Patch 7.36a

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Force Staff and similar abilities/items can no longer be used on Leashed targets
  • Slark's Pounce, Puck's Dream Coil, Faceless Void's Time Zone, etc.
  • Fixed a crash related to Lich's Chain Frost
  • Fixed a crash related to Lycan's Shapeshift
  • Fixed a crash related to Mars' Arena of Blood
  • Fixed a crash related to Morphling's Morph
  • Fixed a crash related to Silencer's Glaives of Wisdom
  • Fixed a crash related to Venomancer's Plague Ward
  • Fixed Light Collector incorrectly having a 25% penalty instead of 75%
  • Fixed Blade Mail reflecting Witch Doctor's Scepter Death Ward bounce damage back to him
  • Fixed Disperser applying 2 dispels if cast on self
  • Fixed Gris-Gris tooltip
  • Fixed Quelling Blade using flipped damage values for Melee/Ranged
  • Fixed Radiance not updating dynamically with changes to AoE bonus
  • Fixed Eye of Skadi slow values being inverted for Ranged vs Melee
  • Fixed Shiva's Guard not updating dynamically with changes to AoE bonus
  • Fixed Yasha and Kaya cast speed bonus stacking
  • Fixed Axe's Shard granting no Counter Helix cooldown instead of the Scepter
  • Fixed Axe's One Man Army losing HP when dispelled continuously
  • Fixed Abaddon's Curse of Avernus not giving the attack speed bonus to allies
  • Fixed Ancient Apparation's Chilling Touch not increasing in strength as it was leveled up
  • Fixed Batrider's Sticky Napalm first application damage incorrectly applying Napalm damage
  • Fixed Clinkz's Burning Barrage not auto-applying Tar Bomb
  • Fixed Clinkz's Skeleton Archers also applying Burning Barrage when cast
  • Fixed Dawnbreaker's Gleaming Hammer effects
  • Fixed Dragon Knight's Corrosive Dragon not applying Wyrm's Wrath to buildings while in Elder Dragon Form
  • Fixed Faceless Void's Distortion Field having some undesirable interactions
  • Fixed Huskar not being able to attack ethereal targets with Revenant's Brooch
  • Fixed Invoker's Mastermind not working properly
  • Fixed Invoker spell lifesteal effects showing erroneously
  • Fixed Leshrac's Level 15 Talent +10% Movement Speed during Pulse Nova not stacking its movement speed correctly with Yasha based items
  • Fixed Lich not being able to cast Frost Shield during Sinister Gaze
  • Fixed Lion not being granted Finger of Death stacks when killing a hero with cleave
  • Fixed Lone Druid's Unbearable not affecting BAT
  • Fixed Lone Druid's Level 20 and Level 25 Talents not properly applying to the Spirit Bear
  • Fixed Lycan's Spirit Wolves being able to attack things sometimes
  • Fixed Mars getting regen from invisible/FoW targets, revealing them
  • Fixed Meepo's Pack Rat being able to share Moon Shards
  • Fixed Meepo's Pack Rat sometimes not properly setting other Meepos' items on cooldown
  • Fixed Meepo's More Meepo making players miss a stat or talent point
  • Fixed Muerta respawning at her Ofrenda when dying with Aegis
  • Fixed Muerta's Dance of the Dead tooltip inaccuracy
  • Fixed Nyx Assassin's Burrow not stacking with Aether Lens
  • Fixed Nyx Assassin's Mana Burn working with Spirit Vessel
  • Fixed Ogre Magi's Learning Curve making players miss a stat or talent point
  • Fixed Phantom Assassin's Level 25 Talent +10% Coup de Grace Chance not working properly
  • Fixed Phantom Assassin's Mark of Death appearing twice
  • Fixed Phantom Assassin sometimes consuming its mark without casting a critical strike (note that critical strike is calculated at the beginning of the attack swing so if an attack starts swinging before dagger connect, that attack won't have a critical strike, but the next one will)
