Patch 7.14
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Enabled Techies in Captains Mode
- First creep wave no longer draws aggro on the side lanes until they meet the other wave
Items
Skull Basher
- Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
- Bash no longer pierces evasion
Abyssal Blade
- Now grants +25 Damage
- Bash no longer pierces evasion
Monkey King Bar
- Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
- Procs changed from 60 Pure damage to 100 Magical damage
Maelstrom
- Now uses Javelin instead of Gloves and Recipe.
- No longer gives +25 Attack Speed
- Chain Lightning damage increased from 120 to 170
- Procs can no longer be evaded
Mjollnir
- Procs can no longer be evaded
- Chain Lightning damage increased from 150 to 170
- Attack speed reduced from 80 to 75
Battle Fury
- Now requires a 300 gold recipe
Blink Dagger
- Cooldown increased from 14 to 15
Boots of Travel
- Building prioritization range increased from 700 to 900
Dagon
- Manacost rescaled from 180 to 120/140/160/180/200
Force Staff
- Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
- Manacost increased from 25 to 100
- Health regen reduced from 5 to 2
Hurricane Pike
- Health regen reduced from 5.5 to 2
- Manacost increased from 25 to 100
Helm of the Dominator
- Health regen decreased from 8 to 7
- No longer grants +5 attack speed to the item holder
- Bounty increased from 125 to 200
Linken's Sphere
- All Stats reduced from 15 to 13
Magic Wand
- Now requires a 150 gold recipe instead of a Mango
- Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
- Max Charges increased from 17 to 20
Enchanted Mango
- On sale now from 100 to 70
- Health regen decreased from 1 to 0.7
- Consumed Mana restore reduced from 175 to 125
- Daily Bonus Hero now gives 2 Mangoes
Necronomicon
- Duration increased from 50 to 60
Phase Boots
- During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
- Active duration increased from 2.5 to 3 seconds
- Active speed reduced from 24/20% to 20/16%
Observer Ward
- Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP
Sange
- Recipe cost increased from 500 to 700
- Now grants Greater Maim
Heaven's Halberd
- Now grants Greater Maim
Yasha
- Recipe cost increased from 500 to 700
Manta Style
- Recipe cost lowered from 900 to 500
Helden
Alchemist
- Greevil's Greed: Bounty Runes bonus gold increased from 2.5 to 3x
- Chemical Rage: Health regen increased from 40/48/56 to 40/55/70
Ancient Apparition
- Chilling Touch: Damage rescaled from 30/45/60/75 to 20/40/60/80
- Chilling Touch: No longer pierces Spell Immunity
Arc Warden
- Magnetic Field: Cooldown reduced from 35/30/25/20 to 20
- Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range
Axe
- Battle Hunger: Manacost rescaled from 75 to 50/60/70/80
- Base movement speed increased by 5
Batrider
- Base strength increased by 3
Bloodseeker
- Blood Rite: Ground vision now increased to match the AoE of the spell (from 400 to 600)
- Bloodrage: Cooldown reduced from 12/10/8/6 to 9/8/7/6
Brewmaster
- Primal Split: Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60
Broodmother
- Spawn Spiderlings: Spiderite bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
- Spawn Spiderlings: Spiderling bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
- Spawn Spiderlings: Spiderite armor reduced from 8 to 0
- Spawn Spiderlings: Spiderling armor reduced from 8 to 0
- Spawn Spiderlings: Spiderling damage reduced from 18-19 to 14-16 (~19% less)
- Spawn Spiderlings: Spawn Spiderling manacost reduced from 120 to 100
- Spawn Spiderlings: Spawn Spiderling cooldown reduced from 10 to 11/10/9/8
Chen
- Hand of God: Heal improved from 250/375/500 to 250/400/550
Crystal Maiden
- Base armor increased by 1
- Freezing Field: Attack speed slow increased from 30 to 60
Dark Seer
