Patch 7.36c
Alle Änderungen an Spielmechanik, Items und Helden.
Items
Arcane Blink
- Arcane Blink Cooldown increased from 7s to 9s
- Arcane Blink health restored increased from 200 to 250
Arcane Boots
- Mana Regen decreased from 0.75 to 0.5
Bloodthorn
- Soul Rend no longer deals damage if the silence is dispelled
Phylactery
- Recipe cost increased from 200 to 400. Total cost increased from 2400 to 2600
Khanda
- Total cost increased from 5000 to 5200 (due to Phylactery cost increase)
Meteor Hammer
- Mana Regen Amplification bonus decreased from +75% to +50%
- Meteor Hammer Mana Cost decreased from 100 to 75
Radiance
- Burn Radius decreased from 700 to 650
Revenant's Brooch
- Phantom Province's mana cost is now affected by mana cost reduction
Silver Edge
- Shadow Walk Break duration increased from 5s to 6s
Urn of Shadows
- Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)
Spirit Vessel
- Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)
Psychic Headband
- Psychic Push is now classified as a knockback effect
Helden
Abaddon
- Borrowed Time: Aghanim's Scepter Range decreased from 1200 to 900
- Borrowed Time: Aghanim's Scepter Damage Threshold increased from 525 to 550
- Level 10 Talent Curse of Avernus Movement Slow increased from +10% to +15%
- Level 20 Talent Borrowed Time Immolation DPS increased from 95 to 100
Ancient Apparition
- Cold Feet AoE increased from 0/150/300/450 to 0/200/350/500
Axe
- One Man Army: Linger Duration decreased from 5s to 3s
- Level 10 Talent Culling Blade Speed Bonus Duration decreased from +4s to +3s
- Level 20 Talent Culling Blade Damage decreased from +125 to +100
Bounty Hunter
- Track: Duration decreased from 30s to 25s
- Track: Damage Amplification decreased from 8/14/20% to 6/12/18%
Brewmaster
- Barrel Impact Damage decreased from 50/75/100/125 to 40/60/80/100
- Primal Split: Aghanim's Shard bonus duration decreased from +12s to +8s
Centaur Warrunner
- Base Health Regen decreased from 4 to 3
- Rawhide: Max Health Gain decreased from 35 to 30
Chaos Knight
- Strength gain decreased from 3.2 to 3.1
- Level 15 Talent Strength decreased from +12 to +10
Clockwerk
- Now also applies the barrier to Clockwerk himself, not just his allies
- Power Cogs: Cooldown increased from 15s to 21/19/17/15s
- Power Cogs: Mana Burn decreased from 50/80/110/140 to 35/70/105/140
- Level 10 Talent Power Cogs Cooldown Reduction decreased from 3s to 2s
Dark Seer
- Movement speed bonus from nearby heroes decreased from 8% to 7%
- Wall of Replica: Replica Damage decreased from 70/85/100% to 70/80/90%
- Normal Punch: Max Stun Duration decreased from 1.5s to 1.25s
Dark Willow
- Additional brambles duration decreased from 6s to 4s
- Bramble Maze: Duration decreased from 15s to 12s
- Bedlam: No longer castable on allies
Dragon Knight
- Cleave Damage increased from 25/35/45/55% to 30/40/50/60%
Drow Ranger
- Multishot: Projectile Speed increased from 1200 to 1300
- Level 10 Talent Gust Cooldown Reduction increased from 3s to 3.5s
- Level 20 Talent Gust Self Movement Speed increased from 40% to 50%
Ember Spirit
- Sleight of Fist: Bonus Hero Damage decreased from 45/85/125/165 to 40/80/120/160
Enigma
- Base Movement Speed decreased from 290 to 280
- Demonic Summoning: Eidolons' bonus health as a percentage of Enigma's health decreased from 4% to 3%
- Demonic Summoning: Eidolons' damage decreased from 16-24/24-32/34-42/43-51 to 14-20/24-30/34-40/44-50
Faceless Void
- Cast Range increased from 500 to 625
- Attack Speed Manipulation increased from 50/100/150 to 70/110/150
- Radius increased from 800 to 900
Hoodwink
- Acorn Shot: Bonus Attack Range decreased from 125/200/275/350 to 75/150/225/300
Invoker
- Mastermind: Now also triggers if units under Invoker's control land the deny
Legion Commander
- Assist Bonus Damage increased from 4/8/12 to 5/10/15
Leshrac
- Lightning Storm: Cast Range decreased from 650 to 600
Lich
- Frostbound Duration decreased from 2.5/3.5/4.5s to 2/3/4s
- Illusions killed are now treated as creep kills
Lifestealer
- Corpse Eater: Max Health Bonus per kill decreased from +2 to +1
- Corpse Eater: No longer increases max health when killing Other unit types (wards, cogs, etc.)
