Patch 7.36b

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Vision Sharing
  • Updated how vision sharing functions with non player controlled units
  • Affects the Mars facet \"Blood Sport\" and the Night Stalker facet \"Blinding Void\"
  • Dire/Radiant buildings and creeps can now be affected by vision sharing. While their individual vision is unlinked, they do not provide any shared vision
  • Rules for how player controlled units share vision is unchanged
  • Observer and Sentry Wards always use the team's vision regardless of the status of who placed them
  • Other controlled units use the vision status of the player's hero
  • Forced Movement & Knockback
  • Forced Movement is any effect that forcibly moves a unit
  • Knockback is a subset of Forced Movement and applies to any effect that pushes or pulls a unit a fixed distance over a short period of time
  • Does not apply to constant applications of movement speed
  • Example: Windranger's Gale Force
  • Does not apply to effects that move units to a fixed point
  • Example: Dark Seer's Vacuum
  • The following abilities are considered Knockback
  • Arc Warden's Magnetic Field
  • Batrider's Flamebreak
  • Beastmaster's Primal Roar
  • Bloodseeker's Rupture with Arterial Spray
  • Clockwerk's Power Cogs
  • Disruptor's Electromagnetic Repulsion
  • Drow Ranger's Gust
  • Earth Spirit's Boulder Smash
  • Invoker's Deafening Blast
  • Keeper of the Light's Blinding Light
  • Magnus' Shockwave
  • Magnus' Reverse Reverse Polarity
  • Mars' God's Rebuke
  • Morphling's Adaptive Strike
  • Puck's Waning Rift with Jostling Rift
  • Roshan's Walk
  • Queen of Pain's Sonic Wave
  • Sniper's Headshot
  • Spirit Breaker's Greater Bash
  • Tusk's Walrus Kick
  • Force Staff
  • Hurricane Pike
  • Havoc Hammer

Items

Armlet of Mordiggian
  • Unholy Strength no longer provides slow resistance
Blade Mail
  • Recipe cost increased from 550 to 750 (Total cost increased from 2100 to 2300)
Bloodstone
  • Health bonus decreased from +500 to +450
  • Mana bonus decreased from +500 to +450
Crimson Guard
  • Guard Damage Block now equals to 70 + 2.5% of the caster's max health, instead of Strength
Eternal Shroud
  • Strength bonus decreased from +14 to +10
  • Eternal Endurance Stack Duration decreased from 6s to 5s
Helm of the Dominator
  • Dominate now provides the experience bounty of the dominated creep
Helm of the Overlord
  • Dominate now provides the experience bounty of the dominated creep
Holy Locket
  • Recipe cost decreased from 900 to 800 (Total cost decreased from 2350 to 2250)
Nullifier
  • Nullify Duration decreased from 5s to 4s
  • Nullify now also slows the target by 10% for its duration
Octarine Core
  • Health bonus decreased from +550 to +500
  • Mana bonus decreased from +550 to +500
Veil of Discord
  • Magic Weakness can now be cast without interrupting channels
Wind Waker
  • Cyclone Movement Speed decreased from 360 to 300
Arcane Ring
  • Replenish Mana mana restored decreased from 75 to 65
Lance of Pursuit
  • Hound damage increased from 15 to 20
Whisper of the Dread
  • Tunnel Vision Spell amp decreased from 10% to 8%
Light Collector
  • Unclouded Day HP Regen bonus decreased from +12 to +10
Orb of Destruction
  • Impeding Corruption Slow Duration increased from 4s to 5s
Paladin Sword
  • Greater Healing healing amp decreased from 14% to 12%
Defiant Shell
  • Armor bonus decreased from +7 to +6
Ascetic's Cap
