Patch 7.36c

Alle Änderungen an Spielmechanik, Items und Helden.

Items

Arcane Blink
  • Arcane Blink Cooldown increased from 7s to 9s
  • Arcane Blink health restored increased from 200 to 250
Arcane Boots
  • Mana Regen decreased from 0.75 to 0.5
Bloodthorn
  • Soul Rend no longer deals damage if the silence is dispelled
Phylactery
  • Recipe cost increased from 200 to 400. Total cost increased from 2400 to 2600
Khanda
  • Total cost increased from 5000 to 5200 (due to Phylactery cost increase)
Meteor Hammer
  • Mana Regen Amplification bonus decreased from +75% to +50%
  • Meteor Hammer Mana Cost decreased from 100 to 75
Radiance
  • Burn Radius decreased from 700 to 650
Revenant's Brooch
  • Phantom Province's mana cost is now affected by mana cost reduction
Silver Edge
  • Shadow Walk Break duration increased from 5s to 6s
Urn of Shadows
  • Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)
Spirit Vessel
  • Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)
Psychic Headband
  • Psychic Push is now classified as a knockback effect

Helden

Abaddon
  • Borrowed Time: Aghanim's Scepter Range decreased from 1200 to 900
  • Borrowed Time: Aghanim's Scepter Damage Threshold increased from 525 to 550
  • Level 10 Talent Curse of Avernus Movement Slow increased from +10% to +15%
  • Level 20 Talent Borrowed Time Immolation DPS increased from 95 to 100
Ancient Apparition
  • Cold Feet AoE increased from 0/150/300/450 to 0/200/350/500
Axe
  • One Man Army: Linger Duration decreased from 5s to 3s
  • Level 10 Talent Culling Blade Speed Bonus Duration decreased from +4s to +3s
  • Level 20 Talent Culling Blade Damage decreased from +125 to +100
Bounty Hunter
  • Track: Duration decreased from 30s to 25s
  • Track: Damage Amplification decreased from 8/14/20% to 6/12/18%
Brewmaster
  • Barrel Impact Damage decreased from 50/75/100/125 to 40/60/80/100
  • Primal Split: Aghanim's Shard bonus duration decreased from +12s to +8s
Centaur Warrunner
  • Base Health Regen decreased from 4 to 3
  • Rawhide: Max Health Gain decreased from 35 to 30
Chaos Knight
  • Strength gain decreased from 3.2 to 3.1
  • Level 15 Talent Strength decreased from +12 to +10
Clockwerk
  • Now also applies the barrier to Clockwerk himself, not just his allies
  • Power Cogs: Cooldown increased from 15s to 21/19/17/15s
  • Power Cogs: Mana Burn decreased from 50/80/110/140 to 35/70/105/140
  • Level 10 Talent Power Cogs Cooldown Reduction decreased from 3s to 2s
Dark Seer
  • Movement speed bonus from nearby heroes decreased from 8% to 7%
  • Wall of Replica: Replica Damage decreased from 70/85/100% to 70/80/90%
  • Normal Punch: Max Stun Duration decreased from 1.5s to 1.25s
Dark Willow
  • Additional brambles duration decreased from 6s to 4s
  • Bramble Maze: Duration decreased from 15s to 12s
  • Bedlam: No longer castable on allies
Dragon Knight
  • Cleave Damage increased from 25/35/45/55% to 30/40/50/60%
Drow Ranger
  • Multishot: Projectile Speed increased from 1200 to 1300
  • Level 10 Talent Gust Cooldown Reduction increased from 3s to 3.5s
  • Level 20 Talent Gust Self Movement Speed increased from 40% to 50%
Ember Spirit
  • Sleight of Fist: Bonus Hero Damage decreased from 45/85/125/165 to 40/80/120/160
Enigma
  • Base Movement Speed decreased from 290 to 280
  • Demonic Summoning: Eidolons' bonus health as a percentage of Enigma's health decreased from 4% to 3%
  • Demonic Summoning: Eidolons' damage decreased from 16-24/24-32/34-42/43-51 to 14-20/24-30/34-40/44-50
Faceless Void
