← Alle Helden
Universal · Nahkampf

Abaddon

SupportCarryRobust
Stärke21+2.6
Beweglichkeit22+1.5
Intelligenz18+2
Schaden
43–53
Rüstung
2.7
Tempo
325
Reichweite
150
Angriffszeit
1.5s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

51.3%

Picks letzte 7 Tage

134.222

Pro Picks / Bans

0 / 0

Pro Siegquote

0.0%

Fähigkeiten

Mist Coil

Unit Target · Magical

Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.

SELF DAMAGE: 40%DAMAGE/HEAL: 95 / 170 / 245 / 320Abklingzeit: 8 / 7 / 6 / 5sMana: 50 / 55 / 60 / 65

Aphotic Shield

Unit Target · Magical

Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring. When the barrier is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. DISPEL TYPE: Strong Dispel

DURATION: 12BURST RADIUS: 675DAMAGE BARRIER: 120 / 150 / 180 / 210RETURN DAMAGE RADIUS: 0Abklingzeit: 12 / 10 / 8 / 6sMana: 110 / 120 / 130 / 140

Curse of Avernus

Passive · Magical

Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost. Damage over time component to buildings is reduced by 100%.

DURATION: 2SLOW: 10% / 15% / 20% / 25%ATTACK SPEED: 10 / 20 / 30 / 40DPS: 15 / 25 / 35 / 45

Withering Mist

AngeborenPassive / Hidden

Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their Health Restoration reduced by 24.5% if they are below 40% HP.

HEALTH RESTORATION REDUCTION: 24.5%

Borrowed Time

No Target / Instant Cast

When activated, dispels you and all damage dealt to you will heal instead of harm. If the ability is not on cooldown, it will automatically activate if your health falls below 400. DISPEL TYPE: Strong Dispel

HEALTH THRESHOLD: 400DURATION: 4 / 5 / 6Abklingzeit: 85 / 75 / 65sMana: 0

Aghanim’s Szepter · Borrowed Time

Increases duration. While Borrowed Time is active, anytime an ally takes more than 550 damage while within Mist Coil's cast range of Abaddon, an individual Mist Coil will automatically fire towards that ally.

Aghanim’s Scherbe · Aphotic Shield

75% of absorbed damage is dealt to nearby enemies.

Talentbaum

+65 Curse of Avernus Attack Speed Bonus25350 AoE Mist Coil
+80 Aphotic Shield Barrier Amount20100 Borrowed Time Immolation DPS
-{s:bonus_AbilityCooldown}s Borrowed Time Cooldown15+35 Mist Coil Damage / Heal
+25 Curse of Avernus DPS10Aphotic Shield provides +8 HP Regen

Hintergrund

The Font of Avernus is the source of a family's strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm--but what they really are protecting is the Font itself. And the motives of the mist are unclear. When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took--to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist. There was bitterness within the House Avernus--elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known.

Siegquote je Rang

Herald50.4%Guardian50.4%Crusader51.5%Archon51.9%Legend51.6%Ancient51.3%Divine+50.6%

Balken von 35 % bis 65 %.