  • Health bonus decreased from +250 to +225
  • Health Regen bonus decreased from +20 to +18
Havoc Hammer
  • Strength bonus decreased from +16 to +14
Rattlecage
  • Armor bonus decreased from +12 to +10
Stormcrafter
  • Bottled Lightning strike interval increased from 3s to 3.5s
  • Bottled Lightning strike interval no longer decreases with cooldown reduction
Martyr's Plate
  • Health Regen bonus increased from +5 to +7

Helden

Ancient Apparition
  • Now scales with Ice Blast
  • Now applies its effects in a 0/150/300/450 radius
Anti-Mage
  • Reflected spells now have a 20% spell amp
  • Affects both Counterspell and Counterspell Ally
Arc Warden
  • Attack Speed bonus rescaled from 50/60/70/80 to 30/60/90/120
  • Duration increased from 3.5/4.5/5.5/6.5s to 4/5/6/7s
  • Duration decreased from 5/6/7/8s to 4/5/6/7s
  • Level 10 Talent Flux Cast Range increased from +175 to +200
  • Level 15 Talent Flux Duration increased from +1.5s to +2.0s
Axe
  • One Man Army: Bonuses now start fading immediately after approaching an ally, over the 5s linger duration
  • One Man Army: Radius increased from 600 to 700
  • One Man Army: Bonus Strength can now be broken
  • Coat of Blood: Armor per Kill decreased from 0.4/0.6/0.8/1.0 to 0.2/0.3/0.4/0.5
  • Coat of Blood: Culling Blade Multiplier increased from 2x to 3x
  • Berserker's Call: Bonus Armor decreased from 14/16/18/20 to 12/13/14/15
  • Level 15 Talent Counter Helix Damage decreased from +30 to +20
  • Level 20 Talent Culling Blade Damage decreased from +150 to +125
Batrider
  • Building Damage increased from 25% to 35%
  • Sticky Napalm: Mana Cost decreased from 25 to 22
Beastmaster
  • Active Bonus Attack Speed increased from 8/16/24/32/40 to 10/20/30/40/50
  • Call of the Wild Boar: Boar Attack Damage increased from 20/35/50/65 to 25/40/55/70
Bloodseeker
  • Sanguivore: Max HP as heal increased from 1% per level to 1.5% per level
  • Bloodrage: Max Health Damage per second decreased from 1.5% to 1.4%
  • Blood Rite: Damage increased from 110/180/250/320 to 115/190/265/340
Bristleback
  • Viscous Nasal Goo: Duration increased from 5s to 6s
Broodmother
  • Enemy Regen Reduction increased from 10/15/20/25% to 15/20/25/30%
  • Spider's Milk: Heal interval decreased from 1s to 0.5s (total amount remains the same)
  • Spin Web: Cast Range increased from 1000 to 1200
Centaur Warrunner
  • Horsepower: Strength to movement speed decreased from 40% to 35%
  • Rawhide: Max health gain decreased from +40 to +35
  • Double Edge: Aghanim's Shard Bonus Strength decreased from +15% to +12%
  • Level 15 Talent Strength decreased from +15 to +12
  • Level 15 Talent Double Edge Strength Damage decreased from +35% to +30%
Chaos Knight
  • Phantasm: Phantasm Damage Taken increased from 325% to 350%
  • Level 10 Talent Chaos Strike Lifesteal decreased from +35% to +30%
Chen
  • Divine Favor: Regen per sec increased from 1/2/3/4 to 1.5/3/4.5/6
  • Hand of God: Initial Heal increased from 150/250/350 to 200/300/400
Clockwerk
  • Now grants allies hit a physical barrier equal to Hookshot damage. Duration: 4s
Dark Willow
  • Max damage increased from 25% to 30%
  • Additional brambles duration decreased from 7.5s to 6s
Death Prophet
  • Now scales with Exorcism
  • Hero Spirit Damage rescaled from 75-80/88-93/101-106 to 84-90/92-98/101-106
  • Witchcraft: Movement Speed per level increased from 0.5% to 0.75%
Doom
  • Lvl ? Pain: Damage now works on level 30
  • Lvl ? Pain: Bonus damage increased from 10% to 15%
