Patch 7.23f
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less
Helden
Doom
- Starting strength reduced by 2
- Scorched Earth: Damage reduced from 20/35/50/65 to 15/30/45/60
- Scorched Earth: Manacost increased from 60/65/70/75 to 60/70/80/90
Drow Ranger
- Multishot: Manacost from 50/60/70/80 to 50/70/90/110
- Multishot: Arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5
Lone Druid
- Spirit Bear level 1 base damage reduced by 5
Outworld Devourer
- Sanity's Eclipse: Damage multipler reduced from 0.5 to 0.4
Puck
- Base damage reduced by 2
- Fixed Phase Shift attacking Zombies
- Waning Rift: No longer moves your hero if you are rooted on cast (but still casts the spell)
- Level 10 Talent changed from Phase Shift Attacks to +30 Damage
- Level 15 Talent changed from +90 Damage to Phase Shift Attacks
Snapfire
- Base armor reduced by 1
- Mortimer Kisses: Cooldown increased from 90 to 110
Tiny
- Base attack speed reduced from 100 to 90
- Strength gain reduced from 4.1 to 3.8
- Toss: Cast range reduced from 1300 to 1000/1100/1200/1300
- Tree Grab: Movement speed penalty increased from 25 to 30
Treant Protector
- Strength gain reduced from 3.7 to 3.5
- Leech Seed: Slow reduced from 26/34/42/50% to 18/24/30/36%
- Overgrowth: Manacost increased from 150/175/200 to 200/250/300
Ursa
- Earthshock: No longer moves your hero if you are rooted on cast (but still casts the spell)
Vengeful Spirit
- Magic Missile: Cooldown increased from 9 to 12/11/10/9
- Nether Swap: Cast point increased from 0.3 to 0.4
Viper
- Poison Attack: Manacost increased from 20 to 25
