Patch 7.25
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
- Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
- Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
- Power Runes no longer spawn on both sides of the map at 40 minutes
- Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
- Old Hero Kill AoE Gold:
- =
- Definitions:
- - NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team
- - NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
- - ComebackFactor = 1 if the team is behind, 0 if ahead
- 1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) )
- 2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) )
- 3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) )
- 4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) )
- 5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) )
- New Hero Kill AoE Gold:
- =
- ( 50 + VictimNetWorth*0.03 ) / #Heroes
- Hero kill sprees gold bounty increased from 60->480 to 200->690
- Hero kill sprees xp bounty increased from 400->1800 to 500->2040
- Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
- Random Draft hero pool reduced from 50 to 40
- Radiant Ancient creeps are now easier to stack
- Tier 1 neutral item drop rates increased from 10 to 14%
- Fountain attack damage increased from 275 to 300
- Neutral creep Ice Armor slow reduced from 30 to 25
- Neutral creep Ice Armor armor reduced from 6 to 5
- Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge)
Items
Town Portal Scroll
- Cost increased from 50 to 90
Boots of Travel
- No longer has an active
- Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
- Movement speed increased from 32/35% to 38/44%
Javelin
- Damage reduced from 100 to 80
Mjollnir
- Attack speed reduced from +75 to +65
Orb of Venom
- Damage per second reduced from 5 to 2
- Melee slow increased from 12% to 15%
- Slow duration reduced from 3 to 2
Ring of Regen
- Cost reduced from 250 to 225
Headdress
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- HP regen increased from 2 to 2.5
Sage's Mask
- Mana regeneration increased from 0.75 to 1
- Cost reduced from 250 to 225
Ring of Basilius
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- Mana regen aura increased from 1.25 to 1.4
Buckler
- No longer requires an Iron Branch
- No longer provides +3 All Stats
- Recipe cost reduced from 300 to 225
- Armor increased from 2 to 2.5 (heroes and player units only)
Vladmir's Offering
- All Stats reduced from +6 to +5
- Mana regen increased from 1.25 to 1.5
Veil of Discord
- Mana regen increased from 1.25 to 1.5
Bloodthorn
- Now requires Hyperstone instead of Crystalys
- Attack Damage reduced from +75 to +30
- Attack Speed increased from 30 to 85
- No longer has a passive critical strike chance
Battle Fury
- Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe
Broadsword
- Cost reduced from 1200 to 1000
- Damage reduced from +18 to +16
Crystalys
- Recipe cost increased from 500 to 700
- Damage reduced from 45 to 34
- Critical Strike chance increased from 20% to 30%
Vanguard
- No longer has a 200 gold recipe
Crimson Guard
- Recipe cost increased by 200
Abyssal Blade
- Recipe cost increased by 200
Eaglesong
- Cost reduced from 3200 to 3000
Butterfly
- Agility reduced from 35 to 30
Ethereal Blade
- Ether Blast primary attribute damage reduced from 200% to 150%
- Ether Blast base damage increased from 75 to 125
Kaya
- Mana loss reduction increased from 16% to 18%
- Spell amplification increased from 12% to 14%
Yasha
- Mana loss reduction increased from 16% to 18%
- Spell amplification increased from 12% to 14%
Nullifier
- No longer mutes enemies
- Now continuously dispels the target
- Duration reduced from 6 to 5
- Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
- Cooldown reduced from 13 to 11
- Cast range increased from 600 to 900
- Armor increased from +5 to +8
- Damage increased from +65 to +80
Force Staff
- Cast range reduced from 750 to 550 (850 for enemies)
- No longer undispellable
Hurricane Pike
