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Universal · Fernkampf

Io

SupportFluchtNuker
Stärke19+3
Beweglichkeit14+1.6
Intelligenz21+1.7
Schaden
40–46
Rüstung
3.3
Tempo
320
Reichweite
500
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
1200

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48.5%

Picks letzte 7 Tage

170.341

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0 / 6

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0.0%

Fähigkeiten

Tether

Unit Target

Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.

MAX TETHER DISTANCE: 1000MOVEMENT SPEED BONUS: 6% / 8% / 10% / 12%HP/MANA TRANSFER: 60% / 80% / 100% / 120%ENEMY MOVE/ATTACK SLOW: 15% / 30% / 45% / 60%DAMAGE PER SECOND: 0Abklingzeit: 12sMana: 40durchdringt Zauberimmunität

Spirits

No Target / Instant Cast · Magical

Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

CREEP DAMAGE: 12 / 18 / 24 / 30HERO DAMAGE: 30 / 50 / 70 / 90OSCILLATION RADIUS: 650EXPLOSION RADIUS: 360DURATION: 15MOVEMENT SLOW: 0%SLOW DURATION: 0Abklingzeit: 15sMana: 90 / 100 / 110 / 120

Overcharge

No Target / Instant Cast

Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.

BONUS ATTACK SPEED: 35 / 60 / 85 / 110BONUS SPELL AMP: 8% / 10% / 12% / 14%BONUS ARMOR: 0BONUS MAGIC RESISTANCE: 0%MAX HEALTH REGEN: 0.5% / 0.6% / 0.7% / 0.8%DURATION: 8Abklingzeit: 25 / 22 / 19 / 16sMana: 40 / 60 / 80 / 100

Spirits In

Instant Cast / Hidden

Sends the spirits closer to you. Can be toggled on and off.

Abklingzeit: 0s

Spirits Out

Instant Cast / Hidden

Sends the spirits farther away from you. Can be toggled on and off.

Relocate

Point Target

Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.

CAST TIME: 3.5 / 3.25 / 3RETURN TIME: 12Abklingzeit: 90 / 80 / 70sMana: 175

Break Tether

Hidden / No Target

Break the link to the tethered unit.

Abklingzeit: 1s

Equilibrium

AngeborenPassive / Hidden

Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.

MAX DAMAGE AMP: 5%MAX HEAL AMP: 5%

Aghanim’s Szepter · Spirits

Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits.

Aghanim’s Scherbe · Tether

Tether damages enemies touching it. Io is healed for 50% of the damage done.

Talentbaum

-{s:bonus_cast_delay}s Relocate Cast Delay25Attack Tethered Ally's Target ({s:bonus_tether_attack_damage_pct}% damage)
+{s:bonus_hp_regen}% Overcharge Max HP Regen Bonus20-{s:bonus_AbilityCooldown}s Relocate Cooldown
+{s:bonus_movespeed}% Tether Movement Speed15+{s:bonus_hero_damage} Spirits Hero Damage
+{s:bonus_duration}s Overcharge Duration10+8 Strength

Hintergrund

Io is everywhere, and in all things. Denounced by enemies as the great unmaker, worshiped by scholars as the twinkling of a divine eye, this strange Wisp of life-force occupies all planes at once, the merest fraction of its being crossing into physical existence at any one moment. Like the great twin riders Dark and Light, and yet another ancient traveler whose true history is lost to the ages, Io the Wisp is a Fundamental of the universe, a force older than time, a wanderer from realms far beyond mortal understanding. Io is nothing less than the sum of all attractive and repulsive forces within the material field, a sentient manifestation of the charge that bind existence together. It is only in the controlled warping of these electrical waylines that Io's presence can be experienced on the physical plane. A benevolent, cooperative force, Io bonds its strange magnetism to others so that the power of allies might be enhanced. Its motives inscrutable, its strength unimaginable, Io moves through the physical plane, the perfect expression of the mysteries of the universe.

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