- Wall of Replica: Illusions incoming damage reduced from 300% to 200%
- Wall of Replica: Illusions outgoing damage increased from 60/75/90% to 70/85/100%
- Wall of Replica: Now auto attacks the hero it made the illusion of (can still be controlled)
Dark Willow
- Bedlam: Damage reduced from 60/140/220 to 60/120/180
- Bedlam: Rotation duration increased from 1.5 to 1.8 seconds
- Cursed Crown: No longer grants vision after it stuns
- Level 25 Talent increased from +1 Terrorize Duration to +1.5
Dazzle
- Poison Touch: Fixed Poison Touch effective area covered not scaling properly with cast range bonuses
Death Prophet
- Base Health regen reduced from 2 to 1.5
Earthshaker
- Base damage increased by 3
Ember Spirit
- Flame Guard: Magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
- Searing Chains: Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
- Searing Chains: Now does damage in 0.5 second intervals
- Searing Chains: Total damage rescaled from 80/120/240/300 to 90/160/230/300
Enigma
- Malefice: Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
- Malefice: Cooldown rescaled from 15 to 18/17/16/15
- Malefice: Manacost reduced from 110/130/150/160 to 100/120/140/160
Faceless Void
- Chronosphere: Cooldown increased from 140/125/110 to 140/130/120
Invoker
- Invoke: Manacost reduced from 60 to 40
Io
- Tether: Can now target Spell Immune allies
- Tether: Cast point changed from 0.001 to 0
- Tether: No longer applies slow on impact
- Spirits: Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
- Spirits: Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
- Spirits: Creep damage increased from 8/14/20/26 to 10/18/26/34
- Spirits: Manacost from 150 to 120/130/140/150
- Spirits: Collision AoE increased from 70 to 110
- Spirits: Explosion damage AoE increased from 300 to 360
- Spirits In: Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability)
- Base cooldown/duration is still the same
- Level 10 Talent changed from +400 Spirits Max Range to +25% XP
- Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown
Leshrac
- Lightning Storm: Manacost increased from 75/90/105/120 to 80/100/120/140
Lich
- Level 20 Talent increased from +120 Gold/Min to +180
Lycan
- Summon Wolves: Health increased from 200/240/280/320 to 230/260/290/320
- Summon Wolves: Damage increased from 17/28/37/46 to 26/34/42/50
Mirana
- Leap: Speed buff duration increased from 2 to 2.5
- Leap: Attack speed rescaled from 25/50/75/100 to 40/60/80/100
- Moonlight Shadow: Now grants 15% movement speed bonus while invisible
Monkey King
- Primal Spring: Manacost reduced from 130/120/110/100 to 100
Morphling
- Adaptive Strike: (Agility): Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets
- Level 10 Talent from +300 Waveform Range to +350
- Level 25 Talent from +2 Multishot Adaptive Strike to +3
Necrophos
- Reaper's Scythe: Respawn time penalty increased from 10/20/30 to 15/30/45
Omniknight
- Purification: Cooldown increased from 11 to 14/13/12/11
- Base armor reduced by 1
Outworld Devourer
- Arcane Orb: Fixed Arcane Orb not using mana if it misses on the target
- Arcane Orb: Manacost increased from 100/120/140/160 to 110/140/170/200
Ogre Magi
- Bloodlust: On self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)
Pangolier
- Rolling Thunder: No longer gets canceled when rooted or disabled (rolls in place instead)
- Rolling Thunder: Cooldown increased from 70/65/60 to 70
- Swashbuckle: Manacost increased from 70/80/90/100 to 80/90/100/110
- Shield Crash: Cooldown increased from 13 to 19/17/15/13
- Shield Crash: Fixed Shield Crash counting Spell Immune heroes
- Level 10 Talent reduced from +2 Mana Regen to +1.5
Pudge
- Base damage increased by 7
- Rot: Slow reduced from 17/22/27/32 to 11/18/25/32
Pugna
- Base armor increased by 1
- Level 15 Talent increased from +2 Nether Ward Health to +3
