Patch 7.32c

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
  • Fixed Occult Bracelet not removing Mana Regen stacks if dropped
  • Fixed Centaur Warrunner's Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)
  • Fixed Dark Seer retaining Normal Punch without Scepter
  • Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
  • Fixed Doom with Aghanim's Scepter interaction with stolen Doom
  • Fixed Doom with Aghanim's Scepter doing bonus damage to units with high Status Resistance in its area.
  • Fixed Earth Spirit's Rolling Boulder Damage piercing Magic Immunity
  • Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
  • Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero
  • Fixed Earth Spirit Boulder Smash targeting corpses
  • Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
  • Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
  • Fixed Hoodwink's tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.
  • Fixed Lifestealer's Level 25 Talent Rage Duration not working correctly
  • Optimized Lycan Howl during night
  • Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
  • Fixed Meepo's illusions not gaining the item stored in the Rat Pack neutral slot
  • Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
  • Fixed Monkey King Shard still granting some old bonuses
  • Fixed Phoenix Fire Spirit values not updated for 7.32
  • Fixed Primal Beast interactions with Glimpse and X Marks The Spot
  • Fixed Riki not attacking immediately after Blink Strike, if the target is moving
  • Fixed Rubick with Aghanim's Shard, stealing Anti-Mage's Counterspell, and receiving the Shard aura permanently
  • Fixed Spirit Breaker's Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost
  • Fixed Tusk losing Snowball ability when affected by Spirit Breaker's Planar Pocket
  • Fixed the interaction of Rubick's Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
  • Fixed a number of abilities having incorrect Area of Effect indicators
  • Fixed and clarified a number of ability tooltips

Items

Bloodstone
  • No longer has a Health activation cost
Refresher Orb
  • Now shares a cooldown with Refresher Shard
  • Cooldown no longer ticks down while in backpack
  • Now shares a cooldown with Refresher Orb
  • Cooldown no longer ticks down while in backpack
  • Cooldown decreased from 200s to 180s
Eye of the Vizier
  • Max Mana Reduction decreased from -20% to -15%
Dagger of Ristul
  • Attack Speed increased from 10 to 15