  • Fixed Phantom Assassin's Illusions creating and consuming Methodical charges
  • Fixed Phoenix's abilities sometimes applying one instance of blind less than intended
  • Fixed Pudge not gaining health from Flesh Heap stacks immediately
  • Fixed Puck's Curveball projectile sometimes traveling too fast
  • Fixed Puck's Puckish granting Puck mana and health whenever any unit disjointed a projectile
  • Fixed Shadow Demon's Level 25 Talent 2 Charges of Disruption not working properly
  • Fixed Silencer's Aghanim's Shard not increasing INT steal properly
  • Fixed Slark's Depth Shroud not healing allies
  • Fixed Sniper canceling taunts when Take Aim expired
  • Fixed Spirit Breaker's Planar Pocket having some undesirable interactions
  • Fixed Storm Spirit's Ball Lightning sometimes not costing mana
  • Fixed Storm Spirit's Shock Collar kills counting as denies
  • Fixed Storm Spirit losing Galvanized charges when dying with Aegis of the Immortal
  • Fixed Templar Assassin's Blink Dagger being muted when blocking damage with Refraction
  • Fixed Timbersaw's Whirling Death debuff not reducing attributes
  • Fixed Timbersaw's Chakram effects sometimes not appearing
  • Fixed Timbersaw's Exposure Therapy not working
  • Fixed Tiny's Grow Toss bonus damage only applying to the tossed target
  • Fixed Undying's Ceaseless Dirge triggering when dying from Aegis of the Immortal
  • Fixed Venomancer's Level 25 Talent 2.5x Plague Ward HP/Damage not working with Plague Attachment
  • Fixed Venomancer ministunning if Venomous Gale was dispelled without Shard
  • Fixed Vengeful Spirit's Soul Strike with Abyssal Blade using Ranged values
  • Fixed Warlock's Black Grimoire being able to be consumed early
  • Fixed Warlock's Champion of Gorroth burn damage stacking from multiple Hearts of Tarrasque
  • Fixed Warlock's Shadow Word tooltip not properly explaining that it applies its effect in an AoE
  • Fixed Windranger's Whirlwind getting disabled by Disarm during Debuff Immunity
  • Fixed Wraith King Spectral Blade's tooltip showing the incorrect damage type
  • Gris-Gris passive gold now ticks twice as fast in Turbo
  • Fixed Facets granting abilities when they shouldn't in Ability Draft
  • Fixed wrong Ability Draft keybinds

Items

Eternal Shroud
  • Magic Resistance bonus decreased from 25% to 20%

Helden

Abaddon
  • Curse of Avernus: Attack Speed decreased from 15/30/45/60 to 10/20/30/40
  • Borrowed Time: Aghanim's Scepter threshold damage is now reset after Mist Coil is fired
  • Damage Barrier decreased from 180/225/270/315 to 170/210/250/290
  • Absorbed amount to damage decreased from 80% to 75%
Ancient Apparition
  • Chilling Touch: Death Rime Stacks decreased from 2 to 1
Arc Warden
  • Tempest Double: Penalty Increased Damage decreased from 75% to 60%
  • When far away
Axe
  • One Man Army: Strength bonus decreased from 60% to 50% of Axe's armor
  • Coat of Blood: Now levels with Culling Blade
  • Coat of Blood: Armor gain per kill decreased from 1 to 0.4/0.6/0.8/1.0
  • Level 10 Talent Movement Speed per active Battle Hunger decreased from +12% to +10%
  • Level 15 Talent Battle Hunger Slow decreased from +12% to +10%
Batrider
  • Now scales with Flaming Lasso
  • Spell Amplification rescaled from 8% to 2/4/6/8%
  • Movement Speed rescaled from 10% to 4/6/8/10%
  • Smoldering Resin: No longer works on wards or couriers
  • Sticky Napalm: No longer grants vision
Chen
  • Summon Convert: Creep maximum health increased from 200+80 per Chen level to 220+80 per Chen level
