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Stärke · Nahkampf

Earthshaker

SupportInitiatorDisablerNuker
Stärke22+3.7
Beweglichkeit12+1.4
Intelligenz18+2.1
Schaden
49–59
Rüstung
4.0
Tempo
315
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil

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50.5%

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612.224

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2 / 1

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Fähigkeiten

Fissure

Point Target · Magical

Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

FISSURE DURATION: 6.5 / 7 / 7.5 / 8STUN DURATION: 1 / 1.2 / 1.4 / 1.6DAMAGE: 100 / 160 / 220 / 280Abklingzeit: 18 / 17 / 16 / 15sMana: 115 / 120 / 125 / 130

Enchant Totem

No Target

Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

BONUS: 100% / 200% / 300% / 400%DURATION: 14Abklingzeit: 5sMana: 45 / 55 / 65 / 75

Aftershock

Passive · Magical

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

RADIUS: 350DAMAGE: 65 / 90 / 115 / 140DURATION: 1 / 1.1 / 1.2 / 1.3

Echo Slam

No Target · Magical

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

RADIUS: 700ECHO DAMAGE: 70 / 90 / 110INITIAL DAMAGE: 100 / 140 / 180Abklingzeit: 130 / 120 / 110sMana: 150 / 200 / 250

Slugger

AngeborenPassive

Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit.

SPEED: 1600DISTANCE: 1200DAMAGE (CREEPS): 27DAMAGE (HEROES): 135FLYING ENEMY'S MAX HEALTH AS DAMAGE: 7%

Aghanim’s Szepter · Enchant Totem

Enchant Totem becomes a ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a cleaving attack.

Aghanim’s Scherbe · Fissure

Reduces Fissure cooldown and releases an Aftershock along its path that stuns for a shortened duration when Earthshaker casts another ability.

Talentbaum

-50% Echo Slam Cooldown25-1.5s Enchant Totem Cooldown
+50 Echo Damage20+65% Enchant Totem Damage
+200 Fissure Range15+50 Aftershock Damage
+25 Base Damage10+75 Fissure Damage

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Hintergrund

Like a golem or gargoyle, Earthshaker was one with the earth but now walks freely upon it. Unlike those other entities, he created himself through an act of will, and serves no other master. In restless slumbers, encased in a deep seam of stone, he became aware of the life drifting freely above him. He grew curious. During a season of tremors, the peaks of Nishai shook themselves loose of avalanches, shifting the course of rivers and turning shallow valleys into bottomless chasms. When the land finally ceased quaking, Earthshaker stepped from the settling dust, tossing aside massive boulders as if throwing off a light blanket. He had shaped himself in the image of a mortal beast, and named himself Raigor Stonehoof. He bleeds now, and breathes, and therefore he can die. But his spirit is still that of the earth; he carries its power in the magical totem that never leaves him. And on the day he returns to dust, the earth will greet him as a prodigal son.