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Intelligenz · Fernkampf

Witch Doctor

SupportNukerDisabler
Stärke20+2.1
Beweglichkeit13+1.4
Intelligenz22+3.1
Schaden
48–58
Rüstung
2.2
Tempo
300
Reichweite
550
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
1200

Siegquote öffentlich

52.0%

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Fähigkeiten

Paralyzing Cask

Unit Target · Magical

Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce.

STUN DURATION: 0.8BASE DAMAGE: 55 / 70 / 85 / 100BOUNCES: 3 / 4 / 5 / 6BONUS DAMAGE PER BOUNCE: 20Abklingzeit: 20 / 18 / 16 / 14sMana: 80 / 100 / 120 / 140

Voodoo Restoration

No Target · Magical

Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

MANA PER SEC: 9 / 12 / 15 / 18RADIUS: 500 / 550 / 600 / 650HEAL: 20 / 30 / 40 / 50SELF HEAL: 0%Abklingzeit: 0sMana: 25durchdringt Zauberimmunität

Maledict

AOE / Point Target · Magical

Curses all enemy Heroes and player-controlled units in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

RADIUS: 200LOST HEALTH BURST DAMAGE: 16% / 24% / 32% / 40%DURATION: 12Abklingzeit: 30 / 26 / 22 / 18sMana: 105 / 110 / 115 / 120

Voodoo Switcheroo

No Target / Hidden

Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

DURATION: 2.5ATTACK SPEED REDUCTION: 45Abklingzeit: 50sMana: 200

Gris-Gris

AngeborenPassive

Witch Doctor gets a Gris-Gris, an item that cannot be dropped or placed in the backpack. When the owner dies, 100% of the gold lost from death is added to the item, and will be refunded when the item is consumed. The value of the Gris-Gris is increased by 1 every 3s. Right-click to consume and permanently remove the item.

Death Ward

Point Target / Channeled · Pure

CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.

DAMAGE: 60 / 90 / 120ATTACK RANGE: 600 / 625 / 650Abklingzeit: 100 / 90 / 80sMana: 200durchdringt Zauberimmunität

Aghanim’s Szepter · Death Ward

Death Ward attacks bounce between nearby enemies.

Aghanim’s Scherbe · Voodoo Switcheroo

Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

Talentbaum

+{s:bonus_bounces} Paralyzing Cask Bounces25+{s:bonus_damage} Death Ward Damage
Maledict bursts deal {s:bonus_spread_pct}% damage in a {s:bonus_spread_radius} AoE20+{s:bonus_bonus_heal_percent}% Target Max Health Voodoo Restoration Heal
-{s:bonus_AbilityCooldown}s Paralyzing Cask Cooldown15+{s:bonus_AbilityDuration}s Maledict Duration
-{s:bonus_tooltip_mana_per_second}% Voodoo Restoration Mana Per Second10+200 Health

Hintergrund

A wiry silhouette hitches forward--uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the battlefield in search of that vital weak point where his talents can do most good, and most harm. Whether broken or mismade it is not clear, but still, none can doubt the power carried in his twisted physique. A long staff thumps the earth as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetishes, hexes and spells. It is a body of magical knowledge learned and perfected over several lifetimes in the island highlands of Arktura, now wielded with precision accuracy against his enemies. Zharvakko can be your best friend or your worst enemy--healing allies and laying waste to all who oppose him.

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