Patch 7.11

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • This version is focused on changing how the gold and buyback formulas work
  • Buyback cost changed from 100 + ( Level * Level * 1.5) + (Time * 0.25) to 100 + Networth / 13
  • Buyback no longer reduces gold earned after respawning
  • AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy.
  • General:Default:-The comeback component is now just (DyingHeroNetWorth * 0.026 + 70) / # of killers
  • This takes the place of the components below that considers NetWorth For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375)Like the previous formula, it is only given to the losing team
  • The gold multiplier based on the dying hero's net worth rank changed from 1.2/1.1/1.0/0.9/0.8 to 1.2/1.05/0.9/0.75/0.6
  • General:Default:For reference, the previous AoE gold formula is listed below:
  • General:Default:Terms:
  • General:Default:--
  • General:Default:NetWorthDifference = ( EnemyTeamNetWorth / AlliedTeamNetWorth ) - 1 [With a min of zero and a max of 1]
  • General:Default:NetWorthFactor = NetWorthDifference * VictimNetWorth
  • General:Default:NetWorthEarlyFactor (for when Enemy has more NW) = ( EnemyTeamNetWorth - AlliedTeamNetWorth ) / 4000 [Has a max of 1]
  • General:Default:NetWorthPoorFactor = 1.3 - 0.1 * NetWorthRank (dying's hero's networth rank)
  • General:Default:NetWorthRankingFactor (hero's rank amongst allies involved in the kill): For 1/2/3/4/5 from poorest to richest are: { 1 } / { 1.3, 0.7 } / { 1.3, 1.0, 0.7 } / { 1.3, 1.1, 0.9, 0.7 } / { 1.3, 1.15, 1.0, 0.85, 0.7}
  • General:Default:Formula:
  • General:Default:--
  • General:Default:1 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 126 + 4.5 * VictimLevel + NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375 )
  • General:Default:2 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 63 + 3.6 * VictimLevel + NetWorthEarlyFactor * 67.5 + NetWorthFactor * 0.03375 )
  • General:Default:3 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 31.5 + 2.7 * VictimLevel + NetWorthEarlyFactor * 45 + NetWorthFactor * 0.03375 )
  • General:Default:4 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 22.5 + 1.8 * VictimLevel + NetWorthEarlyFactor * 31.5 + NetWorthFactor * 0.027 )
  • General:Default:5 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 18 + 0.9 * VictimLevel + NetWorthEarlyFactor * 22.5 + NetWorthFactor * 0.02025 )