Tidehunter
- Schaden
- 51–57
- Rüstung
- 2.5
- Tempo
- 300
- Reichweite
- 150
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 900
Siegquote öffentlich
49.8%
Picks letzte 7 Tage
288.697
Pro Picks / Bans
3 / 1
Pro Siegquote
66.7%
Fähigkeiten

Gush
Unit Target · MagicalSummons a gush of water to damage an enemy unit, reducing their movement speed and armor.

Kraken Shell
No Target / Instant CastThickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of 40% movement speed. Lasts 4s. DISPEL TYPE: Strong Dispel

Anchor Smash
No Target · PhysicalTidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus 225 units.

Dead in the Water
Unit Target · MagicalTidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.

Ravage
No Target · MagicalSlams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

Leviathan's Catch
AngeborenPassiveAghanim’s Szepter · Gush
Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.
Aghanim’s Scherbe · Dead in the Water
Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.
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