- Corpse Eater: Now receives +5 max health from killing heroes
- Open Wounds: Max Slow decreased from 50% to 35/40/45/50%
Lone Druid
- Bonus Attack Speed increased from 10% to 15%
Mars
- Health Restored increased from 20% to 30%
Medusa
- Attack Speed Bonus per second increased from 3% to 3.5%
- Max Attack Speed increased from 30% to 35%
Naga Siren
- Cooldown decreased from 10s to 10/9/8/7s
Nature's Prophet
- Sprout Heal per second rescaled from 12/20/28/36 to 10/20/30/40
- Treant Damage increased by 4 on each level, from 22-30/38-46/54-62/70-78 to 28-32/44-48/60-64/76-80
- Nature's Call: Treant Damage increased by 2 on each level, from 11-15/19-23/27-31/35-39 to 13-17/21-25/29-33/37-41
Necrophos
- Movement Speed gained from enemy loss increased from 25% to 40%
Night Stalker
- Crippling Fear: Now only starts costing mana per second with Aghanim's Scepter if the duration is extended past its normal end
- Crippling Fear: Mana Cost with Aghanim's Scepter is now always 6%
- Hunter in the Night: Aghanim's Shard Max Health Restore decreased from 30% to 25%
- Dark Ascension: No longer refreshes cooldowns of basic abilities
- Level 10 Talent Dark Ascension Duration decreased from +8s to +6s
Omniknight
- Damage increase interval decreased from 0.4s to 0.3s
Oracle
- Heal amplification decreased from 1% to 0.75%
Pangolier
- Roll Up: Duration decreased from 2.75s to 2.25s
- Level 10 Talent Swashbuckle Slash Range decreased from +250 to +200
- Level 15 Talent Shield Crash Barrier Per Hero decreased from +100 to +80
Phantom Assassin
- Base Damage increased by 2
- Immaterial: Starting Evasion increased from 15% to 20%
Pudge
- No longer increases Meat Hook projectile speed
- Flesh Heap: Bonus Strength decreased from 1.4/1.6/1.8/2.0 to 1.1/1.4/1.7/2.0
- Meat Shield: Duration decreased from 5/6/7/8s to 4/5/6/7s
- Level 10 Talent Rot Slow decreased from +15% to +10%
Razor
- Storm Surge: Damage increased from 40/80/120/160 to 50/90/130/170
Sand King
- Sand Storm's speed now increases when Sand King is outside it, up to 125% of Sand King's movement speed
- Sand Storm: Damage Per Second increased from 25/45/65/85 to 25/50/75/100
Sniper
- Movement Slow increased from 30/40/50/60% to 30/45/60/75%
Shadow Fiend
- Movement speed slow rescaled from 8% to 5/6/7/8%
- Attack speed slow rescaled from 8% to 5/6/7/8%
- Necromastery: No longer increases souls when killing Other unit types (wards, cogs, etc.)
