Patch 7.37c

Alle Änderungen an Spielmechanik, Items und Helden.

Items

Gleipnir
  • Health bonus decreased from 350 to 300
  • Eternal Chains damage decreased from 180 to 165
Guardian Greaves
  • Mend health restored decreased from 350 to 325
Holy Locket
  • Holy Blessing heal amplification decreased from 30% to 25%
Mekansm
  • Restore health restored decreased from 275 to 250
Pipe of Insight
  • Barrier absorbed damage decreased from 450 to 425
Rod of Atos
  • Health bonus decreased from 300 to 275
Solar Crest
  • Shine bonus armor decreased from 7 to 5

Helden

misc
  • Chain Lightning Mana Cost increased from 50 to 60
Ancient Apparition
  • Ice Blast: Frostbitten Duration increased from 10s to 10/11/12s
Anti-Mage
  • Reflected Spell Amp increased from 20% to 30%
  • Ally: Reflected Spell Amp increased from 20% to 30%
  • Blink: Cooldown decreased from 13.5/11/8.5/6s to 12/10/8/6s
Arc Warden
  • Base Damage increased by 2
Bane
  • Nightmare: Cast Range increased from 500/550/600/650 to 550/600/650/700
Dawnbreaker
  • Base Health Regen increased from 0.25 to 0.5
Death Prophet
  • Damage Delayed decreased from 20/30/40/50% to 15/25/35/45%
Doom
  • Buyback cost penalty increased from 15% to 20%
Drow Ranger
  • Marksmanship: Bonus Proc Damage increased from 40/60/80 to 50/70/90
Earthshaker
  • No longer requires Enchant Totem to be leveled to be active
  • Now scales with Echo Slam instead of Enchant Totem (values unchanged)
Ember Spirit
  • Sleight of Fist: Mana Cost rescaled from 65 to 60/65/70/75
  • Flame Guard: Damage per second decreased from 20/30/40/50 to 15/25/35/45
Enchantress
  • Enchant: Experience received on cast decreased from 50% to 35%
Hoodwink
  • Acorn Shot: Slow Duration decreased from 0.35s to 0.3s
Lich
  • Death Charge: Mana restoration range increased from 1200 to 1500
  • Level 15 Talent Sinister Gaze Duration decreased from +0.4s to +0.3s
Lina
  • Combustion: Damage threshold increased from 150 to 175
  • Light Strike Array: Stun Duration decreased from 1.3/1.6/1.9/2.2s to 1/1.4/1.8/2.2s
Lion
  • Hex: Cast Range increased from 550/575/600/625 to 575/600/625/650
  • Level 15 Talent Hex Cooldown Reduction increased from 2s to 2.5s
Magnus
  • Skewer: Damage increased from 75/150/225/300 to 80/160/240/320
  • Level 10 Talent Shockwave Slow Duration increased from +0.5s to +0.75s
Marci
  • Rebound: Ally movement speed bonus duration decreased from 5s to 4s
  • Level 20 Talent Unleash Movement Speed decreased from +12% to +10%
Naga Siren
  • Max Movement Speed increased from 225 to 240
Nature's Prophet
  • Treant's Base Attack Time increased from 1.4s to 1.6s
  • Wrath of Nature: Base Damage decreased from 120/155/190 to 100/140/180
Necrophos
  • Base Intelligence increased from 22 to 23
  • Ghost Shroud: Increased Magic Damage decreased from 25% to 20%
Ogre Magi
  • Bloodlust: Bonus Attack Speed increased from 30/45/60/75 to 35/50/65/80
  • Fire Shield: Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps, skipping units that already have the buff
Omniknight
  • Purification: Aghanim's Shard secondary Purification effectiveness decreased from 75% to 65%
  • Repel: Duration decreased from 6s to 5s
  • Hammer of Purity: Damage decreased from 55/70/85/100 to 40/60/80/100
  • Level 10 Talent +1s Guardian Angel Duration replaced with +1s Repel Duration
  • Level 20 Talent +2s Repel Duration replaced with +2s Guardian Angel Duration
Pangolier
  • Max Damage Increase decreased from 50% to 40%
  • Max Barrier Increase decreased from 50% to 40%
Phantom Lancer
  • Spirit Lance: Illusion Duration increased from 2/4/6/8s to 3.5/5/6.5/8s
  • Phantom Rush: Bonus Agility is now applied during the rush as well as the 1.5s after it ends
  • Illusion Damage increased from 13/15/17% to 15/17/19%
  • Illusion Damage increased from 15/17/19% to 17/19/21%
Primal Beast
  • Base Movement Speed decreased from 310 to 305
Pugna
  • Life Drain: Enemy Drain per second rescaled from 160/240/320 to 150/250/350
Riki
  • Backstab: Agi Damage Mult increased from 0.4/0.8/1.2/1.6 to 0.55/0.9/1.25/1.6
Ring Master
  • Base Movement Speed decreased from 315 to 310
  • Strongman Tonic: Bonus Strength per Ringmaster's level decreased from 1.5 to 1
  • Wheel of Wonder: Timer Duration decreased from 2.75/3.0/3.25s to 2.5/2.75/3s
  • Wheel of Wonder: Automatic explosion time decreased from 8s to 6s
  • Spotlight: Linger duration increased from 0.1s to 0.3s
Rubick
  • Base Damage decreased by 2
Sand King
  • Base Strength decreased from 22 to 21
  • Caustic Finale: Base Damage decreased from 20/40/60/80 to 15/35/55/75
Shadow Demon
  • Current health lost decreased from 20% to 14/16/18/20%
Shadow Shaman
  • Shackles: Cooldown decreased from 16/14/12/10s to 13/12/11/10s
Silencer
  • Agility gain decreased from 2.4 to 2.2
  • Base Attack Speed increased from 100 to 110
  • Arcane Curse: Movement Slow increased from 10/15/20/25% to 16/19/22/25%
Spectre
  • Spectral Dagger: Mana Cost decreased from 120/130/140/150 to 110/120/130/140
Sven
  • Warcry: Duration decreased from 10s to 8s
Tinker
  • Base Mana Regen decreased from 0.75 to 0.5
  • Defense Matrix: Status Resistance rescaled from 10/20/30/40% to 15/20/25/30%
  • Defense Matrix: Cast Range decreased from 700/750/800/850 to 700
  • Level 15 Talent Defense Matrix Damage Barrier decreased from +125 to +75
Windranger
  • Base Agility decreased from 19 to 17
  • Level 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
  • Level 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%
Winter Wyvern
  • Healing Converted to Mana increased from 15% to 20%
Zeus
  • Lightning Bolt: Damage increased from 125/200/275/350 to 140/220/300/380
  • Nimbus: Mana Cost decreased from 325 to 275