Dragon Knight
  • Corrosive Breath Effect Bonus decreased from 30/40/50/60% to 20/30/40/50%
  • Frost Breath Effect Bonus decreased from 30/40/50/60% to 20/30/40/50%
  • Dragon Blood: Health Regen decreased from 4 to 2
  • Dragon Tail: Damage decreased from 70/100/130/160 to 60/90/120/150
Drow Ranger
  • Marksmanship: Chance increased from 20/30/40% to 30/35/40%
Earth Spirit
  • No longer creates a Stone Remnant in front of Earth Spirit. Instead, it refreshes Stone Remnant, if it is on cooldown
Earthshaker
  • Kill Knockback Max Health as Damage increased from 5% to 7%
Enchantress
  • Base Mana Regen increased by 0.5
Faceless Void
  • Now pierces debuff immunity
  • Turn Speed Manipulation increased from 30/40/50% to 40/50/60%
  • Distortion Field: Attack Projectile Slow increased from 25/30/35/40% to 35/40/45/50%
  • Distortion Field: Radius increased from 500 to 600
Huskar
  • Berserker's Blood: HP for Max Bonus increased from 10% to 12%
  • Level 20 Talent Berserker's Blood Regen increased from +25% to +30%
Invoker
  • Base Damage increased by 2
  • Mastermind: Deny experience increased from 15% to 25%
Io
  • Armor increased from 3/6/9/12 to 4/7/10/13
  • Magic Resistance increased from 10/15/20/25% to 12/18/24/30%
Jakiro
  • Cooldown decreased from 16/12/8/4s to 13/10/7/4s
Juggernaut
  • Strength gain decreased from 2.2 to 2.0
  • Blade Fury: Mana Cost increased from 100 to 105/110/115/120
Legion Commander
  • Damage to Barrier decreased from 50% to 40%
  • Overwhelming Odds: Aghanim's Shard Radius Bonus in Duel decreased from +200 to +150
  • Duel: Aghanim's Scepter no longer reduces Duel cooldown
  • Level 15 Talent Overwhelming Odds Damage per Hero decreased from +40 to +35
Leshrac
  • Defilement: AoE per intelligence decreased from 0.5 to 0.4
Lifestealer
  • Duration increased from 3/4/5/6s to 4/5/6/7s
  • Level 25 Talent Rage/Unfettered Duration decreased from +1.5s to +1.0s
  • Level 25 Talent Feast Lifesteal and Damage decreased from +1.2% to +1.0%
Lina
  • Fiery Soul: Move Speed Bonus increased from 0.5/1/1.5/2/2.5% to 1/1.5/2/2.5/3%
Lone Druid
  • Now grants Spirit Bear +10% attack speed, instead of -0.1s BAT
  • Spirit Bear's Demolish is now increased from 10/20/30/40% to 15/30/45/60%
  • Level 10 Talent Spirit Bear Movement Speed increased from +25 to +30
  • Level 20 Talent -50s True Form Cooldown replaced with +150 Savage Roar Radius
  • Level 25 Talent +150 Savage Roar Radius replaced with -50s True Form Cooldown
Lycan
  • Bonus Damage per wolf is now a base damage increase
  • Bonus Damage per wolf decreased from 8/14/20/26 to 6/12/18/24
  • Level 10 Talent Summon Wolves Damage Per Wolf decreased from +8 to +6
Magnus
  • Base Intelligence increased from 19 to 20
  • Solid Core: Now reduces knockback effects instead of forced movement
  • Skewer: Damage increased from 70/140/210/280 to 75/150/225/300
  • Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +10 to +12
Marci
  • Sidekick: Lifesteal increased from 10/15/20/25% to 12/18/24/30%
  • Lifesteal increased from 10/15/20/25% to 12/18/24/30%
  • Bonus Armor increased from 4/6/8/10 to 4/7/10/13
  • Dispose: Impact Damage increased from 70/140/210/280 to 75/150/225/300
  • Rebound: Impact Damage increased from 70/150/230/310 to 80/160/240/320
Mars
  • Dauntless: HP Regen per extra enemy increased from 25% to 30%
Medusa
  • Mana Drain per second decreased from 4% to 3%
Meepo
  • Clones now get 85% of main Meepo's stats
