Patch 7.22g
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Basic Neutrals now give 5% less bounty
Items
Bracer
- Magic resistance reduced from 6% to 5%
Hand of Midas
- Recipe cost increased from 1650 to 1750
Chainmail
- Armor reduced from 5 to 4
Phase Boots
- Armor reduced from 6 to 5
Medallion of Courage
- Armor reduced from 7 to 6
Solar Crest
- Armor reduced from 12 to 10
- Recipe cost increased from 300 to 400
Sentry Ward
- Stock replenish time increased from 70 seconds to 85
Helden
Alchemist
- Greevil's Greed: Gold bonus per stack reduced from 4 to 3
- Chemical Rage: No longer provides mana regeneration
- Level 15 Talent reduced from +50 Damage to +30
- Level 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15
Brewmaster
- Primal Split: Storm's Wind Walk damage increased from 100/160/220 to 140/200/260
Broodmother
- Spin Web: Scepter upgrade reduced from +12 Charges to +10
- Spin Web: Scepter upgrade reduced from +30% Movement Speed to +20%
Chaos Knight
- Level 15 Talent increased from +12% Cooldown Reduction to +15%
- Chaos Strike: Max crit increased from 160/195/230/265% to 160/200/240/280%
Chen
- Holy Persuasion: Maximum creep level reduced from 4/5/6/6 to 3/4/5/6
- Divine Favor: Heal amplification reduced from 8/12/16/20% to 6/10/14/18%
- Divine Favor: Active cooldown increased from 120/100/80/60 to 140/120/100/80
- Level 15 Talent increased from -30s Divine Favor Cooldown to -40s
Clockwerk
- Intelligence increased from 17 + 1.3 to 18 + 1.5
- Base movement speed increased from 310 to 315
- Power Cogs: Knockback radius increased by 15
Disruptor
- Static Storm: Maximum damage per second increased from 200/250/300 to 200/275/350
- Static Storm: Radius increased from 450 to 500
Drow Ranger
- Level 15 Talent increased from +40% Gust Blind to +50%
- Precision Aura: Increased from 20/40/60/80% to 22/44/66/88%
Elder Titan
- Astral Spirit: Cooldown increased from 17 to 23/21/19/17
- Astral Spirit: Buff is now dispellable
Enchantress
- Base damage reduced by 4
- Nature's Attendants: Heal reduced from 10/11/12/13 to 7/9/11/13
- Impetus: Damage reduced from 16/22/28% to 14/20/26%
Faceless Void
- Agility gain reduced from 3.2 to 3.0
- Chronosphere: Cooldown increased from 140/130/120 to 140
Gyrocopter
- Side Gunner: Scepter attack rate changed from every 1.1 to 1.2 seconds
Io
- Level 10 Talent changed from Spirits Apply Slow to +90 Gold/Min
- Level 15 Talent changed from +75 Spirits Hero Damage to Spirits Apply Slow
- Level 20 Talent changed from +150 Gold/Min to +75 Spirits Hero Damage
Keeper of the Light
- Blinding Light: Cooldown reduced from 30/25/20/15 to 14
- Blinding Light: Cast range increased from 550/600/650/700 to 575/650/725/800
- Chakra Magic: Mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%
- Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3
Kunkka
- Level 15 Talent reduced from +12 Health Regen to +10
- Level 20 Talent reduced from +25 Strength to +20
Lycan
- Summon Wolves: Scepter spawn amount increased from 2 to 3
- Summon Wolves: Scepter gold bounty reduced from 20 to 15
- Shapeshift: Cooldown reduced from 130/105/80 to 110/95/80
Mirana
- Sacred Arrow: Base damage reduced from 80/160/240/320 to 40/120/200/280
- Sacred Arrow: Bonus damage increased from 140 to 180
- Moonlight Shadow: Manacost increased from 75 to 125
Night Stalker
- Void: No longer does half damage during daytime
Ogre Magi
- Base damage reduced by 4
Phantom Lancer
- Juxtapose: Illusions damage increased from 20% to 22%
Puck
- Phase Shift: Is no longer disabled by Root
- Jaunt is now disabled by Root
- Agility gain increased from 1.7 to 2.2
- Level 20 Talent increased from -8s Waning Rift Cooldown to -9s
- Level 20 Talent increased from +40% Illusory Orb Distance/Speed to +50%
Tiny
- Base strength reduced by 2 (damage unchanged)
- Tree Volley: Damage reduced from 120% to 100%
- Tree Volley: Manacost increased from 150 to 200
- Tree Volley: Cooldown increased from 12 to 15
Shadow Demon
- Soul Catcher: Damage reduced from 25/30/35/40% to 20/25/30/35%
- Level 15 Talent reduced from +30 Movement Speed to +25
Undying
- Soul Rip: Max unit count reduced from 8/10/12/14 to 8/9/10/11
- Soul Rip: Damage/heal per unit increased from 22/26/30/34 to 22/29/36/43
- Flesh Golem: Current health loss per second increased from 7% to 9%
Ursa
- Earthshock: Damage increased from 50/100/150/200 to 75/125/175/225
Venomancer
- Plague Ward: Base attack time improved from 1.5 to 1.4
- Venomous Gale: Interval damage increased from 10/40/70/100 to 15/45/75/105
