Patch 7.21d

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Dire hard camp pull is now easier to do

Items

Aeon Disk
  • Recipe cost reduced from 1250 to 1100
Guardian Greaves
  • Recipe cost increased from 1700 to 1800
Rod of Atos
  • Cooldown increased from 16 to 18
  • Cast range reduced from 1150 to 1100
Solar Crest
  • Target attack speed increase/reduction changed from 70 to 80

Helden

Arc Warden
  • Tempest Double: Duration increased from 16/18/20 to 16/20/24
  • Agility gain increased from 2.1 to 2.4
Axe
  • Strength gain increased from 3.2 to 3.4
Broodmother
  • Base damage increased by 3
Centaur Warrunner
  • Double Edge: Damage increased from 40/60/80/100% to 60/80/100/120%
  • Level 20 Talent increased from +50 Retaliate Damage to +70
Chen
  • Divine Favor: Duration reduced from 14 to 8/10/12/14
Dragon Knight
  • Elder Dragon Form: Slow increased from 30 to 40
  • Level 10 Talent increased from -20% Breath Fire Damage to -25%
  • Level 15 Talent increased from +300 Health to +350
  • Level 20 Talent increased from +150 Gold/Min to +180
  • Level 25 Talent increased from +1.75s Dragon Tail to +2s
Drow Ranger
  • Agility gain increased from 2.5 to 2.8
  • Base agility increased by 6 (base damage unchanged)
Earthshaker
  • Base armor increased by 2
Enchantress
  • Base strength increased by 1
  • Base intelligence increased from 17 to 19
Gyrocopter
  • Base damage increased by 3
  • Level 10 Talent increased from +200 Health to +250
Juggernaut
  • Omnislash: Cooldown increased from 130 to 140
Leshrac
  • Diabolic Edict: Damage reduced from 11/22/33/44 to 8/20/32/44
Lifestealer
  • Rage: Cooldown increased from 16 to 18
Lina
  • Agility increased from 16 + 1.5 to 23 + 1.8
Mars
  • Strength gain reduced from 3.6 to 3.2
  • Spear of Mars: Vision AoE reduced from 500 to 300
  • God's Rebuke: Manacost increased from 55/60/65/70 to 65/70/75/80
  • Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s
Naga Siren
  • Mirror Image: Illusion incoming damage reduced from 400% to 350%
Omniknight
  • Base armor increased by 1
Oracle
  • False Promise: Cooldown increased from 100/65/30 to 115/80/45
  • False Promise: Manacost increased from 100 to 100/150/200
  • False Promise: Cast range rescaled from 1000 to 700/850/1000
Pangolier
  • Lucky Shot: Can no longer apply both silence and disarm at the same time
  • Lucky Shot: Chance reduced from 20% to 17%
  • Rolling Thunder: Manacost increased from 100 to 100/150/200
Puck
  • Dream Coil: No longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)
  • Level 10 Talent changed from +5 Armor to +125 Cast Range
  • Level 10 Talent changed from +10 Intelligence to +5 All Stats
Pudge
  • Flesh Heap: Regeneration increased from 3/6/9/12 to 5/8/11/14
Queen of Pain
  • Base armor increased by 1
Sand King
  • Sand Storm: Damage increased from 20/40/60/80 to 20/45/70/95
  • Burrowstrike: Cast range increased from 350/450/550/650 to 400/500/600/700
Shadow Shaman
  • Base intelligence reduced by 2
Silencer
  • Glaives of Wisdom: Damage increased from 25/40/55/70% to 25/45/65/85%
Skywrath Mage
  • Mystic Flare: Damage increased from 600/1000/1400 to 700/1150/1600
Sniper
  • Shrapnel: Replenish time reduced from 50 to 40
  • Take Aim: Active cooldown reduced from 15/12/9/6 to 9/8/7/6
Spirit Breaker
  • Charge of Darkness: Cooldown reduced from 12 to 11
Storm Spirit
  • Intelligence increased from 22 + 3.7 to 23 + 3.9
  • Static Remnant: Damage increased from 120/170/220/270 to 120/175/230/285
  • Electric Vortex: Pull distance increased from 140/180/220/260 to 180/220/260/300
Templar Assassin
  • Meld: Debuff duration increased from 10 to 12
  • Agility gain increased from 2.8 to 3.2
Ursa
  • Base armor reduced by 1
Venomancer
  • Poison Nova scepter damage increased from 60/85/110 to 75/100/125
Viper
  • Agility gain reduced from 2.8 to 2.5
  • Nethertoxin: Cooldown increased from 5 to 6
Windranger
  • Base strength increased by 1
  • Focus Fire: Attack speed changed from 425 to 450
Zeus
  • Intelligence increased from 20 + 3.1 to 21 + 3.3
  • Static Field: Damage increased from 4/6/8/10% to 5/7/9/11%