← Alle Helden
Universal · Nahkampf

Magnus

InitiatorDisablerNukerFlucht
Stärke23+3.1
Beweglichkeit14+2
Intelligenz20+2.1
Schaden
54–62
Rüstung
3.3
Tempo
305
Reichweite
200
Angriffszeit
1.8s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

49.2%

Picks letzte 7 Tage

431.620

Pro Picks / Bans

1 / 1

Pro Siegquote

100.0%

Fähigkeiten

Shockwave

Unit Target / Point Target · Magical

Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

DAMAGE: 75 / 150 / 225 / 300MOVEMENT SLOW: 75%SLOW DURATION: 0.4 / 0.6 / 0.8 / 1Abklingzeit: 13 / 12 / 11 / 10sMana: 85 / 90 / 95 / 100

Empower

Unit Target

When cast on an ally, grants them bonus damage and cleave on attack. Empower is always on Magnus with 30% larger bonus.

DURATION: 30 / 33 / 36 / 39BONUS DAMAGE: 16% / 24% / 32% / 40%CLEAVE DAMAGE: 16% / 24% / 32% / 40%Abklingzeit: 8sMana: 45 / 55 / 65 / 75durchdringt Zauberimmunität

Skewer

Point Target · Magical

Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement speed. The damage is increased based on distance traveled.

SPEED: 900DISTANCE: 800 / 900 / 1000 / 1100SLOW: 20% / 30% / 40% / 50%SLOW DURATION: 3.25DAMAGE: 80 / 160 / 240 / 320DISTANCE AS DAMAGE: 6% / 9% / 12% / 15%TREE HIT DAMAGE: 0CLIFF HIT DAMAGE: 0Abklingzeit: 22 / 20 / 18 / 16sMana: 80

Horn Toss

No Target / Hidden · Magical

Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend 0.6 seconds in the air, and are stunned while in the air and an additional amount of time after landing.

DAMAGE: 300AIR DURATION: 0.6STUN DURATION: 0.75Abklingzeit: 30sMana: 100

Solid Core

AngeborenPassive / Hidden ·

Magnus has increased slow resistance and suffers less knockback from enemy's abilities and items.

KNOCKBACK RESISTANCE: 50%SLOW RESISTANCE: 24%

Reverse Polarity

No Target · Magical

PULL RADIUS: 430DAMAGE: 100 / 200 / 300STUN DURATION: 2.5 / 3 / 3.5Abklingzeit: 115sMana: 150 / 225 / 300durchdringt Zauberimmunität

Aghanim’s Szepter · Horn Toss

Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend 0.6 seconds in the air, and are stunned while in the air and an additional amount of time after landing.

Aghanim’s Scherbe · Skewer

Increases range and deals additional damage when skewering enemies into trees or cliffs.

Talentbaum

Shockwave Returns to Magnus25+{s:bonus_hero_stun_duration}s Reverse Polarity Stun Duration
+{s:bonus_shock_damage} Shockwave Damage20+{s:bonus_damage_distance_pct}% Skewer Damage Per Distance Travelled
+{s:bonus_stats_per_stack} All Attributes per hero hit with Reverse Polarity15-{s:bonus_AbilityCooldown}s Skewer Cooldown
+1.5 Mana Regen10+{s:bonus_slow_duration}s Skewer Slow Duration

Beliebte Items

Siegquote nach Spieldauer

30%40%50%60%70%5101520253035404550556065707580

Linie: Siegquote · Balken: Anzahl Matches (Pro-Spiel)

Hintergrund

The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceroi would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.