Ancient Apparition
- Schaden
- 44–54
- Rüstung
- 2.3
- Tempo
- 285
- Reichweite
- 675
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 1250
Siegquote öffentlich
51.6%
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267.587
Pro Picks / Bans
0 / 0
Pro Siegquote
0.0%
Fähigkeiten

Cold Feet
Unit Target · MagicalPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.

Ice Vortex
AOE / Point Target · MagicalCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.

Chilling Touch
Unit Target / Autocast / Attack Modifier · MagicalEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.

Bone Chill
AngeborenPassive / Hidden · MagicalWhen Ancient Apparition deals Magic damage to an enemy with his abilities, it is slowed for a short duration. If the target is a Hero, its Strength is also reduced. Multiple instances of this effect stack and have independent durations.

Ice Blast
Point Target / AOE · MagicalLaunches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Release
Hidden / No TargetReleases the ice blast to explode at the tracer's current location. Can be cast while silenced.
Aghanim’s Szepter · Bone Chill
Increases Base Strength Reduction.
Aghanim’s Scherbe · Ice Blast
Freezes enemies hit with the current level of Cold Feet for 50% of the duration.
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