Patch 7.14

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Enabled Techies in Captains Mode
  • First creep wave no longer draws aggro on the side lanes until they meet the other wave

Items

Skull Basher
  • Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
  • Bash no longer pierces evasion
Abyssal Blade
  • Now grants +25 Damage
  • Bash no longer pierces evasion
Monkey King Bar
  • Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
  • Procs changed from 60 Pure damage to 100 Magical damage
Maelstrom
  • Now uses Javelin instead of Gloves and Recipe.
  • No longer gives +25 Attack Speed
  • Chain Lightning damage increased from 120 to 170
  • Procs can no longer be evaded
Mjollnir
  • Procs can no longer be evaded
  • Chain Lightning damage increased from 150 to 170
  • Attack speed reduced from 80 to 75
Battle Fury
  • Now requires a 300 gold recipe
Blink Dagger
  • Cooldown increased from 14 to 15
Boots of Travel
  • Building prioritization range increased from 700 to 900
Dagon
  • Manacost rescaled from 180 to 120/140/160/180/200
Force Staff
  • Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
  • Manacost increased from 25 to 100
  • Health regen reduced from 5 to 2
Hurricane Pike
  • Health regen reduced from 5.5 to 2
  • Manacost increased from 25 to 100
Helm of the Dominator
  • Health regen decreased from 8 to 7
  • No longer grants +5 attack speed to the item holder
  • Bounty increased from 125 to 200
Linken's Sphere
  • All Stats reduced from 15 to 13
Magic Wand
  • Now requires a 150 gold recipe instead of a Mango
  • Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
  • Max Charges increased from 17 to 20
Enchanted Mango
  • On sale now from 100 to 70
  • Health regen decreased from 1 to 0.7
  • Consumed Mana restore reduced from 175 to 125
  • Daily Bonus Hero now gives 2 Mangoes
Necronomicon
  • Duration increased from 50 to 60
Phase Boots
  • During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
  • Active duration increased from 2.5 to 3 seconds
  • Active speed reduced from 24/20% to 20/16%
Observer Ward
  • Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP
Sange
  • Recipe cost increased from 500 to 700
  • Now grants Greater Maim
Heaven's Halberd
  • Now grants Greater Maim
Yasha
  • Recipe cost increased from 500 to 700
Manta Style
  • Recipe cost lowered from 900 to 500

