Viper
- Schaden
- 48–50
- Rüstung
- 1.5
- Tempo
- 275
- Reichweite
- 575
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 1200
Siegquote öffentlich
48.7%
Picks letzte 7 Tage
327.313
Pro Picks / Bans
0 / 0
Pro Siegquote
0.0%
Fähigkeiten

Poison Attack
Unit Target / Autocast / Attack Modifier · MagicalIntensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to 6 times.

Nethertoxin
Point Target / AOE · MagicalViper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed.

Corrosive Skin
Passive · MagicalViper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a 1200 radius. The acid exudate also increases Viper's resistance to magic.

Nosedive
Point Target / AOE · MagicalViper slams into the ground, releasing a Nethertoxin and splattering each enemy in a 500 AoE for 4 seconds with the effect of Corrosive Skin.

Predator
AngeborenPassive · Physical
Viper Strike
Unit Target · MagicalViper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison.
Aghanim’s Szepter · Nosedive
Viper slams into the ground, releasing a Nethertoxin and splattering each enemy in a 500 AoE for 4 seconds with the effect of Corrosive Skin.
Aghanim’s Scherbe · Poison Attack
Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.
Talentbaum
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