Patch 7.37c
Alle Änderungen an Spielmechanik, Items und Helden.
Items
Gleipnir
- Health bonus decreased from 350 to 300
- Eternal Chains damage decreased from 180 to 165
Guardian Greaves
- Mend health restored decreased from 350 to 325
Holy Locket
- Holy Blessing heal amplification decreased from 30% to 25%
Mekansm
- Restore health restored decreased from 275 to 250
Pipe of Insight
- Barrier absorbed damage decreased from 450 to 425
Rod of Atos
- Health bonus decreased from 300 to 275
Solar Crest
- Shine bonus armor decreased from 7 to 5
Helden
misc
- Chain Lightning Mana Cost increased from 50 to 60
Ancient Apparition
- Ice Blast: Frostbitten Duration increased from 10s to 10/11/12s
Anti-Mage
- Reflected Spell Amp increased from 20% to 30%
- Ally: Reflected Spell Amp increased from 20% to 30%
- Blink: Cooldown decreased from 13.5/11/8.5/6s to 12/10/8/6s
Arc Warden
- Base Damage increased by 2
Bane
- Nightmare: Cast Range increased from 500/550/600/650 to 550/600/650/700
Dawnbreaker
- Base Health Regen increased from 0.25 to 0.5
Death Prophet
- Damage Delayed decreased from 20/30/40/50% to 15/25/35/45%
Doom
- Buyback cost penalty increased from 15% to 20%
Drow Ranger
- Marksmanship: Bonus Proc Damage increased from 40/60/80 to 50/70/90
Earthshaker
- No longer requires Enchant Totem to be leveled to be active
- Now scales with Echo Slam instead of Enchant Totem (values unchanged)
Ember Spirit
- Sleight of Fist: Mana Cost rescaled from 65 to 60/65/70/75
- Flame Guard: Damage per second decreased from 20/30/40/50 to 15/25/35/45
Enchantress
- Enchant: Experience received on cast decreased from 50% to 35%
Hoodwink
- Acorn Shot: Slow Duration decreased from 0.35s to 0.3s
Lich
- Death Charge: Mana restoration range increased from 1200 to 1500
- Level 15 Talent Sinister Gaze Duration decreased from +0.4s to +0.3s
Lina
- Combustion: Damage threshold increased from 150 to 175
- Light Strike Array: Stun Duration decreased from 1.3/1.6/1.9/2.2s to 1/1.4/1.8/2.2s
Lion
- Hex: Cast Range increased from 550/575/600/625 to 575/600/625/650
- Level 15 Talent Hex Cooldown Reduction increased from 2s to 2.5s
Magnus
- Skewer: Damage increased from 75/150/225/300 to 80/160/240/320
- Level 10 Talent Shockwave Slow Duration increased from +0.5s to +0.75s
Marci
- Rebound: Ally movement speed bonus duration decreased from 5s to 4s
- Level 20 Talent Unleash Movement Speed decreased from +12% to +10%
Naga Siren
- Max Movement Speed increased from 225 to 240
Nature's Prophet
- Treant's Base Attack Time increased from 1.4s to 1.6s
- Wrath of Nature: Base Damage decreased from 120/155/190 to 100/140/180
Necrophos
- Base Intelligence increased from 22 to 23
- Ghost Shroud: Increased Magic Damage decreased from 25% to 20%
Ogre Magi
- Bloodlust: Bonus Attack Speed increased from 30/45/60/75 to 35/50/65/80
- Fire Shield: Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps, skipping units that already have the buff
Omniknight
- Purification: Aghanim's Shard secondary Purification effectiveness decreased from 75% to 65%
- Repel: Duration decreased from 6s to 5s
- Hammer of Purity: Damage decreased from 55/70/85/100 to 40/60/80/100
- Level 10 Talent +1s Guardian Angel Duration replaced with +1s Repel Duration
- Level 20 Talent +2s Repel Duration replaced with +2s Guardian Angel Duration
Pangolier
- Max Damage Increase decreased from 50% to 40%
- Max Barrier Increase decreased from 50% to 40%
Phantom Lancer
- Spirit Lance: Illusion Duration increased from 2/4/6/8s to 3.5/5/6.5/8s
- Phantom Rush: Bonus Agility is now applied during the rush as well as the 1.5s after it ends
- Illusion Damage increased from 13/15/17% to 15/17/19%
- Illusion Damage increased from 15/17/19% to 17/19/21%
Primal Beast
- Base Movement Speed decreased from 310 to 305
Pugna
- Life Drain: Enemy Drain per second rescaled from 160/240/320 to 150/250/350
Riki
- Backstab: Agi Damage Mult increased from 0.4/0.8/1.2/1.6 to 0.55/0.9/1.25/1.6
Ring Master
- Base Movement Speed decreased from 315 to 310
- Strongman Tonic: Bonus Strength per Ringmaster's level decreased from 1.5 to 1
- Wheel of Wonder: Timer Duration decreased from 2.75/3.0/3.25s to 2.5/2.75/3s
- Wheel of Wonder: Automatic explosion time decreased from 8s to 6s
- Spotlight: Linger duration increased from 0.1s to 0.3s
Rubick
- Base Damage decreased by 2
Sand King
- Base Strength decreased from 22 to 21
- Caustic Finale: Base Damage decreased from 20/40/60/80 to 15/35/55/75
Shadow Demon
- Current health lost decreased from 20% to 14/16/18/20%
Shadow Shaman
- Shackles: Cooldown decreased from 16/14/12/10s to 13/12/11/10s
Silencer
- Agility gain decreased from 2.4 to 2.2
- Base Attack Speed increased from 100 to 110
- Arcane Curse: Movement Slow increased from 10/15/20/25% to 16/19/22/25%
Spectre
- Spectral Dagger: Mana Cost decreased from 120/130/140/150 to 110/120/130/140
Sven
- Warcry: Duration decreased from 10s to 8s
Tinker
- Base Mana Regen decreased from 0.75 to 0.5
- Defense Matrix: Status Resistance rescaled from 10/20/30/40% to 15/20/25/30%
- Defense Matrix: Cast Range decreased from 700/750/800/850 to 700
- Level 15 Talent Defense Matrix Damage Barrier decreased from +125 to +75
Windranger
- Base Agility decreased from 19 to 17
- Level 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
- Level 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%
Winter Wyvern
- Healing Converted to Mana increased from 15% to 20%
Zeus
- Lightning Bolt: Damage increased from 125/200/275/350 to 140/220/300/380
- Nimbus: Mana Cost decreased from 325 to 275