Helden

Alchemist
  • Greevil's Greed: Bounty Runes bonus gold increased from 2.5 to 3x
  • Chemical Rage: Health regen increased from 40/48/56 to 40/55/70
Ancient Apparition
  • Chilling Touch: Damage rescaled from 30/45/60/75 to 20/40/60/80
  • Chilling Touch: No longer pierces Spell Immunity
Arc Warden
  • Magnetic Field: Cooldown reduced from 35/30/25/20 to 20
  • Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range
Axe
  • Battle Hunger: Manacost rescaled from 75 to 50/60/70/80
  • Base movement speed increased by 5
Batrider
  • Base strength increased by 3
Bloodseeker
  • Blood Rite: Ground vision now increased to match the AoE of the spell (from 400 to 600)
  • Bloodrage: Cooldown reduced from 12/10/8/6 to 9/8/7/6
Brewmaster
  • Primal Split: Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60
Broodmother
  • Spawn Spiderlings: Spiderite bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
  • Spawn Spiderlings: Spiderling bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
  • Spawn Spiderlings: Spiderite armor reduced from 8 to 0
  • Spawn Spiderlings: Spiderling armor reduced from 8 to 0
  • Spawn Spiderlings: Spiderling damage reduced from 18-19 to 14-16 (~19% less)
  • Spawn Spiderlings: Spawn Spiderling manacost reduced from 120 to 100
  • Spawn Spiderlings: Spawn Spiderling cooldown reduced from 10 to 11/10/9/8
Chen
  • Hand of God: Heal improved from 250/375/500 to 250/400/550
Crystal Maiden
  • Base armor increased by 1
  • Freezing Field: Attack speed slow increased from 30 to 60
Dark Seer
  • Wall of Replica: Illusions incoming damage reduced from 300% to 200%
  • Wall of Replica: Illusions outgoing damage increased from 60/75/90% to 70/85/100%
  • Wall of Replica: Now auto attacks the hero it made the illusion of (can still be controlled)
Dark Willow
  • Bedlam: Damage reduced from 60/140/220 to 60/120/180
  • Bedlam: Rotation duration increased from 1.5 to 1.8 seconds
  • Cursed Crown: No longer grants vision after it stuns
  • Level 25 Talent increased from +1 Terrorize Duration to +1.5
Dazzle
  • Poison Touch: Fixed Poison Touch effective area covered not scaling properly with cast range bonuses
Death Prophet
  • Base Health regen reduced from 2 to 1.5
Earthshaker
  • Base damage increased by 3
Ember Spirit
  • Flame Guard: Magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
  • Searing Chains: Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
  • Searing Chains: Now does damage in 0.5 second intervals
  • Searing Chains: Total damage rescaled from 80/120/240/300 to 90/160/230/300
Enigma
  • Malefice: Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
  • Malefice: Cooldown rescaled from 15 to 18/17/16/15
  • Malefice: Manacost reduced from 110/130/150/160 to 100/120/140/160
Faceless Void
  • Chronosphere: Cooldown increased from 140/125/110 to 140/130/120
Invoker
  • Invoke: Manacost reduced from 60 to 40
Io
  • Tether: Can now target Spell Immune allies
  • Tether: Cast point changed from 0.001 to 0
  • Tether: No longer applies slow on impact
  • Spirits: Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
  • Spirits: Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
  • Spirits: Creep damage increased from 8/14/20/26 to 10/18/26/34
  • Spirits: Manacost from 150 to 120/130/140/150
  • Spirits: Collision AoE increased from 70 to 110
  • Spirits: Explosion damage AoE increased from 300 to 360
  • Spirits In: Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability)
  • Base cooldown/duration is still the same
  • Level 10 Talent changed from +400 Spirits Max Range to +25% XP
  • Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown
Leshrac
  • Lightning Storm: Manacost increased from 75/90/105/120 to 80/100/120/140
Lich
  • Level 20 Talent increased from +120 Gold/Min to +180
Lycan
  • Summon Wolves: Health increased from 200/240/280/320 to 230/260/290/320
  • Summon Wolves: Damage increased from 17/28/37/46 to 26/34/42/50
Mirana
  • Leap: Speed buff duration increased from 2 to 2.5
  • Leap: Attack speed rescaled from 25/50/75/100 to 40/60/80/100
  • Moonlight Shadow: Now grants 15% movement speed bonus while invisible
Monkey King
  • Primal Spring: Manacost reduced from 130/120/110/100 to 100
Morphling
  • Adaptive Strike: (Agility): Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets
  • Level 10 Talent from +300 Waveform Range to +350
  • Level 25 Talent from +2 Multishot Adaptive Strike to +3
Necrophos
  • Reaper's Scythe: Respawn time penalty increased from 10/20/30 to 15/30/45
Omniknight
  • Purification: Cooldown increased from 11 to 14/13/12/11
  • Base armor reduced by 1
Outworld Devourer
