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Stärke · Nahkampf

Tiny

CarryNukerPusherInitiatorRobustDisabler
Stärke30+4.2
Beweglichkeit0+0
Intelligenz17+2.2
Schaden
61–67
Rüstung
0.0
Tempo
275
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

44.8%

Picks letzte 7 Tage

183.359

Pro Picks / Bans

4 / 2

Pro Siegquote

50.0%

Fähigkeiten

Avalanche

AOE / Point Target · Magical

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.

RADIUS: 325 / 340 / 355 / 370AVALANCHE DURATION: 1.5AVALANCHE DAMAGE: 90 / 180 / 270 / 360Abklingzeit: 23 / 20 / 17 / 14sMana: 105 / 120 / 135 / 150

Toss

Unit Target / AOE · Magical

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

RADIUS: 275DAMAGE: 90 / 180 / 270 / 360BONUS LANDING DAMAGE: 0%Abklingzeit: 20 / 17 / 14 / 11sMana: 125

Tree Grab

Unit Target · Physical

Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.

NUMBER OF ATTACKS: 4 / 5 / 6 / 7BONUS BASE DAMAGE: 10 / 20 / 30 / 40BONUS BUILDING DAMAGE: 30% / 40% / 50% / 60%ATTACK RANGE: 300SPLASH DAMAGE: 70% / 80% / 90% / 100%Abklingzeit: 15 / 12 / 9 / 6sMana: 40 / 35 / 30 / 25durchdringt Zauberimmunität

Tree Volley

Channeled / Point Target / AOE / Hidden · Physical

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.

TARGET RADIUS: 400TREE GRAB RADIUS: 700THROW INTERVAL: 0.5MAX CHANNEL TIME: 2.5Abklingzeit: 17sMana: 200durchdringt Zauberimmunität

Insurmountable

AngeborenPassive / Hidden

Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.

STRENGTH TO SLOW RESIST: 20%STRENGTH TO STATUS RESIST: 10%

Grow

Passive · Physical

Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

BONUS ARMOR: 5 / 10 / 15BONUS DAMAGE: 55 / 110 / 165ATTACK SPEED REDUCTION: -35%TOSS BONUS DAMAGE: 50 / 175 / 300MOVEMENT SPEED BONUS: 10 / 15 / 20

Tree Throw

Unit Target / Point Target / Hidden · Physical

Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

CAST RANGE: 1200BONUS DAMAGE: 10 / 20 / 30 / 40SPLASH RADIUS: 275MOVEMENT SLOW: 0%SLOW DURATION: 0

Aghanim’s Szepter · Tree Volley

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.

Aghanim’s Scherbe · Grow

Units tossed by Toss or trees tossed by Tree Throw or Tree Volley now deal additional damage and slow in a larger area of effect at their landing location.

Talentbaum

-{s:bonus_AbilityCooldown}s Avalanche Cooldown25{s:bonus_AbilityCharges} Toss Charges
+{s:bonus_bonus_damage} Tree Grab Base Damage20Toss Requires No Target
-{s:bonus_attack_speed_reduction}% Grow Attack Speed Reduction15+{s:bonus_avalanche_damage} Avalanche Damage
+{s:bonus_AbilityCastRange} Avalanche Cast Range10+8 Strength

Hintergrund

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

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