  • Poof: Damage decreased from 60/90/120/150 to 50/80/110/140
Mirana
  • Attack Speed and Damage Increase Rate increased from 8/12/16 to 10/15/20
Monkey King
  • Health Threshold decreased from 100% to 90%
  • Boundless Strike: Aghanim's Shard now applies the bonus damage and slow to all enemies affected by Boundless Strike, even if Monkey King did not leap
  • Level 10 Talent Primal Spring Max Damage increased from +75 to +100
  • Level 20 Talent Boundless Strike Critical Damage increased from +55% to +60%
Morphling
  • Maximum cooldown reduction increased from 50% to 60%
  • Level 20 Talent Adaptive Strike Stun Duration increased from +0.8s to +1.0s
  • Level 20 Talent Waveform Attack Damage increased from +50% to +75%
Muerta
  • When respawning, Muerta gains the effect of Pierce the Veil for 3/3.5/4s, if it has been leveled
  • Respawning with Ofrenda now refills Bottle
Naga Siren
  • Mana Cost decreased from 70/80/90/100 to 45/50/55/60
  • Damage increased from 80/130/180/230 to 80/140/200/260
  • Status Resistance Reduction increased from 11/14/17/20% to 20%
Nature's Prophet
  • Multiplier rescaled from 3 to 2/3/4/5
  • Treant Health increased from 750/950/1150/1350 to 800/1050/1300/1550
  • Teleportation: Barrier increased from 50/100/150/200 to 100/150/200/250
  • Nature's Call: Cooldown rescaled from 37/35/33/31s to 45/40/35/30s
  • Level 15 Talent Treant movement speed increased from +45 to +50
  • Level 20 Talent Sprout Damage increased from +160 to +170
Necrophos
  • Sadist: Duration rescaled from 7/8/9/10s to 8s
  • Sadist: Health Regen per kill rescaled from 4/5/6/7 to 3/4.5/6/7.5
  • Sadist: Mana Regen per kill rescaled from 4/5/6/7 to 3/4.5/6/7.5
  • Level 10 Talent Sadist Stack Duration decreased from +3s to +2s
Nyx Assassin
  • Haste duration increased from 10s to 15s
Ogre Magi
  • Chance per strength increased from 0.05% to 0.06%
Omniknight
  • Damage increase interval decreased from 0.5s to 0.4s
  • Damage stacks now decay at the same rate when the enemy is out of AoE
Oracle
  • Spell amplification per level increased from 0.5% to 0.75%
Outworld Devourer
  • Mana Increase Duration increased from 7s to 10s
Pangolier
  • Min Damage Increase increased from 0% to 25%
  • Swashbuckle: Slash Width increased from 140 to 155
  • Rolling Thunder: Magic Resistance increased from 50% to 60%
Phantom Assassin
  • Critical Damage increased from 300/425/550% to 325/450/575%
  • Blur: Now also provides 3/6/9/12% bonus movement speed while active
Phantom Lancer
  • Illusion Damage decreased from 24/26/28% to 22/24/26%
Phoenix
  • Dying Light: Effects are no longer applied by illusions
  • Dying Light: Percentage of missing health as damage decreased from 6% to 4.5%
  • Blinding Sun: Duration decreased from 5s to 4s
  • Fire Spirits: Attack Speed Slow decreased from 65/90/115/140 to 50/80/110/140
Puck
  • Puckish: Spell dodge multiplier increased from 3x to 4x
Pudge
  • Projectile Speed and Cast Range increased by 15%
  • Damage increased from 75/110/145/180 to 80/120/160/200
  • Meat Shield: Mana Cost increased from 35/50/65/80 to 50/60/70/80
  • Level 15 Talent Meat Hook Damage increased from +140 to +150
  • Level 25 Talent Dismember Damage/Heal decreased from 1.8x to 1.5x
Queen of Pain
  • Outgoing Spell Damage Reflected decreased from 22% to 20%
Riki
  • Agility Multiplier increased from 3x to 4x
  • Tricks of the Trade: Agility Bonus increased from 30/50/70/90 to 40/60/80/100