- Allied cast range reduced from 800 to 550
- No longer undispellable
Glimmer Cape
- Cast range reduced from 800 to 550
Observer Ward
- Vision reduced from 1600 to 1400
Holy Locket
- Recipe reduced from 800 to 500
Necronomicon
- Gold and XP bounties reduced from 100/150/200 to 50/100/150
- Recipe cost reduced from 1300 to 1250
Aeon Disk
- Cooldown reduced from 115 to 105
Silver Edge
- Debuff now reduces regen and heals by 50%
Clarity
- Duration reduced from 50 to 30 seconds
- Mana regeneration increased from 4.5 to 6
Infused Raindrops
- Mana regen increased from +0.75 to +0.9
Bottle
- Cost reduced from 650 to 625
Medallion of Courage
- Mana regeneration increased from 0.75 to 1.25
Solar Crest
- Mana regeneration increased from 1.5 to 1.75
Ring of Health
- Health regen increased from 6 to 6.5
- Cost reduced from 850 to 825
Void Stone
- Cost reduced from 850 to 825
Perseverance
- Health regen increased from 6 to 6.5
Hood of Defiance
- Health regeneration increased from 8 to 8.5
Pipe of Insight
- Health regeneration increased from 8 to 8.5
- No longer provides +3 All Stats
Lotus Orb
- Manacost increased from 75 to 150
Helm of Iron Will
- Health regen increased from 3.5 to 5
- Cost increased from 900 to 925
Ring of Tarrasque
- Cost reduced from 700 to 600
- Health regen increased from 3.75 to 4.5
Tranquil Boots
- Health regen reduced from 16 to 14
Faded Broach
- Mana reduced from 225 to 200
Iron Talon
- Now works on Ancients
Poor Man's Shield
- Agility increased from 7 to 8
Philosopher's Stone
- Gold income increased from +60 to +70
Grove Bow
- Attack Speed increased from 10 to 15
Nether Shawl
- Magic resistance increased from 20% to 25%
Spider Legs
- Turn rate increased from +30% to +50%
- Passive movement speed increased from 24% to 28%
Repair Kit
- Self regen increased from +17 to +20
Enchanted Quiver
- Cooldown reduced from 8 to 6
Havoc Hammer
- Knockback area increased from 300 to 350
- Slow now affects attack speed
Flicker
- Cooldown reduced from 5 to 4
- Range reduced from 600 to 450
The Leveller
- Attack speed increased from 50 to 60
Minotaur Horn
- Spell immunity duration increased from 1.75 to 2
Witless Shako
- Health increased from 1000 to 1200
Seer Stone
- Now provides +10 Mana Regen
Ballista
- Knockback pure damage increased from 30 to 40
Woodland Striders
- Health regen increased from 50 to 60
Helden
Abaddon
- Level 25 Talent increased from 375 AoE Mist Coil to 425
Alchemist
- Agility gain increased from 1.2 to 1.5
Arc Warden
- Base movement speed increased from 280 to 285
Batrider
- Firefly: Movement speed reduced from 5/10/15/20% to 4/8/12/16%
- Flamebreak: Impact damage reduced from 50/75/100/125 to 30/60/90/120
Beastmaster
- Base attack speed increased from 100 to 110
- Wild Axes: Damage type changed from Physical to Magical
- Wild Axes: Debuff duration increased from 10 to 12
- Wild Axes: No longer pierce Spell Immunity
Bloodseeker
- Bloodrage: Heal rescaled from 13/17/21/25% to 10/15/20/25%
Bounty Hunter
- Shuriken Toss: Manacost from 135 to 120/125/130/135
- Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.
- Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage
- Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed
Brewmaster
- Primal Split: Fire brewling damage increased from 80/120/160 to 80/130/180
- Primal Split: Fire Permanent Immolation interval changed from 1 to 0.5
- Level 20 Talent increased from +1500 Health to Primal Split Units to +1750
- Level 25 Talent increased from -65s Primal Split Cooldown to -75s
Broodmother
- Level 10 Talent increased from +200 Health to +250
Chaos Knight
- Phantasm: Cooldown reduced from 145 to 145/135/125
- Reality Rift: Cast range increased from 475/550/625/700 to 550/600/650/700
Clinkz
- Death Pact: No longer has a neutral level requirement
- Burning Army: Damage increased from 28% to 30%
Crystal Maiden
- Freezing Field: Scepter Frostbite timer reduced from 2.5 to 2.0
Dazzle
- Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).