  • Arcane Orb: Fixed Arcane Orb not using mana if it misses on the target
  • Arcane Orb: Manacost increased from 100/120/140/160 to 110/140/170/200
Ogre Magi
  • Bloodlust: On self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)
Pangolier
  • Rolling Thunder: No longer gets canceled when rooted or disabled (rolls in place instead)
  • Rolling Thunder: Cooldown increased from 70/65/60 to 70
  • Swashbuckle: Manacost increased from 70/80/90/100 to 80/90/100/110
  • Shield Crash: Cooldown increased from 13 to 19/17/15/13
  • Shield Crash: Fixed Shield Crash counting Spell Immune heroes
  • Level 10 Talent reduced from +2 Mana Regen to +1.5
Pudge
  • Base damage increased by 7
  • Rot: Slow reduced from 17/22/27/32 to 11/18/25/32
Pugna
  • Base armor increased by 1
  • Level 15 Talent increased from +2 Nether Ward Health to +3
Puck
  • Level 20 Talent from -5s Waning Rift Cooldown to -8s
Queen of Pain
  • Sonic Wave: Damage increased from 290/380/470 to 320/410/500
  • Sonic Wave: Scepter damage increased from 325/440/555 to 370/480/590
Riki
  • Tricks of the Trade: Now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5
Rubick
  • Telekinesis: Lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3
Sand King
  • Caustic Finale: No longer triggers when a unit is denied
Shadow Demon
  • Strength growth increased from 2.2 to 2.4
Shadow Fiend
  • Level 10 Talent reduced from 10% Spell Amplification to 8%
  • Level 15 Talent reduced from +40 Movement Speed to +35
Shadow Shaman
  • Fixed Ether Shock effective area covered not scaling properly with cast range bonuses
Silencer
  • Glaives of Wisdom: From 15/30/45/60% to 25/40/55/70%
  • Global Silence: Duration increased from 4/5/6 to 4.5/5.25/6
  • Level 15 Talent increased from +90 Gold/Min to +120
Slark
  • Base HP regen increased from 2.75 to 3.25
  • Shadow Dance: Move speed bonus increased from 30/35/40% to 30/40/50%
Spectre
  • Spectral Dagger: Manacost rescaled from 130/140/150/160 to 100/120/140/160
  • Haunt: Illusion damage increased from 40 to 40/50/60%
Spirit Breaker
  • Greater Bash: Movespeed bonus increased from 15% to 17%
  • Netherstrike's knockback now pushes the enemy twice the distance
Storm Spirit
  • Level 15 Talent increased from +300 Health to +400
Sven
  • Cleave distance increased from 570 to 625 (same as Battle Fury)
  • Cleave end radius increased from 300 to 330 (same as Battle Fury)
Terrorblade
  • Base HP regen reduced from 3 to 1.5
  • Reflection: Illusion now disappears when the reflection slow debuff is removed
  • Sunder: Minimum HP rescaled from 25% to 35/30/25%
  • Sunder: Cast range reduced from 550 to 475
Timbersaw
  • Whirling Death: Attribute reduction now considers bonus attributes (instead of only base)
  • Whirling Death: Attribute reduction lowered from 15% to 13%
Tiny
  • Tree Grab: Area damage reduced from 100% to 30/40/50/60%
Treant Protector
  • Leech Seed: Duration increased from 4.5 to 5.25 (1 extra pulse)
Tusk
  • Ice Shards: Duration reduced from 7 to 4/5/6/7
  • Snowball: Speed reduced from 675 to 600/625/650/675
  • Frozen Sigil no longer provides flying vision (ground only now)
Underlord
  • Firestorm: Overtime percentage based damage no longer affects Roshan/Ancients
  • Dark Rift manacost from 75/150/225 to 100/200/300
Undying
  • Tombstone: Spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5
  • Level 15 Talent increased from +30 Decay Duration to +50
  • Level 20 Talent increased from +4 Tombstone Attacks to +6
Ursa
  • Base armor increased by 2
Venomancer
  • Poison Nova duration increased from 16 to 18 seconds
Visage
  • Grave Chill: Duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6
Warlock
  • Chaotic Offering: Golem health increased from 1000/1500/2000 to 1000/2000/3000
  • Chaotic Offering: Golem Permanent Immolation DPS increased from 30/40/50 to 30/50/70
Weaver
  • Health regen increased from 1.5 to 2.5
  • The Swarm: Attack damage from 14/16/18/20 to 18/20/22/24
Windranger
  • Powershot: Damage increased from 180/260/340/420 to 180/270/360/450
  • Focus Fire: Attack speed increased from 350 to 400
  • Focus Fire: Now always fires on the target unless you are attacking another target, or pressed stop and are not moving
Winter Wyvern
  • Winter's Curse: Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
  • Winter's Curse: Attack speed bonus reduced from 85 to 55
Wraith King
  • Wraithfire Blast: Manacost rescaled from 140 to 95/110/125/140
  • Wraithfire Blast: Cooldown rescaled from 8 to 11/10/9/8
  • Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration
Witch Doctor
  • Maledict: Cooldown increased from 20 to 50/40/30/20
Zeus
  • Level 15 Talent increased from +1% Static Field to +1.5%