Patch 7.18

Alle Änderungen an Spielmechanik, Items und Helden.

Items

Aeon Disk
  • Cooldown increased from 90 to 115
Echo Sabre
  • Strength bonus increased from 10 to 12
  • Damage bonus reduced from 15 to 12
  • Slow duration increased from 0.7 to 0.8
Hand of Midas
  • Cooldown reduced from 95 to 90
Orb of Venom
  • Damage per second reduced from 5 to 3 on ranged heroes
Maelstrom
  • Chain Lightning damage reduced from 170 to 160

Helden

Abaddon
  • Base movement speed increased from 305 to 310
Alchemist
  • Greevil's Greed: Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
  • Greevil's Greed: Stack Duration increased from 30 to 40
Ancient Apparition
  • Ice Blast: Duration increased from 8/9/10 to 9/10/11
Bane
  • Fiend's Grip: Cooldown increased from 100 to 120/110/100
Beastmaster
  • Wild Axes: Manacost increased from 80 to 80/85/90/95
  • Primal Roar: Cooldown increased from 80/75/70 to 90/80/70
  • Level 10 Talent reduced from +25 Movement Speed to +20
  • Level 15 Talent reduced from +7 Armor to +6
  • Level 20 Talent reduced from +100 Wild Axes Damage to +80
Bloodseeker
  • Level 10 Talent reduced from +8 Armor to +6
  • Level 15 Talent reduced from +300 Health to +275
Centaur Warrunner
  • Base strength increased by 2
Chen
  • Holy Persuasion: Cast range reduced from 900 to 600
  • Holy Persuasion: Send back delay rescaled from 6/5/4/3 to 6
  • Holy Persuasion: Cooldown increased from 10 to 32/24/18/10
Clinkz
  • Strafe: Cooldown reduced from 45/35/25/15 to 30/25/20/15
  • Strafe: Manacost reduced from 90 to 75/80/85/90
Clockwerk
  • Power Cogs: Burn/damage reduced from 80/120/160/200 to 50/100/150/200
Crystal Maiden
  • Crystal Nova: Damage increased from 100/150/200/250 to 130/170/210/260
  • Arcane Aura: Self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2
Dark Willow
  • Bramble Maze: Total damage increased from 100/150/200/250 to 140/180/220/260
  • Cursed Crown: Manacost reduced from 100/120/140/160 to 80/100/120/140
Dazzle
  • Base damage spread reduced from 41-59 to 47-53
  • Poison Touch: Damage rescaled from 10/24/38/52 to 16/28/40/52
Death Prophet
  • Base armor reduced by 1
Doom
  • Base movement speed reduced from 285 to 280
Dragon Knight
  • Level 15 Talent reduced from +35 Damage to +30
Earthshaker
  • Base HP regen increased from 2 to 2.5
  • Base movement speed increased from 305 to 310
  • Enchant Totem: Scepter cast range increased from 900 to 1100
  • Echo Slam: Echo damage increased from 60/85/110 to 70/90/110
  • Echo Slam: Waves are no longer disjointable
Earth Spirit
  • Strength gain increased from 3.2 to 3.5
Ember Spirit
  • Fire Remnant: Charge restore time increased from 35 to 38
Enchantress
  • Attack range increased from 550 to 575
  • Untouchable: Attack slow increased from -20/60/100/140 to -20/70/120/170
  • Impetus: Damage increased from 14/18/22% to 16/20/24%
Enigma
  • Midnight Pulse: Damage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
  • Midnight Pulse: Duration rescaled from 11 to 9/10/11/12
  • Midnight Pulse: Cooldown rescaled from 35 to 50/45/40/35
  • Midnight Pulse: Manacost rescaled from 95/110/125/140 to 75/95/115/135
  • Level 15 Talent increased from +120 Gold/Min to +150
  • Level 20 Talent increased from +400 Health to +500 Health
  • Level 25 Talent increased from +4 Malefice Instance to +5
Invoker
  • Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
  • Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown
Io
  • Relocate: Now has channel time instead of a cast delay
Legion Commander
  • Duel: Bonus damage increased from 10/14/18 to 10/18/26
Leshrac