- Level 10 Talent reduced from +75 Damage to +60
Dark Seer
- Surge: Movement speed changed from 70% to +250
- Surge: Cooldown increased from 16/14/12/10 to 19/16/13/10
- Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius
Death Prophet
- Exorcism: Now provides a 20% movement speed increase
Dragon Knight
- Base movement speed increased by 5
Drow Ranger
- Attack animation improved from 0.65 to 0.55
Earth Spirit
- Agility gain increased from 1.5 to 2.4
- Level 10 Talent increased from +50 Damage to +65
- Level 10 Talent increased from +300 Rolling Boulder Distance to +400
- Level 20 Talent increased from +15% Spell Amplification to +20%
Elder Titan
- Level 15 Talent increased from +15% Magic Resistance to +20%
- Level 20 Talent increased from +100 Echo Stomp Damage to +125
Ember Spirit
- Searing Chains: Cooldown reduced from 14/12/10/8 to 11/10/9/8
- Searing Chains: Manacost rescaled from 110 to 80/90/100/110
- Level 10 Talent increased from +275 Flame Guard Absorption to +350
Enchantress
- Sproink: Distance increased from 450 to 500
Enigma
- Base intelligence increased by 3
- Black Hole: Damage increased from 50/100/150 to 100/150/200
- Level 15 Talent increased from +40 Malefice Instance Damage to +100
Grimstroke
- Phantom's Embrace: Rend damage increased from 80/170/260/350 to 120/200/280/360
- Level 15 Talent increased from +15% Spell Amplification to +20%
- Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800
Gyrocopter
- Attack backswing reduced from 0.97 to 0.65
- Strength gain increased from 2.3 to 2.5
- Flak Cannon: Attack count from 3/4/5/6 to 2/3/4/5
- Flak Cannon: Cooldown reduced from 40 to 20
- Flak Cannon: Duration reduced from 15 to 10
- Call Down: Missile two damage increased from 100/150/200 to 200/275/350
- Call Down: Cooldown increased from 55/50/45 to 90
- Level 20 Talent increased from -25s Call Down Cooldown to -50s
Huskar
- Berserker's Blood: Max attack speed reduced from 160/220/280/340 to 140/200/260/320
Juggernaut
- Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100
Keeper of the Light
- Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown
- Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker
- Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE
- Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count
Kunkka
- Level 10 Talent increased from +6 Armor to +7
- Level 25 Talent increased from +60% Tidebringer Cleave to +80%
Legion Commander
- Level 15 Talent increased from +65 Overwhelming Odds Hero Damage to +80
Leshrac
- Agility gain increased from 2.3 to 2.8
- Attack backswing reduced from 0.77 to 0.6
- Pulse Nova: Activation cost reduced from 70/90/110 to 70
Lina
- Attack point reduced from 0.75 to 0.65
- Attack backswing reduced from 0.78 to 0.6
Lone Druid
- Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed
Luna
- Base strength increased from 18 to 21
- Base intelligence increased from 18 to 23
- Agility gain reduced from 3.6 to 3.4
Lycan
- Feral Impulse: Health regen increased from 1/3/5/7 to 2/4/6/8
- Shapeshift: Duration increased from 18 to 22
Magnus
- Shockwave: Slow duration increased from 0.75 to 0.9
- Level 10 Talent increased from +200 Health to +250
- Level 15 Talent increased from +75 Shockwave Damage to +100
Mars
- God's Rebuke: Scepter now always lowers the cooldown rather than just during Arena of Blood
- God's Rebuke: Scepter cooldown from 1.4 to 3.5
Medusa
- Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40%
Mirana
- Base damage increased by 2
- Sacred Arrow: Damage increased from 40/120/200/280 to 60/150/240/330
Nature's Prophet
- Attack backswing reduced from 0.77 to 0.6
- Wrath of Nature: Cooldown increased from 60 to 85
- Wrath of Nature: Now provides you with +4/5/6 damage per unit killed for 50 seconds.
Night Stalker
- Base intelligence increased by 2
- Base health regen increased by 0.5
- Movement speed increased from 295 to 300
- Level 15 Talent increased from +15% Lifesteal to +25%
- Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s
Ogre Magi
- Base armor reduced by 1
Phoenix
- Base health regen increased from 0.5 to 1
- Base damage increased by 2
Puck
- Base damage reduced by 2
Pudge
- Base health regen increased from 0 to 1
- Flesh Heap: Now provides 8/10/12/14% Magic Resistance instead of health regen
Pugna
- Nether Ward: Mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%
- Life Drain: Damage reduced from 175/275/375 to 150/225/300
- Life Drain: Cooldown reduced from 22 to 7
- Life Drain: Scepter now also increases damage to 200/300/400
- Life Drain: Break distance reduced from 1000 to 900
Queen of Pain
- Shadow Strike: Slow increased from 20/30/40/50% to 20/35/50/65%
- Sonic Wave: Cooldown reduced from 135 to 125
Riki
- Level 15 Talent reduced from +35 Damage to +30
Rubick
- Fade Bolt: Manacost increased from 120/130/140/150 to 135/140/145/150
Sand King
- Caustic Finale: Slow duration increased from 3 to 3/3.5/4/4.5
- Caustic Finale: Now reduces attack speed as well
- Epicenter: Damage per pulse increased from 110 to 110/120/130
Shadow Demon
- Demonic Purge: Damage increased from 250/350/450 to 300/400/500
Silencer
- Intelligence steal is now part of Glaives of Wisdom instead of being innate
- Level 15 Talent increased from +12% Arcane Curse Slow to +14%
Slark
- Pounce: Scepter distance reduced from 1200 to 1100
Snapfire
- Scatterblast: Cooldown increased from 10 to 13/12/11/10
- Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150
Sniper
- Base damage increased by 4
- Headshot: Damage reduced from 30/60/90/120 to 20/50/80/110
- Assassinate: Scepter cast time reduced from 1 to 0.5 seconds
Spectre
- Base health regen increased from 1.5 to 2.5
- Shadow Step: Scepter ability cooldown reduced from 70 to 35
Spirit Breaker
- Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5.