Crystal Maiden
  • Now scales with Freezing Field instead of Arcane Aura
  • Cast Range Bonus rescaled from 50/75/100/125 to 75/100/125
  • AoE Bonus rescaled from 7/8/9/10% to 6/8/10%
  • AoE Bonus now only applies to Crystal Maiden
Dark Willow
  • No longer increases spell amplification
Death Prophet
  • Movement Slow increased from 10/15/20/25% to 15/20/25/30%
  • Now triggers from hero deaths globally instead of in a 2000 radius
Disruptor
  • Formation Delay decreased from 0.75s to 0.4s
  • Glimpse: Can now be used on Lone Druid's Spirit Bear
Dragon Knight
  • Cleave Damage increased from 20/30/40/50% to 25/35/45/55%
  • Damage per second decreased from 10/15/20/25 to 5/10/15/20
Earth Spirit
  • Ending Rolling Boulder now creates a Stone Remnant in front of Earth Spirit
  • Mana Cost decreased from 15 to 0
Elder Titan
  • Momentum: Movement Speed as Attack Speed increased from 20% to 30%
Enchantress
  • Nature's Attendants: Duration increased from 9/10/11/12s to 10/11/12/13s
Gyrocopter
  • Movement speed is now increased only by hitting heroes
Huskar
  • Base Armor increased by 1
  • Berserker's Blood: Max Attack Speed increased from 160/210/260/310 to 170/220/270/320
Juggernaut
  • Bladeform: Linger duration decreased from 3s to 2s
  • Bladeform: Agility per stack decreased from 3% to 2%
  • Blade Fury: Damage per tick decreased from 45/50/55/60 to 40/45/50/55
  • Omnislash: Bonus Damage decreased from 30/35/40 to 25/30/35
  • Swiftslash: Mana Cost increased from 125 to 150
  • Swiftslash: Cast Range decreased from 550 to 450
  • Level 20 Talent Blade Dance Lifesteal decreased from +60% to +50%
Legion Commander
  • Damage to Barrier decreased from 100% to 50%
  • No longer grants barrier from damaging illusions
  • Overwhelming Odds: Aghanim's Shard Bonus Radius during Duel decreased from 250 to 200
  • Duel: Aghanim's Scepter Cooldown increased from 40/35/30s to 50/45/40s
Leshrac
  • Now has a 50% mana restoration penalty when attacking creeps
Lifestealer
  • Magic Resistance increased from 50% to 60%
  • Status Resistance increased from 50% to 60%
Lina
  • Level 25 Talent +150% Crit On Targets Affected By Dragon Slave replaced with +150% Crit On Targets Affected By Spells
  • Applied by Dragon Slave, Light Strike Array, and Laguna Blade. Lasts 3s
Lone Druid
  • Entangling Claws: Bear True Form cooldown reduction increased from 50% to 75%
  • Entangling Claws: Bear True Form entangle chance increased from 20% to 30%
Magnus
  • Effect Radius increased from 600 to 700
  • Max Knockback Distance increased from 700 to 850
  • Cooldown decreased from 120s to 100s
Meepo
  • Base Movement Speed decreased from 330 to 320
Mirana
  • Duration increased from 14s to 18s
  • Same as Moonlight Shadow
Morphling
  • Waveform: Mana Cost decreased from 130 to 115
  • Waveform: Now attacks all targets it goes through with 50% of Morphling's Attack Damage by default. Does not apply on-hit effects
  • Level 20 Talent Waveform Attacks Target replaced with +50% Waveform Attack Damage And Applies On Hit Effects
Nature's Prophet
  • Treant Health increased from 550/750/950/1150 to 750/950/1150/1350
  • Treant Max Damage increased from 22/34/46/58 to 30/46/62/78
  • Sprout: Damage increased from 60/120/180/240 to 70/140/210/280
Necrophos
  • AoE Bonus per kill decreased from 50 to 40
Night Stalker
  • Base Health Regen decreased by 0.5
  • Level 15 Talent Dark Ascension Damage decreased from +30 to +25
Omniknight
  • Hammer of Purity: Damage increased from 50/75/100/125% to 55/80/105/130
