Witch Doctor
- Schaden
- 48–58
- Rüstung
- 2.2
- Tempo
- 300
- Reichweite
- 550
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 1200
Siegquote öffentlich
52.0%
Picks letzte 7 Tage
604.822
Pro Picks / Bans
2 / 0
Pro Siegquote
100.0%
Fähigkeiten

Paralyzing Cask
Unit Target · MagicalLaunches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce.

Voodoo Restoration
No Target · MagicalWitch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

Maledict
AOE / Point Target · MagicalCurses all enemy Heroes and player-controlled units in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

Voodoo Switcheroo
No Target / HiddenTurns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

Gris-Gris
AngeborenPassiveWitch Doctor gets a Gris-Gris, an item that cannot be dropped or placed in the backpack. When the owner dies, 100% of the gold lost from death is added to the item, and will be refunded when the item is consumed. The value of the Gris-Gris is increased by 1 every 3s. Right-click to consume and permanently remove the item.

Death Ward
Point Target / Channeled · PureCHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.
Aghanim’s Szepter · Death Ward
Death Ward attacks bounce between nearby enemies.
Aghanim’s Scherbe · Voodoo Switcheroo
Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.
Talentbaum
Hintergrund
Siegquote je Rang
Balken von 35 % bis 65 %.