Rubick
  • Stolen Manacost Reduction increased from 30/45/60% to 40/50/60%
  • Might and Magus: Magic Resistance per level increased from 0.5% to 0.75%
Sand King
  • Radius increased from 550/625/700/775 to 575/650/725/800
  • Radius decreased from 425/500/575/650 to 300/350/400/450
  • No longer centers on Sand King after Burrowstrike
  • Caustic Finale: Max Health Damage rescaled from 8/10/12/14% to 6/9/12/15%
  • Sand Storm: Aghanim's Scepter damage and stun duration are now 70% of Burrowstrike's current damage and stun
  • Sand Storm: Aghanim's Scepter spine interval increased from 0.2s to 0.4s
  • Sand Storm: Aghanim's Scepter spines per interval increased from 2 to 3
  • Sand Storm: Aghanim's Scepter spines no longer appear if Sand King is outside the Sand Storm
  • Level 10 Talent Burrowstrike Stun decreased from 0.4s to 0.3s
  • Level 10 Talent Sand Storm Damage Per Second decreased from 15 to 10
Shadow Fiend
  • Hero Reduction Duration increased from 60s to 70s
  • Movement speed slow decreased from 10% to 8%
Shadow Shaman
  • Base Strength decreased from 23 to 20
  • No longer provides bonus movement speed
  • Hex: No longer provides damage amplification
  • Shackles: Aghanim's Shard Serpent Wards now linger for 1.5s after the Shackles end
  • Fowl Play: No longer provides bonus movement speed
  • Level 10 Talent +10% Hex Damage Amplification replaced with +1.75 Mana Regen
Slardar
  • Agility gain decreased from 2.4 to 2.1
  • Guardian Sprint: Bonus Move Speed decreased from 25/30/35/40% to 10/20/30/40%
  • Level 15 Talent Bash of the Deep Damage decreased from +50 to +40
  • Level 15 Talent Health decreased from +325 to +275
Slark
  • Barracuda: Linger Search Radius decreased from 1200 to 1000
  • Barracuda: Health Gained per second increased from 10/60/90/120 to 10/70/100/130
  • Shadow Dance: Cooldown decreased from 60/50/40s to 50/40/30s
Snapfire
  • Ricochet attacks now proc attack modifiers on secondary targets
  • Buckshot: Glancing shot damage increased from 50% to 60%
Sniper
  • Damage delay decreased from 1.2s to 0.8s
  • Keen Scope: Attack Range Bonus increased from 100/200/300/400 to 160/240/320/400
  • Level 25 Talent Shrapnel Charge Restore Time Reduction increased from 25s to 30s
Spectre
  • Damage when non-hero units are nearby increased from 50% to 60%
  • Level 10 Talent -100 Desolate Ally Radius replaced with +4 Health Regen
Spirit Breaker
  • Bonus movement speed now starts fading over the linger duration, up to 2.5s
  • Now amplifies knockback effects instead of forced movement
Storm Spirit
  • Base Mana Regen decreased from 0.2 to 0
  • Static Remnant: Damage decreased from 120/180/240/300 to 100/160/220/280
Sven
  • Vanquisher: Bonus Damage to stunned targets increased from 15% to 17%
  • Level 10 Talent Attack Speed increased from +15 to +20
  • Level 10 Talent Warcry Duration increased from +4s to +5s
Techies
  • Base Attack Range increased by 50
  • Minefield Sign: Cast Point decreased from 2.0s to 1.5s
Templar Assassin
  • Refraction: Bonus damage decreased from 25/45/65/85 to 20/40/60/80
  • Psionic Trap: Aghanim's Shard Min Silence Duration decreased from 1.5s to 1.0s
  • Psionic Trap: Aghanim's Shard Max Silence Duration decreased from 3.5s to 3.0s
  • Psionic Trap: Bonus Damage decreased from 275/325/375 to 225/300/375
Terrorblade
  • Mana Cost decreased from 55/65/75/85 to 0
  • Level 25 Talent Metamorphosis Duration increased from +20s to +30s
Tidehunter