- Shadowraze: Bonus per stack decreased from 50/60/70/80 to 35/50/65/80
- Level 25 Talent Feast of Souls Cast Speed bonus decreased from 40% to 30%
Silencer
- Arcane Curse: Mana Cost rescaled from 130/135/140/145 to 120/130/140/150
- Global Silence: Aghanim's Scepter Arcane Curse duration is now set to current Global Silence duration, instead of always 6s
Slark
- Barracuda: Linger Duration increased from 0.5/1/1.5/2s to 1.5/2.0/2.5/3.0s
- Barracuda: Linger Search Radius decreased from 1000 to 900
Snapfire
- Lil' Shredder: Attack Damage increased from 25% to 30%
- Level 25 Talent Lil' Shredder Attack Damage decreased from +75% to +70%
Spectre
- Desolate: Bonus Damage increased from 20/35/50/65 to 25/40/55/70
- Level 15 Talent Desolate Damage increased from +12 to +15
Spirit Breaker
- Charge of Darkness: Mana Cost rescaled from 100 to 90/100/110/120
- Nether Strike: Cooldown increased from 70/50/30s to 75/55/35s
Storm Spirit
- Remnant Speed decreased from 325 to 300
- Can now be toggled to alt-cast to always place Remnant at Storm Spirit's position
- Galvanized: Leveling Ball Lightning now gives 3 charges instead of 5
- Static Remnant: Vision Radius decreased from 500 to 100
Sven
- Physical Barrier Amount increased from 50/100/150/200 to 60/120/180/240
- Wrath of God: Base Damage Reduction decreased from 25 to 20
Templar Assassin
- Refraction: Barrier per instance rescaled from 20/30/40/50 to 30
- Psionic Trap: Min Movement Slow decreased from 30% to 20%
- Psionic Trap: Max Movement Slow decreased from 60% to 50%
- Level 10 Talent Refraction Damage decreased from +25 to +20
- Level 25 Talent Refraction Instances decreased from +5 to +3
Tidehunter
- Base Strength increased from 22 to 24
- Kraken Shell: Damage Block rescaled from 16/32/54/70 to 15/35/55/75
Timbersaw
- Cast Range is now the furthest range the chakram can go, instead of the middle of its travel path
Tinker
- Defense Matrix: Dispel type changed from strong to basic
- Level 15 Talent 250 AoE Laser replaced with +40 Laser Damage
- Level 25 Talent +80 Laser Damage replaced with 250 AoE Laser
Tiny
- Movement Slow decreased from 20/25/30/35% to 15/20/25/30%
- Attack Slow decreased from 25/30/35/40 to 10/20/30/40
Treant Protector
- Nature's Guise: Aghanim's Shard no longer increases bonus movement speed
Troll Warlord
- Fervor: Max Stacks decreased from 12 to 10
Underlord
- Warrior Damage decreased from 20/35/50 to 18/32/46
- Archer Damage decreased from 30/45/60 to 25/40/55
- Fiend's Gate: Cooldown increased from 110/100/90s to 110/105/100s
- Fiend's Gate: Buff Duration decreased from 5/6/7s to 5s
Ursa
- Level 10 Talent Fury Swipes Reset Time decreased from +20s to +15s
Vengeful Spirit
- Magic Missile: Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
- Magic Missile: Damage decreased from 90/180/270/360 to 85/170/255/340
- Level 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4
Visage
- AoE decreased from 300 to 250
- Target AoE stun usage for Familiars can no longer get canceled by right click attack commands
- Grave Chill cast now also issues an attack order on that target if it is within their attack range
Warlock
- HP/Mana Regen to Burn Damage decreased from 100% to 90%
- Chaotic Offering: Golem Health rescaled from 1400/2300/3200 to 1500/2250/3000
Weaver
- Slow Duration decreased from 0.3s to 0.2s
- Geminate Attack: Geminate Attack Damage decreased from 5/25/40/55/70 to 0/20/35/50/65
- Shukuchi: Mana Cost increased from 60 to 65
- Level 10 Talent Strength decreased from +8 to +7
- Level 20 Talent Geminate Attack Damage decreased from +90 to +80
Witch Doctor
- Radius decreased from 700/750/800/850 to 600/650/700/750
- Self Heal decreased from 50% to 25%
Wraith King
- Reincarnation: Mana Cost increased from 180 to 200