  • Hammer of Purity: Bonus Base Damage rescaled from 60/80/100/120% to 55/80/105/130%
Outworld Devourer
  • Base Armor decreased by 1
Pangolier
  • Max Damage Increase increased from 30% to 50%
  • Max Barrier Increase increased from 30% to 50%
  • Shield Crash: Damage increased from 60/120/180/240 to 70/130/190/250
Phantom Assassin
  • Stifling Dagger now counts as 2 attacks
Pudge
  • Strength Increase decreased from 3/5/7 to 1/3/5
  • Distance as Damage increased from 10/15/20/25% to 12/18/24/30%
Sand King
  • Storm is no longer destroyed if left by Sand King, and keeps following him if he leaves it
Shadow Shaman
  • Shackles: Total Damage/Heal decreased from 75/150/225/300 to 70/140/210/280
  • Fowl Play: Cooldown increased from 90s to 120s
Slark
  • Barracuda: Bonus Movement Speed increased from 4/24/36/48% to 6/24/36/48%
  • Barracuda: Health Gained per second increased from 8/60/90/120 to 10/60/90/120
Snapfire
  • Base Damage increased from 48-54 to 51-57
  • Lil' Shredder: Base Damage per shot increased from 15/30/45/60 to 20/35/50/65
Spectre
  • Damage when non-hero units are nearby increased from 40% to 50%
Storm Spirit
  • Base Mana Regen decreased from 0.6 to 0.2
  • Debuff duration decreased from 6s to 5s
Sven
  • Base Strength increased by 4
  • God's Strength: Bonus Damage increased from 100/140/180% to 110/150/190%
Techies
  • Health Regen increased from 0.25 to 1.0
Templar Assassin
  • Refraction: Barrier per instance decreased from 30/40/50/60 to 20/30/40/50
  • Meld: Bonus Damage decreased from 80/140/200/260 to 70/125/180/235
  • Psi Blades: Psi Blade Range decreased from 550/600/650/700/750 to 350/550/600/650/700
Terrorblade
  • Current HP Cost decreased from 20% to 15%
Tinker
  • Defense Matrix: Now applies a Strong Dispel on Tinker before blinking
  • Defense Matrix: Blink random direction angle decreased from 120 to 90 degrees
  • Defense Matrix: Blink distance increased from 300 to 350
  • Eureka!: Intelligence per 1% item cooldown reduction decreased from 4 to 3
  • March of the Machines: Mana Cost decreased from 110/130/150/170 to 90/110/130/150
  • March of the Machines: Damage increased 16/24/32/40 to 17/26/35/44
  • Keen Conveyance: Channel time decreased from 4.0/3.5/3.0s to 3s
  • Warp Flare: Mana Cost decreased from 100 to 80
  • Rearm: Mana Cost decreased from 125/175/225 to 100/150/200
Tiny
  • Insurmountable: Strength to Slow Resistance decreased from 25% to 20%
  • Avalanche: Mana Cost increased from 90/100/110/120 to 95/110/125/140
  • Toss: Mana Cost increased from 110/120/130/140 to 110/125/140/155
Visage
  • Familiars now preserve their stone form alt-cast mode when re-summoned
  • Stone Form: Now can be cast on Visage even when silenced or stunned (will not have effect if Familiars are silenced or stunned)
  • Stone Form: Now has immediate cast behavior by default on self and Familiars. Can be put in alt-cast mode to become point targeted
Void Spirit
  • Base Damage Barrier decreased from 40/80/120/160 to 30/60/90/120
Warlock
  • Eldritch Summoning: Imp explosion damage decreased from 25/75/125/175/225 to 25/70/115/160/205
Winter Wyvern
  • Damage per 10 attack range rescaled from 0.4/0.5/0.66/1.0 to 0.25/0.33/0.5/1.0
  • Splinter Blast: Damage decreased from 100/180/260/340 to 80/160/240/320
Wraith King
  • Base Damage decreased from 20/40/60/80 to 15/30/45/60
  • Curse Damage decreased from 70% to 50%
  • Vampiric Spirit: Wraith Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s
  • Vampiric Spirit: Aghanim's Scepter Wraith Duration rescaled from 4/5/6/7s to 4.5/5/5.5/6s