Patch 7.17
Alle Änderungen an Spielmechanik, Items und Helden.
Items
Eul's Scepter of Divinity
- Bonus movement speed reduced from +40 to +30
Moon Shard
- Night vision increased from 300/150 (base/consumed) to 400/200
Refresher Orb
- Recipe cost reduced from 1800 to 1700
Talisman of Evasion
- Evasion reduced from 20% to 15%
- Cost reduced from 1450 to 1400
Solar Crest
- Base evasion reduced from 20% to 15% (active application is still 20%)
Helden
Abaddon
- Level 10 Talent increased from +20% XP to +25%
- Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75
- Level 15 Talent increased from +6 Armor to +8
Alchemist
- Chemical Rage: Now applies a basic dispel on cast
Ancient Apparition
- Level 10 Talent increased from +60 Gold/Min to +90
Anti-Mage
- Base damage increased by 2
Bane
- Base damage reduced by 2
- Brain Sap: Manacost increased from 70/100/130/160 to 90/115/140/165
Beastmaster
- Base armor reduced by 2
Bristleback
- Viscous Nasal Goo: Now has a -2 base armor reduction
Clinkz
- Base armor increased by 1
- Strafe: Dodge now works against non-player units
- Strafe: Attack speed increased from 80/140/200/260 to 110/160/210/260
Clockwerk
- Base damage reduced by 4
Crystal Maiden
- Crystal Nova: Cooldown reduced from 12/11/10/9 to 11/10/9/8
- Level 15 Talent increased from +120 Gold/Min to +150
Dark Willow
- Bramble Maze: Cooldown reduced from 40/35/30/25 to 34/31/28/25
- Level 10 Talent increased from +20 Damage to +30
Death Prophet
- Exorcism: Spirit spawn interval increased from 0.3 to 0.35
Disruptor
- Thunder Strike: Cooldown increased from 15/13/11/9 to 18/15/12/9
Earthshaker
- Echo Slam: Now has 100 Initial Damage
Enchantress
- Nature's Attendants: Cooldown reduced from 45 to 35
- Enchant: Slow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6
Enigma
- Demonic Conversion manacost reduced from 170 to 140/150/160/170
- Demonic Conversion Eidolon HP regen increased from 0.25 to 4
Gyrocopter
- Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration
- Level 20 Talent reduced from +45 Movement Speed to +40
Huskar
- Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity
- Level 25 Talent increased from +125 Attack Range to +150
Invoker
- Catacylsm max spread distance reduced from 220 to 200
Io
- Spirits: Damage reduced from 25/50/75/100 to 20/40/60/80
- Tether: Movement speed reduced from 7/10/13/16 to 5/8/11/14%
- Level 10 Talent reduced from +60 Damage to +45
- Level 20 Talent reduced from +20 Health Regen to +15
Juggernaut
- Base armor increased by 1
Keeper of the Light
- Chakra Magic: No longer has a 25/35/45/55 manacost
Leshrac
- Lightning Storm: Cast range reduced from 650/700/750/800 to 650
Lich
- Frost Blast: Attack slow increased from -20 to -30
- Frost Blast: Cooldown reduced from 8 to 7
- Level 10 Talent increased from +175 Health to +200
Lycan
- Feral Impulse: Damage reduced from 15/26/37/48% to 12/24/36/48%
Magnus
- Base strength increased by 1
- Skewer: Slow increased from 2.5/2.75/3/3.25 to 3.25
- Shockwave: Damage increased from 75/150/225/300 to 90/160/230/300
Meepo
- Base armor increased by 2
Mirana
- Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s
Naga Siren
- Song of the Siren: Manacost increased from 100/150/200 to 150/175/200
Necrophos
- Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
- Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
- Level 25 Talent increased from +0.6 heartstopper Aura to +0.8
Night Stalker
- Crippling Fear: Cooldown increased from 12 to 24/20/16/12
- Void: Cooldown increased from 8 to 11/10/9/8
Oracle
- Fortune's End: Is no longer disjointable
- Level 15 Talent increased from +90 Gold/Min to +120
Pangolier
- Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn't affect roshan)
Phantom Assassin
- Stifling Dagger: Slow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4
- Level 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger
Phoenix
- Supernova: Stun duration from 1.5/2/2.5 to 2/2.5/3.0
Puck
- Waning Rift: Silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3
Pudge
- Level 10 Talent changed from +5 Armor to +30% XP
- Level 15 Talent changed from +75 Damage to +12% Rot Slow
Riki
- Base armor increased by 1
- Base damage increased by 4
Sand King
- Base damage reduced by 3
- Caustic Finale: Slow reduced from 21/24/27/30% to 15/20/25/30%
Shadow Shaman
- Base intelligence increased by 2
- Hex: Manacost reduced from 110/140/170/200 to 70/110/150/190
- Level 15 Talent increased from -4s Hex Cooldown to -5s
- Level 25 Talent reduced from +60 Wards Attack Damage to +50
Silencer
- Arcane Curse: Penalty duration increased from 4 to 5 seconds
Sniper
- Assassinate: Cast range increased from 2000/2500/3000 to 3000
- Level 10 Talent changed from +15% Cooldown Reduction to +25%
Spectre
- Level 15 Talent increased from -8s Spectral Dagger Cooldown to -10s
Spirit Breaker
- Greater Bash: Disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8
- Nether Strike: Damage reduced from 150/250/350 to 150/200/250
- Level 10 Talent increased from +400 Night Vision to +600
Sven
- Storm Hammer: Manacost reduced from 140 to 110/120/130/140
Terrorblade
- Agility gain increased from 3.2 to 3.7
Tiny
- Base movement speed increased from 280 to 285
- Tree Throw: Splash damage increased from 130% to 150%
- Grow: Status Resistance increased from 20/30/40% to 30/40/50%
Ursa
- Overpower: Duration increased from 15 to 20
- Level 20 Talent changed from +1s Enrage Duration to +1.5s
Winter Wyvern
- Base Intelligence increased by 2
Wraith King
- Mortal Strike: Skeletons now have 30% Magic Resistance
- Level 15 Talent increased from +25 Skeletons Attack Damage to +35
Zeus
- Lightning Bolt: Manacost increased from 75/95/115/135 to 90/105/120/135
