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Beweglichkeit · Fernkampf

Luna

CarryNukerPusher
Stärke21+2.2
Beweglichkeit24+3.4
Intelligenz23+1.9
Schaden
50–56
Rüstung
6.0
Tempo
325
Reichweite
330
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

50.6%

Picks letzte 7 Tage

420.681

Pro Picks / Bans

4 / 1

Pro Siegquote

100.0%

Fähigkeiten

Lucent Beam

Unit Target · Magical

Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

BEAM DAMAGE: 75 / 150 / 225 / 300STUN DURATION: 0.6DAMAGE BUFF DURATION: 0DAMAGE BUFF PER BEAM: 0Abklingzeit: 9 / 8 / 7 / 6sMana: 90 / 100 / 110 / 120

Lunar Orbit

No Target / Instant Cast · Physical

Creates 4 glaives that rotate 225 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

DURATION: 5 / 6 / 7 / 8COLLISION RADIUS: 200COLLISION DAMAGE: 28% / 32% / 36% / 40%DAMAGE REDUCTION: 8% / 12% / 16% / 20%Abklingzeit: 40 / 35 / 30 / 25sMana: 65 / 70 / 75 / 80durchdringt Zauberimmunität

Moon Glaives

Passive

Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

BOUNCE RADIUS: 500BOUNCES: 3 / 4 / 5 / 6DAMAGE REDUCTION PER BOUNCE: 50% / 45% / 40% / 35%durchdringt Zauberimmunität

Lunar Blessing

AngeborenPassive / Hidden

Grants attack damage to Luna and nearby allied heroes within 1200 range, with Luna receiving double the attack damage bonuses. At night, Lunar Blessing is global, and Luna is blessed with bonus night vision.

BONUS NIGHT VISION: 225durchdringt Zauberimmunität

Eclipse

No Target · Magical

Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

TOTAL BEAMS: 6 / 9 / 12RADIUS: 675MAX BEAMS PER UNIT: 5ECLIPSE DURATION: 2.4 / 4.2 / 6NIGHT DURATION: 10Abklingzeit: 105sMana: 150 / 200 / 250

Aghanim’s Szepter · Eclipse

Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Increases total beams, reduces duration, removes the limit on beams per unit, and makes the beams appear twice as fast.

Aghanim’s Scherbe · Lunar Orbit

Increases damage reduction. While active, Luna gains 20% bonus movement speed.

Talentbaum

+{s:bonus_bonus_damage}/{s:bonus_self_bonus_damage} Lunar Blessing Allied/Self Damage25Lucent Beam Hits An Additional Target
-{s:bonus_AbilityCooldown}s Eclipse Cooldown20{s:bonus_rotating_glaive_collision_speed_damage_tooltip}x Lunar Orbit Damage / Speed
+{s:bonus_rotating_glaives} Lunar Orbit Glaive15+{s:bonus_beam_damage} Lucent Beam Damage
-{s:bonus_damage_reduction_percent}% Moon Glaives Damage Reduction10+{s:bonus_stun_duration}s Lucent Beam Ministun

Hintergrund

How had she been reduced to this? She was once the Scourge of the Plains, a merciless leader of men and beasts, and able to sow terror wherever she dared. Now she was far from her homeland, driven half mad from starvation and months of wandering, her army long dead or worse. As she stood at the edge of an ancient forest, a pair of glowing eyes spied on from an elder branch. Something beautiful and deadly sought a meal in the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clutching a rust-eaten dagger, she charged after the beast determined to reclaim even a shred of her past glory, but her quarry would not be caught. Three times she cornered the creature among the rocks and trees, and three times she pounced only to witness its fading shadow darting further into the woods. Yet the full moon shone brightly, and the creature's trail was easy to follow. Arriving in a clearing atop a high hill, the beast's massive feline form sat in the open, attentive and waiting. When the woman brandished her dagger, the creature reared and roared and charged. Death, it seemed, had come for her at long last in this strange place. She stood, calm and ready. A flash of movement, and the beast snatched the dagger from her hand before vanishing into the forest. Stillness. Hooded figures approached. In reverent tones they revealed that Selemene, Goddess of the Moon, had chosen her, had guided her, had tested her. Unwittingly she had endured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods. She was offered a choice: join the Dark Moon and pledge herself to the service of Selemene, or leave and never return. She did not hesitate. Embracing her absolution, she renounced her bloody past, and took up a new mantle as Luna of the Dark Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsilver Woods.

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