Helden

misc
  • Mana Aura Regen Bonus decreased from 2.0 to 1.75
  • Mana Burn rescaled from 100 to 20 + 2x INT
Axe
  • Base Damage increased by 3
  • Level 15 Talent Battle Hunger Slow increased from +10% to +12%
Batrider
  • Sticky Napalm: Cast Range rescaled from 550/600/650/700 to 600
  • Flamebreak: Knockback distance decreased from 300 to 250
  • Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50
Bloodseeker
  • Level 15 Talent Rupture Initial Damage decreased from +10% to +8%
  • Level 20 Talent Rupture Cast Range decreased from +475 to +425
Bounty Hunter
  • Base Damage increased by 3
Brewmaster
  • Cinder Brew: Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
Broodmother
  • Spin Web: Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
Chen
  • Holy Persuasion: Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
  • Divine Favor: Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
  • Level 10 Talent Penitence Deals Damage decreased from 250 to 225
Dark Seer
  • Surge: Cooldown decreased from 19/16/13/10s to 18/15/12/9s
  • Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250
Dawnbreaker
  • Starbreaker: Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215
  • Luminosity: Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%
Death Prophet
  • Crypt Swarm: Cooldown increased from 8/7/6/5s to 9/8/7/6s
  • Spirit Siphon: Charge Restore Time increased from 36/34/32/30s to 38s
  • Exorcism: Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%
Drow Ranger
  • Base Movement Speed increased from 295 to 300
Elder Titan
  • Echo Stomp: Shard now also reduces Cooldown by 2s
Enigma
  • Demonic Conversion Eidolons Magic Resistance decreased from 60% to 30/40/50/60%
  • Midnight Pulse: Damage per Second decreased from 6/8/10/12% to 5/7/9/11%
  • Level 15 Talent Health Bonus decreased from +350 to +250
Faceless Void
  • Time Walk: Shard Bonus Range decreased from 300 to 150
  • Time Dilation: Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
  • Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
  • Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95
Grimstroke
  • Phantom's Embrace: Travel Speed to the target increased from 750 to 850
  • Phantom's Embrace: Travel Speed back to Grimstroke increased from 750 to 1150
Gyrocopter
  • Flak Cannon: Cooldown decreased from 20s to 18s
  • Flak Cannon: Mana Cost decreased from 50/60/70/80 to 40/50/60/70
Keeper of the Light
  • Blinding Light: Damage increased from 100 to 100/140/180
Lich
  • Base Health Regen increased from 0.25 to 0.5
  • Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150
Lina
  • Base Armor decreased by 1
  • Level 10 Talent Damage decreased from +25 to +20
Lion
  • Hex: Cast range increased from 500 to 550
Magnus
  • Shockwave: Damage increased from 75/150/225/300 to 90/160/230/300
  • Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16
Marci
  • Dispose: Throw Distance decreased from 275 to 250
  • Dispose: Can no longer pull units out of Black Hole and Chronosphere
  • Rebound: Cooldown increased from 17/15/13/11s to 24/20/16/12s
  • Unleash: Movement Speed and Attack Speed Slows no longer pierce Spell Immunity
Meepo
  • Divided We Stand: Shard Fling Slow increased from 50% to 60%
  • Divided We Stand: Shard Fling Damage increased from 100 to 120
  • Dig: Max Health Restored increased from 40% to 50%
Nature's Prophet
  • Wrath of Nature: Mana Cost decreased from 150/175/200 to 130/160/190
  • Curse of the Oldgrowth: Cooldown decreased from 20s to 18s
Night Stalker
  • Dark Ascension: Cooldown decreased from 150/140/130s to 140/135/130s
Omniknight
  • Heavenly Grace Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
  • Hammer of Purity: Cooldown increased from 10s to 16/14/12/10s
Oracle
  • Fortune's End: Min Root Duration increased from 0.5s to 0.75s
  • Fortune's End: Max Root Duration increased from 2.5s to 2.75s
Outworld Devourer
  • Astral Imprisonment: Cooldown decreased from 24/20/16/12s to 18/16/14/12s
Phantom Assassin
  • Turn Rate improved from 0.6 to 0.8
  • Phantom Strike: Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
Phantom Lancer
  • Spirit Lance: Cast Range increased from 525/600/675/750 to 600/650/700/750
  • Spirit Lance: Movement Slow increased from 10/18/26/34% to 14/21/28/35%
Primal Beast
  • Uproar: Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
Pudge
  • Level 15 talent spell lifesteal decreased from +10% to +8%
Pugna
  • Nether Ward: Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
Riki
  • Smoke Screen: Radius increased from 300/325/350/375 to 375
Rubick
  • Telekinesis: Added an indicator for Land ability to preview where the unit will actually end up
Sand King
  • Caustic Finale: Move Slow increased from 10/15/20/25% to 14/18/22/26%
Shadow Demon
  • Disruption: Cooldown decreased from 29/26/23/20s to 26/24/22/20s
  • Disseminate: Reflected Physical damage now bypasses damage block.
  • Level 10 Talent Strength increased from +10 to +12
Shadow Fiend
  • Shadowraze: Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%
Silencer
  • Base Armor increased by 1
  • Arcane Curse: Now applies 40/60/80/100 instant Burst Damage
Slardar
  • Guardian Sprint: Bonus River Movement Speed increased from 15% to 18%
  • Bash of the Deep: Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
Slark
  • Depth Shroud: Radius decreased from 300 to 250
  • Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
Spirit Breaker
  • Charge of Darkness: Cast Point improved from 0.3 to 0.1
  • Charge of Darkness: Scepter no longer improves Cast Point
  • Planar Pocket: Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
Techies
  • Reactive Tazer: Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%
Tidehunter
  • Ravage: Damage increased from 200/300/400 to 250/350/450
  • Gush: Debuff duration increased from 4s to 4.5s
Undying
  • Decay: Mana Cost increased from 85/90/95/100 to 100
  • Tombstone: Zombie Movement Speed Slow decreased from 7% to 5%
  • Tombstone: Vision decreased from 1800 to 1500
Venomancer
  • Venomous Gale: Mana Cost decreased from 125 to 95/105/115/125
  • Latent Toxicity Cast Range increased from 600 to 800
  • Latent Toxicity Projectile Speed increased from 1200 to 1800
Viper
  • Poison Attack: Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%
Visage
  • Grave Chill: Cooldown increased from 16/14/12/10s to 17/15/13/11s
  • Gravekeeper's Cloak: Radius decreased from 1200 to 900
  • Gravekeeper's Cloak: Shard Max Health restored decreased from 35% to 25%
  • Summon Familiars: Familiar Movement Speed decreased from 430 to 420
  • Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20
Warlock
  • Chaotic Offering: Cooldown decreased from 170s to 160s
  • Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
Windranger
  • Focus Fire: Bonus Attack Speed increased from 300/400/500 to 350/425/500
  • Level 15 Talent Powershot Damage Reduction increased from 10% to 15%
Wraith King
  • Wraithfire Blast: Damage increased from 60/80/100/120 to 75/90/105/120
  • Level 15 Talent Skeletons Attack Damage increased from +24 to +26