Storm Spirit
- Base attack speed increased from 100 to 110
Sven
- Base movement speed increased by 5
Techies
- Level 25 Talent increased from +25 Mines Movement Speed to +75
Templar Assassin
- Psionic Projection: Scepter ability cast time reduced from 2 to 1 second
Terrorblade
- Metamorphosis: Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.
- Level 10 Talent increased from +20 Movement Speed to +25
- Level 10 Talent increased from +15% Evasion to +20%
- Level 15 Talent increased from +250 Health to +300
- Level 15 Talent increased from +25 Attack Speed to +30
- Level 20 Talent increased from -8s Reflection Cooldown to -10s
Tidehunter
- Base strength increased by 3
Tinker
- Level 10 Talent changed from +125 Cast Range to +150
- Level 15 Talent changed from +2s March of the Machines Duration to +3s
Tiny
- Attack backswing reduced from 1 to 0.7
Treant Protector
- Nature's Guise: Regen amplification increased from 25% to 40%
Tusk
- Base movement speed increased by 5
- Ice Shards: Damage increased from 60/120/180/240 to 70/140/210/280
Undying
- Tombstone: Zombies damage increased from 36 to 46
Ursa
- Fury Swipes: Damage increased from 7/14/21/28 to 10/20/30/40
- Overpower: Attack count reduced from 4/5/6/7 to 3/4/5/6
- Overpower: Cooldown reduced from 16/14/12/10 to 16/13/10/7
- Overpower: Manacost reduced from 75 to 55/60/65/70
- Enrage: No longer has a Fury Swipes multiplier
- Enrage: Duration increased from 4 to 4/4.5/5
- Enrage: Cooldown reduced from 70/50/30 to 50/40/30
- Enrage: Now grants +50% Status Resistance
- Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks
Vengeful Spirit
- Magic Missile: Cast range increased from 500 to 550
- Magic Missile: Damage rescaled from 100/175/250/325 to 90/180/270/360
Viper
- Viper Strike: Damage increased from 60/100/145 to 80/120/160
- Level 10 Talent increased from +8% Spell Lifesteal to +10%
Visage
- Base attack speed increased from 100 to 110
- Soul Assumption: Collection radius increased from 1375 to 1500
- Soul Assumption: Cast range increased from 900 to 1000
- Level 25 Talent changed from -2s Gravekeeper's Cloak to +6 Gravekeeper's Cloak Stacks
Void Spirit
- Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.
Warlock
- Shadow Word: Cast point improved from 0.5 to 0.4
- Level 10 Talent increased from +150 Cast Range to +175
- Level 20 Talent increased from 300 Shadow Word AoE to 375
Weaver
- Base intelligence increased from 13 to 16
- Intelligence gain increased from 1.8 to 2.0
- Base mana regen increased from 0.4 to 0.75
- Shukuchi: Movement bonus increased from +225 to +220/240/260/280
Windranger
- Intelligence gain increased from 3 to 3.6
Winter Wyvern
- Cold Embrace: Is now considered a heal instead of regen
Witch Doctor
- Paralzying Casks manacost reduced from 110/120/130/140 to 80/100/120/140
- Death Ward: Scepter no longer has a bounce limit
Wraith King
- Vampiric Aura lifesteal reduced from 6/12/18/24% to 5/10/15/20%
- Vampiric Aura lifesteal and damage on your hero is now 1.5x
Zeus
- Base movement speed increased from 295 to 300
- Attack point improved from 0.45 to 0.35
