Ring Master
- Schaden
- 48–58
- Rüstung
- 2.8
- Tempo
- 310
- Reichweite
- 575
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 1200
Siegquote öffentlich
48.7%
Picks letzte 7 Tage
185.738
Pro Picks / Bans
1 / 0
Pro Siegquote
100.0%
Fähigkeiten

Tame the Beasts
Point Target / AOE / Channeled · MagicalCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.

Escape Act
Unit TargetRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.

Impalement Arts
Point Target · MagicalRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.

Souvenir Slot
PassiveGather souvenirs from kills and assists.

Spotlight
Point Target / AOE · MagicalRingmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leaving the light.

Wheel of Wonder
Point Target / AOE · MagicalRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%. Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.

Crack
No Target / Instant Cast / Hidden · Magical*CRACK*
Aghanim’s Szepter · Escape Act
Escape Act has 2 charges. When the box pops open, Impalement Art daggers are thrown in all directions, and all enemies around it take damage.
Aghanim’s Scherbe · Spotlight
Ringmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leaving the light.
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