  • Cast Range increased from 500 to 625
  • Attack Speed Manipulation increased from 50/100/150 to 70/110/150
  • Radius increased from 800 to 900
Hoodwink
  • Acorn Shot: Bonus Attack Range decreased from 125/200/275/350 to 75/150/225/300
Invoker
  • Mastermind: Now also triggers if units under Invoker's control land the deny
Legion Commander
  • Assist Bonus Damage increased from 4/8/12 to 5/10/15
Leshrac
  • Lightning Storm: Cast Range decreased from 650 to 600
Lich
  • Frostbound Duration decreased from 2.5/3.5/4.5s to 2/3/4s
  • Illusions killed are now treated as creep kills
Lifestealer
  • Corpse Eater: Max Health Bonus per kill decreased from +2 to +1
  • Corpse Eater: No longer increases max health when killing Other unit types (wards, cogs, etc.)
  • Corpse Eater: Now receives +5 max health from killing heroes
  • Open Wounds: Max Slow decreased from 50% to 35/40/45/50%
Lone Druid
  • Bonus Attack Speed increased from 10% to 15%
Mars
  • Health Restored increased from 20% to 30%
Medusa
  • Attack Speed Bonus per second increased from 3% to 3.5%
  • Max Attack Speed increased from 30% to 35%
Naga Siren
  • Cooldown decreased from 10s to 10/9/8/7s
Nature's Prophet
  • Sprout Heal per second rescaled from 12/20/28/36 to 10/20/30/40
  • Treant Damage increased by 4 on each level, from 22-30/38-46/54-62/70-78 to 28-32/44-48/60-64/76-80
  • Nature's Call: Treant Damage increased by 2 on each level, from 11-15/19-23/27-31/35-39 to 13-17/21-25/29-33/37-41
Necrophos
  • Movement Speed gained from enemy loss increased from 25% to 40%
Night Stalker
  • Crippling Fear: Now only starts costing mana per second with Aghanim's Scepter if the duration is extended past its normal end
  • Crippling Fear: Mana Cost with Aghanim's Scepter is now always 6%
  • Hunter in the Night: Aghanim's Shard Max Health Restore decreased from 30% to 25%
  • Dark Ascension: No longer refreshes cooldowns of basic abilities
  • Level 10 Talent Dark Ascension Duration decreased from +8s to +6s
Omniknight
  • Damage increase interval decreased from 0.4s to 0.3s
Oracle
  • Heal amplification decreased from 1% to 0.75%
Pangolier
  • Roll Up: Duration decreased from 2.75s to 2.25s
  • Level 10 Talent Swashbuckle Slash Range decreased from +250 to +200
  • Level 15 Talent Shield Crash Barrier Per Hero decreased from +100 to +80
Phantom Assassin
  • Base Damage increased by 2
  • Immaterial: Starting Evasion increased from 15% to 20%
Pudge
  • No longer increases Meat Hook projectile speed
  • Flesh Heap: Bonus Strength decreased from 1.4/1.6/1.8/2.0 to 1.1/1.4/1.7/2.0
  • Meat Shield: Duration decreased from 5/6/7/8s to 4/5/6/7s
  • Level 10 Talent Rot Slow decreased from +15% to +10%
Razor
  • Storm Surge: Damage increased from 40/80/120/160 to 50/90/130/170
Sand King
  • Sand Storm's speed now increases when Sand King is outside it, up to 125% of Sand King's movement speed
  • Sand Storm: Damage Per Second increased from 25/45/65/85 to 25/50/75/100
Sniper
  • Movement Slow increased from 30/40/50/60% to 30/45/60/75%
Shadow Fiend
  • Movement speed slow rescaled from 8% to 5/6/7/8%
  • Attack speed slow rescaled from 8% to 5/6/7/8%
  • Necromastery: No longer increases souls when killing Other unit types (wards, cogs, etc.)
  • Shadowraze: Bonus per stack decreased from 50/60/70/80 to 35/50/65/80
  • Level 25 Talent Feast of Souls Cast Speed bonus decreased from 40% to 30%
Silencer
  • Arcane Curse: Mana Cost rescaled from 130/135/140/145 to 120/130/140/150
  • Global Silence: Aghanim's Scepter Arcane Curse duration is now set to current Global Silence duration, instead of always 6s
