Patch 7.31b
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Mana cost reduction now stacks diminishingly
Items
Boots of Speed
- Endurance unslowable duration reduced from 2s to 1.5s
Orchid Malevolence
- Now requires a 300 gold recipe (Bloodthorn total cost also increased by 300)
Brigand's Blade
- Bonus Damage per missing HP is now physical instead of magical
Helden
Batrider
- Sticky Napalm: Shard now has a 50% chance of applying Sticky Napalm on attack
- Flaming Lasso: Mana Cost decreased from 175/200/225 to 150/175/200
- Movement Speed increased from 300 to 310
- Level 15 talent +25 Movement Speed reduced to +20
Huskar
- Agility reduced from 13 + 1.6 to 10 + 1.5
- Inner Fire: Cooldown increased from 14/13/12/11 to 17/15/13/11
- Level 15 Talent +5 Burning Spears DPS reduced to +4
Lina
- Agility Growth increased from 2.1 to 2.4
- Intelligence Growth increased from 3.7 to 3.8
- Light Strike Array: Damage increased from 80/130/180/230 to 100/150/200/250
- Laguna Blade: Manacost reduced from 250/400/550 to 150/300/450
Lone Druid
- Spirit Link: Attack speed bonus decreased from 16/34/52/70 to 16/32/48/64
- Spirit Link: Shared Armor reduced from 10/15/20/25% to 8/12/16/20%
- Level 15 talent -10s Savage Roar Cooldown decreased to -8s
Lycan
- Summon Wolves: Damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38
- Summon Wolves: Shard wolf damage reduced from 48-52 to 35-38
Meepo
- Agility Growth decreased from 2.4 to 2.2
- Level 10 Talent +6 Strength no longer applies twice to Clones
Morphling
- Base Move Speed increased from 280 to 285
- Turn Rate improved from 0.6 to 0.7
Naga Siren
- Rip Tide: Hit threshold increased from 5 to 6
- Rip Tide: Now triggers on Naga and all of her illusions every 6 attacks from Naga and her illusions combined (enemies hit by multiple rip tides only receive 1 instance of damage)
- Rip Tide: Damage decreased from 40/50/60/70 to 40/45/50/55
- Level 10 Talent +20 Rip Tide Damage increased to +30
Puck
- Base Mana Regen increased from 0 to 0.5
- Turn Rate increased from 0.8 to 0.9
- Waning Rift: Max Distance increased from 300 to 400
Pudge
- Flesh Heap: Is no longer Dispellable
- Flesh Heap: Cooldown decreased from 30/25/20/15 to 20/18/16/14
- Flesh Heap: Duration rescaled from 7 to 5/6/7/8
- Flesh Heap: Mana cost decreased from 50 to 35/40/45/50
- Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses
Riki
- Blink Strike: Mana cost increased from 50 to 50/55/60/65
- Base Move Speed reduced from 320 to 315
- Sleeping Dart Shard Sleep duration reduced from 4s to 3s
Storm Spirit
- Electric Vortex: Cooldown reduced from 22/20/18/16s to 20/18/16/14s
Terrorblade
- Metamorphosis: Cooldown reduced from 155s to 150s
- Reflection: Radius increased from 475 to 500
- Conjure Image: Illusion Damage taken reduced from 320% to 300%
Tiny
- Grow: Bonus armor reduced from 12/18/24 to 10/15/20
- Grow: Tree Bonus Damage decreased from 50% to 40/45/50%
- Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%
Undying
- Tombstone: Zombie Damage reduced from 44-48 to 33-36
Techies
- Blast Off!: Now deals self damage based on Techies' current HP, rather than max HP
- Blast Off!: Self damage decreased from 50/45/40/35% to 35/30/25/20%
- Blast Off!: Enemy damage decreased from 275/350/425/500 to 200/300/400/500
- Blast Off!: Cooldown decreased from 45/40/35/30 to 39/36/33/30
- Sticky Bomb: Explosion now slows enemies within the explosion radius by 15/25/35/45% for 2 seconds
- Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius
- Reactive Tazer: Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s
Zeus
- Heavenly Jump: Now deals 20/50/75/100 damage
- Heavenly Jump: Now grants vision before applying the slow/damage