  • Split Earth: Cast range reduced from 750 to 650
Lich
  • Sacrifice: 25 manacost removed
  • Ice Armor increased from 3/5/7/9 to 4/6/8/10
  • Chain Frost: Cast point reduced from 0.4 to 0.3
Lycan
  • Base armor reduced by 2
  • Base damage reduced by 3
Meepo
  • Base armor increased by 2
Mirana
  • Level 10 Talent reduced from +20 Damage to +15
  • Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s
Morphling
  • Waveform: Cooldown increased from 11 to 14/13/12/11
Naga Siren
  • Rip Tide: Damage reduced from 120/160/200/240 to 80/130/180/230
  • Ensnare: Cooldown increased from 12 to 14
Nature's Prophet
  • Agility gain increased from 1.9 to 2.4
Necrophos
  • Death Pulse: Damage increased from 80/120/160/200 to 100/140/180/220
  • Death Pulse: Unit kill regen duration increased from 6 to 7
Night Stalker
  • Void: Now deals half damage during day
  • Base movement speed reduced from 290 to 285
Nyx Assassin
  • Vendetta: Manacost decreased from 160/210/260 to 140/200/260
Oracle
  • Intelligence growth increased from 3.2 to 3.5
Phantom Lancer
  • Base strength reduced by 3
Pudge
  • Meat Hook: Cast range increased from 1000/1100/1200/1300 to 1300
  • Flesh Heap: Magic resistance increased from 6/8/10/12% to 8/10/12/14%
Riki
  • Base damage increased by 3
  • Blink Strike: Damage rescaled from 55/70/85/100 to 100
  • Blink Strike: Cast range rescaled from 800 to 500/600/700/800
  • Smoke Screen: AoE increased from 250/275/300/325 to 325
  • Smoke Screen: Cooldown increased from 11 to 17/15/13/11
Sand King
  • Burrowstrike: Cooldown increased from 11 to 14/13/12/11
Shadow Shaman
  • Mass Serpent Ward: Damage increased from 40/70/100 to 50/75/100
Skywrath Mage
  • Arcane Bolt: Manacost increased from 70 to 90
Slark
  • Level 10 Talent reduced from +10 Agility to +8
Sniper
  • Headshot: Physical damage no longer ignores Spell Immmune units
  • Headshot: Damage increased from 15/40/65/90 to 20/50/80/110
Sven
  • Great Cleave: Damage increased from 30/42/54/66 to 40/50/60/70
Templar Assassin
  • Psionic Trap: bounty increased from 1 to 25
Terrorblade
  • Agility gain increased from 3.7 to 4.2
Tidehunter
  • Gush: Armor reduction increased from 3/4/5/6 to 4/5/6/7
  • Ravage: Duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
  • Level 20 Talent increased from -4 Gush Armor to -5
  • Level 20 Talent increased from +24 Kraken Shell Damage Block to +30
Timbersaw
  • Whirling Death: Stat loss percentage increased from 13% to 15%
Tiny
  • Strength growth increased from 3.3 to 3.6
  • Tree Grab: Unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
  • Tree Grab: Building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
  • Toss: Damage increased from 75/150/225/300 to 90/160/230/300
Ursa
  • Overpower: Attack count increased from 3/4/5/6 to 4/5/6/7
  • Level 20 Talent increased from +12 Fury Swipes Damage to +16
Vengeful Spirit
  • Wave of Terror: Damage rescaled from 45/70/95/120 to 60/80/100/120
  • Magic Missile: Stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8
Warlock
  • Shadow Word: Manacost increased from 90/110/130/150 to 120/130/140/150
  • Shadow Word: Cast range reduced from 525/600/675/750 to 450/550/650/750
Weaver
  • Agility gain increased from 2.8 to 3.1
  • Shukuchi: Damage increased from 80/110/140/170 to 100/125/150/175
Windranger
  • Powershot: Reduced from 180/270/360/450 to 150/250/350/450
  • Intelligence reduced by 2
Witch Doctor
  • Voodoo Restoration: Activation cost increased from 20/30/40/50 to 35/40/45/50
Wraith King
  • Mortal Strike: Skeletons magic resistance increased from 30% to 50%
  • Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%