Slardar
- Schaden
- 51–59
- Rüstung
- 4.8
- Tempo
- 300
- Reichweite
- 150
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- –
Siegquote öffentlich
49.8%
Picks letzte 7 Tage
328.261
Pro Picks / Bans
4 / 1
Pro Siegquote
50.0%
Fähigkeiten

Guardian Sprint
No Target / Instant CastSlardar slithers ahead, moving significantly faster and passing through units. Slardar has 100% slow resistance for the first 2.5s. The slow resistance gradually fades over the remaining sprint duration.

Slithereen Crush
No Target · PhysicalSlams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.

Bash of the Deep
Passive · PhysicalAfter 3 attacks, your next attack will bash the target.

Seaborn Sentinel
AngeborenPassiveSlardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.

Corrosive Haze
Unit TargetReduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.
Aghanim’s Szepter · Seaborn Sentinel
Provides additional HP Regen, Armor and Status Resistance while in a puddle, trail, or river. Increases puddle/trail radius by 75% and puddle/trail duration by 5s.
Aghanim’s Scherbe · Slithereen Crush
Slithereen Crush now applies Corrosive Haze for a short time to units affected.
Talentbaum
Hintergrund
Siegquote je Rang
Balken von 35 % bis 65 %.