Slark
  • Barracuda: Linger Duration increased from 0.5/1/1.5/2s to 1.5/2.0/2.5/3.0s
  • Barracuda: Linger Search Radius decreased from 1000 to 900
Snapfire
  • Lil' Shredder: Attack Damage increased from 25% to 30%
  • Level 25 Talent Lil' Shredder Attack Damage decreased from +75% to +70%
Spectre
  • Desolate: Bonus Damage increased from 20/35/50/65 to 25/40/55/70
  • Level 15 Talent Desolate Damage increased from +12 to +15
Spirit Breaker
  • Charge of Darkness: Mana Cost rescaled from 100 to 90/100/110/120
  • Nether Strike: Cooldown increased from 70/50/30s to 75/55/35s
Storm Spirit
  • Remnant Speed decreased from 325 to 300
  • Can now be toggled to alt-cast to always place Remnant at Storm Spirit's position
  • Galvanized: Leveling Ball Lightning now gives 3 charges instead of 5
  • Static Remnant: Vision Radius decreased from 500 to 100
Sven
  • Physical Barrier Amount increased from 50/100/150/200 to 60/120/180/240
  • Wrath of God: Base Damage Reduction decreased from 25 to 20
Templar Assassin
  • Refraction: Barrier per instance rescaled from 20/30/40/50 to 30
  • Psionic Trap: Min Movement Slow decreased from 30% to 20%
  • Psionic Trap: Max Movement Slow decreased from 60% to 50%
  • Level 10 Talent Refraction Damage decreased from +25 to +20
  • Level 25 Talent Refraction Instances decreased from +5 to +3
Tidehunter
  • Base Strength increased from 22 to 24
  • Kraken Shell: Damage Block rescaled from 16/32/54/70 to 15/35/55/75
Timbersaw
  • Cast Range is now the furthest range the chakram can go, instead of the middle of its travel path
Tinker
  • Defense Matrix: Dispel type changed from strong to basic
  • Level 15 Talent 250 AoE Laser replaced with +40 Laser Damage
  • Level 25 Talent +80 Laser Damage replaced with 250 AoE Laser
Tiny
  • Movement Slow decreased from 20/25/30/35% to 15/20/25/30%
  • Attack Slow decreased from 25/30/35/40 to 10/20/30/40
Treant Protector
  • Nature's Guise: Aghanim's Shard no longer increases bonus movement speed
Troll Warlord
  • Fervor: Max Stacks decreased from 12 to 10
Underlord
  • Warrior Damage decreased from 20/35/50 to 18/32/46
  • Archer Damage decreased from 30/45/60 to 25/40/55
  • Fiend's Gate: Cooldown increased from 110/100/90s to 110/105/100s
  • Fiend's Gate: Buff Duration decreased from 5/6/7s to 5s
Ursa
  • Level 10 Talent Fury Swipes Reset Time decreased from +20s to +15s
Vengeful Spirit
  • Magic Missile: Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
  • Magic Missile: Damage decreased from 90/180/270/360 to 85/170/255/340
  • Level 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4
Visage
  • AoE decreased from 300 to 250
  • Target AoE stun usage for Familiars can no longer get canceled by right click attack commands
  • Grave Chill cast now also issues an attack order on that target if it is within their attack range
Warlock
  • HP/Mana Regen to Burn Damage decreased from 100% to 90%
  • Chaotic Offering: Golem Health rescaled from 1400/2300/3200 to 1500/2250/3000
Weaver
  • Slow Duration decreased from 0.3s to 0.2s
  • Geminate Attack: Geminate Attack Damage decreased from 5/25/40/55/70 to 0/20/35/50/65
  • Shukuchi: Mana Cost increased from 60 to 65
  • Level 10 Talent Strength decreased from +8 to +7
  • Level 20 Talent Geminate Attack Damage decreased from +90 to +80
Witch Doctor
  • Radius decreased from 700/750/800/850 to 600/650/700/750
  • Self Heal decreased from 50% to 25%
Wraith King
  • Reincarnation: Mana Cost increased from 180 to 200