Puck
- Level 20 Talent from -5s Waning Rift Cooldown to -8s
Queen of Pain
- Sonic Wave: Damage increased from 290/380/470 to 320/410/500
- Sonic Wave: Scepter damage increased from 325/440/555 to 370/480/590
Riki
- Tricks of the Trade: Now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5
Rubick
- Telekinesis: Lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3
Sand King
- Caustic Finale: No longer triggers when a unit is denied
Shadow Demon
- Strength growth increased from 2.2 to 2.4
Shadow Fiend
- Level 10 Talent reduced from 10% Spell Amplification to 8%
- Level 15 Talent reduced from +40 Movement Speed to +35
Shadow Shaman
- Fixed Ether Shock effective area covered not scaling properly with cast range bonuses
Silencer
- Glaives of Wisdom: From 15/30/45/60% to 25/40/55/70%
- Global Silence: Duration increased from 4/5/6 to 4.5/5.25/6
- Level 15 Talent increased from +90 Gold/Min to +120
Slark
- Base HP regen increased from 2.75 to 3.25
- Shadow Dance: Move speed bonus increased from 30/35/40% to 30/40/50%
Spectre
- Spectral Dagger: Manacost rescaled from 130/140/150/160 to 100/120/140/160
- Haunt: Illusion damage increased from 40 to 40/50/60%
Spirit Breaker
- Greater Bash: Movespeed bonus increased from 15% to 17%
- Netherstrike's knockback now pushes the enemy twice the distance
Storm Spirit
- Level 15 Talent increased from +300 Health to +400
Sven
- Cleave distance increased from 570 to 625 (same as Battle Fury)
- Cleave end radius increased from 300 to 330 (same as Battle Fury)
Terrorblade
- Base HP regen reduced from 3 to 1.5
- Reflection: Illusion now disappears when the reflection slow debuff is removed
- Sunder: Minimum HP rescaled from 25% to 35/30/25%
- Sunder: Cast range reduced from 550 to 475
Timbersaw
- Whirling Death: Attribute reduction now considers bonus attributes (instead of only base)
- Whirling Death: Attribute reduction lowered from 15% to 13%
Tiny
- Tree Grab: Area damage reduced from 100% to 30/40/50/60%
Treant Protector
- Leech Seed: Duration increased from 4.5 to 5.25 (1 extra pulse)
Tusk
- Ice Shards: Duration reduced from 7 to 4/5/6/7
- Snowball: Speed reduced from 675 to 600/625/650/675
- Frozen Sigil no longer provides flying vision (ground only now)
Underlord
- Firestorm: Overtime percentage based damage no longer affects Roshan/Ancients
- Dark Rift manacost from 75/150/225 to 100/200/300
Undying
- Tombstone: Spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5
- Level 15 Talent increased from +30 Decay Duration to +50
- Level 20 Talent increased from +4 Tombstone Attacks to +6
Ursa
- Base armor increased by 2
Venomancer
- Poison Nova duration increased from 16 to 18 seconds
Visage
- Grave Chill: Duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6
Warlock
- Chaotic Offering: Golem health increased from 1000/1500/2000 to 1000/2000/3000
- Chaotic Offering: Golem Permanent Immolation DPS increased from 30/40/50 to 30/50/70
Weaver
- Health regen increased from 1.5 to 2.5
- The Swarm: Attack damage from 14/16/18/20 to 18/20/22/24
Windranger
- Powershot: Damage increased from 180/260/340/420 to 180/270/360/450
- Focus Fire: Attack speed increased from 350 to 400
- Focus Fire: Now always fires on the target unless you are attacking another target, or pressed stop and are not moving
Winter Wyvern
- Winter's Curse: Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
- Winter's Curse: Attack speed bonus reduced from 85 to 55
Wraith King
- Wraithfire Blast: Manacost rescaled from 140 to 95/110/125/140
- Wraithfire Blast: Cooldown rescaled from 8 to 11/10/9/8
- Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration
Witch Doctor
- Maledict: Cooldown increased from 20 to 50/40/30/20
Zeus
- Level 15 Talent increased from +1% Static Field to +1.5%
