Patch 7.23f

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less

Helden

Doom
  • Starting strength reduced by 2
  • Scorched Earth: Damage reduced from 20/35/50/65 to 15/30/45/60
  • Scorched Earth: Manacost increased from 60/65/70/75 to 60/70/80/90
Drow Ranger
  • Multishot: Manacost from 50/60/70/80 to 50/70/90/110
  • Multishot: Arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5
Lone Druid
  • Spirit Bear level 1 base damage reduced by 5
Outworld Devourer
  • Sanity's Eclipse: Damage multipler reduced from 0.5 to 0.4
Puck
  • Base damage reduced by 2
  • Fixed Phase Shift attacking Zombies
  • Waning Rift: No longer moves your hero if you are rooted on cast (but still casts the spell)
  • Level 10 Talent changed from Phase Shift Attacks to +30 Damage
  • Level 15 Talent changed from +90 Damage to Phase Shift Attacks
Snapfire
  • Base armor reduced by 1
  • Mortimer Kisses: Cooldown increased from 90 to 110
Tiny
  • Base attack speed reduced from 100 to 90
  • Strength gain reduced from 4.1 to 3.8
  • Toss: Cast range reduced from 1300 to 1000/1100/1200/1300
  • Tree Grab: Movement speed penalty increased from 25 to 30
Treant Protector
  • Strength gain reduced from 3.7 to 3.5
  • Leech Seed: Slow reduced from 26/34/42/50% to 18/24/30/36%
  • Overgrowth: Manacost increased from 150/175/200 to 200/250/300
Ursa
  • Earthshock: No longer moves your hero if you are rooted on cast (but still casts the spell)
Vengeful Spirit
  • Magic Missile: Cooldown increased from 9 to 12/11/10/9
  • Nether Swap: Cast point increased from 0.3 to 0.4
Viper
  • Poison Attack: Manacost increased from 20 to 25