  • Strength gain increased from 3.5 to 3.6
  • Strength gain increased from 4.0 to 4.1
  • Level 10 Talent Gush Slow increased from +10% to +15%
Tinker
  • Heal per second increased from 8/12/16/20 to 15/20/25/30
  • Laser: Cooldown decreased from 22/20/18/16s to 19/18/17/16s
  • March of the Machines: Cooldown decreased from 35s to 35/33/31/29s
  • Rearm: Cooldown decreased from 8/7/6s to 7/6/5s
Tiny
  • Base Movement Speed decreased by 10
  • Tree Grab: Bonus Building Damage decreased from 40/55/70/85% to 30/40/50/60%
  • Level 10 Talent Strength decreased from +10 to +8
  • Level 15 Talent Grow Attack Speed Reduction decreased from 10% to 8%
  • Level 20 Talent Tree Grab Base Damage decreased from +70 to +60
Troll Warlord
  • Level 20 Talent +50% Battle Trance Slow Resistance replaced with +1.5s Battle Trance Duration
Tusk
  • Buff Duration increased from 5s to 6s
  • Buff Duration increased from 5s to 6s
  • Bitter Chill: Attack Speed Slow increased from 10/20/30/40/50 to 20/30/40/50/60
  • Ice Shards: Aghanim's Shard Damage per second increased from 60 to 85
  • Ice Shards: Aghanim's Shard Move Slow increased from 40% to 50%
  • Walrus PUNCH!: Cooldown decreased from 20/15/10s to 16/13/10s
Underlord
  • Archer Aura Move Speed decreased from 5/7/9% to 5%
  • Fiend's Gate: Aghanim's Scepter Cooldown Reduction decreased from 20s to 10s
Undying
  • Decay: Steal Duration decreased from 40s to 35s
Ursa
  • Earthshock: Cooldown increased from 14/12/10/8s to 15/13/11/9s
Venomancer
  • Wards attached to allies now yield 20% of the gold bounty
  • Now has 3 charges
  • Noxious Plague: Max HP as Damage decreased from 4/5/6% to 3/4/5%
Viper
  • Poison Attack: Max Stacks increased from 5 to 6
  • Nethertoxin: Projectile Speed increased from 2000 to 2400
Visage
  • Familiar gold bounty decreased from 100 to 70
  • Familiar attack range increased from 180 to 350
Void Spirit
  • Intrinsic Edge: Secondary bonuses decreased from 33% to 25%
  • Base Damage Barrier decreased from 30/60/90/120 to 25/50/75/100
  • Resonant Pulse: Aghanim's Scepter Base Charge Restore Time increased from 15s to 18s
Warlock
  • Fatal Bonds: Duration decreased from 19/21/23/25s to 18s
Winter Wyvern
  • Arctic Burn: Bonus Attack Range decreased from 300/325/350/375 to 275/300/325/350
Witch Doctor
  • Bonus Damage per bounce decreased from 35 to 30
  • Now also heals Witch Doctor for half the value
  • Damage increased from 42/66.5/91 to 45/70/95
Wraith King
  • Vampiric Spirit: Bonus Attack Speed in Wraith form decreased from 75 to 30/45/60/75
  • Vampiric Spirit: Bonus Movement Speed in Wraith form decreased from 25% to 10/15/20/25%
  • Mortal Strike: Cooldown increased from 5.5/5.0/4.5/4.0s to 6/5.5/5.0/4.5s
  • Mortal Strike: Aghanim's Shard Damage bonus decreased from 150% to 50%
  • Reincarnation: Cooldown is now frozen while Wraith King is in Wraith form
Zeus
  • Now scales with Thundergod's Wrath
  • Max Damage rescaled from 7% to 4/5/6/7%
  • Static Field: Now scales with Thundergod's Wrath
  • Static Field: Current Health as Damage rescaled from 4% to 2.5/3/3.5/4%
  • Arc Lightning: Cast Range decreased from 850 to 800
  • Lightning Bolt: No longer deals bonus damage to creeps
  • Thundergod's Wrath: Cooldown increased from 120s to 130s
  • Lightning Hands: No longer applied by Illusions
  • Level 10 Talent Health decreased from +250 to +200
  • Level 15 Talent Movement Speed after Heavenly Jump decreased from +30 to +25