 to 80/90/100/110
Outworld Devourer
- Sanity's Eclipse: Multiplier from 9/10/11 to 8/9/10
- Level 15 Talent reduced from +30 Movement Speed to +25
Pangolier
- Base damage increased by 4
- Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range
Phantom Assassin
- Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal
- Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption
- Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger
Phantom Lancer
- Level 10 Talent increased from +10% Evasion to +15%
- Level 20 Talent increased from +4 Max Juxtapose Illusions to +5
Phoenix
- Sunray can no longer move forward while rooted
Pudge
- Base damage increased by 6
Queen of Pain
- Scream Of Pain: Manacost reduced from 95/110/125/140 to 80/100/120/140
- Shadow Strike: Damage per tick increased from 30/45/60/75 to 30/50/70/90
Razor
- Attack backswing reduced from 0.7 to 0.4
- Level 10 Talent increased from +200 Health to +225
Riki
- Base damage increased by 4
- Base movement speed increased by 5
- Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3
Rubick
- Telekinesis: Lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0
- Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60
Sand King
- Burrowstrike: Damage increased from 85/150/215/280 to 100/160/220/280
- Sand Storm: AoE increased from 350/450/550/650 to 425/500/575/650
Shadow Demon
- Soul Catcher: Manacost reduced from 110 to 50/70/90/110
- Shadow Poison: Manacost reduced from 50 to 35/40/45/50
Shadow Fiend
- Presence of the Dark Lord: Armor reduction increased from 3/4/5/6 to 4/5/6/7
Shadow Shaman
- Level 20 Talent reduced from +3s Shackles Duration to +2.5s
Silencer
- Last Word: Cooldown reduced from 28/22/16/10 to 22/18/14/10
- Level 10 Talent increased from +5 Armor to +6
Skywrath Mage
- Mystic Flare: Deals damage to creeps if no heroes are around
Slark
- Pounce: No longer does 30/60/90/120 damage
Slardar
- Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s
Sniper
- Headshot: Now has a back knockback of 10
- Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow
Spectre
- Strength gain increased from 2.3 to 2.5
- Spectral Dagger: Movement speed increased from 8/12/16/20% to 10/14/18/22%
- Level 20 Talent reduced from +20% Spectral Dagger to +18%
Storm Spirit
- Electric Vortex: Manacost reduced from 85 to 60/70/80/90
- Level 10 Talent changed from +20 Damage to +30 Overload Damage
Sven
- Base movement speed increased by 15
- Warcry: Shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength
- Storm Hammer: Cooldown increased from 13 to 16/15/14/13
- Storm Hammer: Damage reduced from 100/175/250/325 to 80/160/240/320
Techies
- Remote Mines manacost reduced from 200/240/300 to 120/180/240
Templar Assassin
- Meld: Debuff is now applied before the attack damage is reduced by armor
- Fixed meld bonus damage being increased by Spell Amplification
- Level 10 Talent changed from +3 Psionic Traps to +15% Evasion
- Level 15 Talent changed from +7 Armor to +25 Movement Speed
Terrorblade
- Strength reduced from 16 + 1.7 to 15 + 1.5
Tidehunter
- Anchor Smash: Damage reduction from -45/50/55/60 to -30/40/50/60%
Timbersaw
- Reactive Armor: Bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3
- Reactive Armor: Bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3
- Reactive Armor: Max stacks increased from 5/10/15/20 to 6/12/18/24
- Whirling Death: Tree bonus damage increased from 10/15/20/25 to 12/18/24/30
- Level 20 Talent increased from +10% Cooldown Reduction to +15%
Tiny
- Avalanche: AoE reduced from 400 to 325/350/375/400
- Avalanche: Cooldown increased from 23/20/17/14 to 26/22/18/14
- Level 15 Talent reduced from +125 Avalanche Damage to +100
- Level 15 Talent increased from +350 Health to +400
Treant Protector
- Living Armor: Damage block increased from 20/40/60/80 to 25/50/75/100
- Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees
- Overgrowth: Duration increased from 3/3.75/4.5 to 3.25/4/4.75
- Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50
Troll Warlord
- Level 15 Talent increased from +75 Whirling Axes Damage to +90
- Level 20 Talent increased from +20% Evasion to +25%
Tusk
- Tag Team: Slow duration reduced from 0.5 to 0.4
- Tag Team: Manacost increased from 40/50/60/70 to 70
- Tag Team: Cooldown increased from 15 to 24/21/18/15
Underlord
- Base movement speed increased by 5
Undying
- Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage
- Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death
Ursa
- Base movement speed increased by 15
- Fury Swipes: Damage reduced from 10/16/22/28 to 7/14/21/28
Vengeful Spirit
- Level 20 Talent increased from -5s Magic Missle Cooldown to -6s
Venomancer
- Strength gain increased from 1.9 to 2.1
Viper
- Nethertoxin: AoE increased from 350 to 380
- Nethertoxin: Damage increased from 20/35/50/65 to 30/45/60/75
Visage
- Level 10 Talent reduced from +125 Cast Range to +100
- Level 20 Talent reduced from +60 Familiars Movement Speed to +50
- Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20
Warlock
- Base strength increased by 2
- Golem attack backswing reduced from 0.74 to 0.57
- Chaotic Offering: Attack damage increased from 75/125/175 to 100/150/200
Weaver
- Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage
- Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength
Windranger
- Level 15 Talent increased from +100 Attack Range to +125
- Level 15 Talent increased from +100 Powershot Damage to +125
Winter Wyvern
- Cold Embrace: Base health regen increased from 15 to 14/18/22/26
- Cold Embrace: Manacost changed from 75 to 50/60/70/80
Witch Doctor
- Maledict: Cooldown reduced from 50/40/30/20 to 30/26/22/18
- Level 10 Talent increased from +5 Armor to +6
Wraith King
- Base movement speed increased by 15
Zeus
- Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.
