Patch 7.07b

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Backdoor Protection damage reduction increased from 25% to 40%

Items

Aeon Disk
  • Recipe cost reduced from 1750 to 1675
Mask of Madness
  • Armor reduction increased from 6 to 7
Battle Fury
  • Battle Fury damage reduced from 50 to 45
Meteor Hammer
  • DPS reduced from 60/115 to 50/90 (building/units)
  • Now deals 75/150 impact damage (buildings/units)

Helden

Anti-Mage
  • Strength gain reduced from 1.5 to 1.3
  • Base Intelligence reduced from 15 to 12
  • Spell Shield reduced from 26/34/42/50% to 20/30/40/50%
  • Illusion talent incoming damage increased from 250% to 300%
  • Fixed the illusion talent being able to be placed inside of your hero
  • Level 15 Talent changed from Blink Uncontrollable Illusion to +15 Agility
  • Level 20 Talent changed from +10 All Stats to Blink Uncontrollable Illusion
  • Level 25 Talent reduced from +30% Spell Shield to +25%
Bane
  • Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range
  • Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage
Beastmaster
  • Wild Axes: Manacost increased from 60/65/70/75 to 80
  • Level 20 Talent reduced from +120 Wild Axes Damage to +100
  • Call of the Wild Boar: Boar damage reduced from 20/30/40/50 to 16/24/32/40
Dark Willow
  • Bramble Maze: Now does its damage over time (on 0.5 second intervals)
  • Bedlam: Cooldown rescaled from 20 to 40/30/20
  • Bedlam: Damage reduced from 75/150/225 to 60/140/220
  • Cursed Crown: Cast range reduced from 800 to 600
Dragon Knight
  • Level 15 Talent changed from +40% XP Gain to +35 Damage
Drow Ranger
  • Level 20 Talent increased from +1.5s Gust Duration to +2s
  • Precision Aura: Reduced from 20/26/32/38% to 16/22/28/34%
Lone Druid
  • Summon Spirit Bear: Spirit Bear HP regen increased from 2/3/4/5 to 4/5/6/7
Medusa
  • Strength gain reduced from 1.95 to 1.5
  • Level 10 Talent increased from 10% Evasion to +12%
  • Level 15 Talent increased from 10% Mystic Snake Mana Steal to +15%
  • Level 20 Talent increased from +2s Stone Gaze Duration to +2.5s
  • Split Shot: Damage from 35/50/65/80% to 30/45/60/75%
Mirana
  • Agility from 20 + 3.6 to 18 + 3.2
Morphling
  • Restored in Captain's Mode
  • Adaptive Strike: (Agility) min damage multiplier increased from 0.25 to 0.5
  • Adaptive Strike: (Agility) max damage multiplier increased from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5
  • Adaptive Strike: (Strength) min stun increased from 0.25 to 0.5
  • Attribute Shift (Agility Gain): Attribute Shift Bonus Agility increased from 3/4/5/6 to 4/5/6/7
  • Attribute Shift (Strength Gain): Attribute Shift Bonus Strength increased from 3/4/5/6 to 4/5/6/7
  • Level 10 Talent changed from +20 Movement Speed to +300 Waveform Range
  • Level 25 Talent changed from +800 Waveform Range to 2 Waveform Charges
Kunkka
  • Level 25 Talent reduced from 4 Ghost Ships to 3
Pangolier
  • Swashbuckle: Now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)
  • Swashbuckle: Fixed Swashbuckle attacks not affecting Spell Immune units
  • Shield Crash: Damage reduction increased from 8/10/12/14 to 9/12/15/18%
  • Shield Crash: Now causes you to move forward 225 units (can traverse terrain with it)
  • Rolling Thunder: Now has a 1.2s cast time rather than a 1.2s channel period
  • Rolling Thunder: Turn rate increased from 105/110/115 to 120
  • Rolling Thunder: Speed increased from 550/575/600 to 600
  • Rolling Thunder: Speed is now fixed
  • Rolling Thunder: Damage increased from 200/250/300 to 200/275/350
  • Level 25 Talent increased from -12s Rolling Thunder to -16s
Riki
  • Level 15 Talent increased from -4s Smokescreen Cooldown to -5s
  • Base agility reduced from 34 to 30
Spirit Breaker
  • Nether Strike: Cooldown rescaled from 80/70/60 to 100/80/60
Sven
  • God's Strength: Reduced from 12/24/36 to 10/20/30
  • Level 25 Talent increased from -8s Stormhammer Cooldown to -9s
Templar Assassin
  • Level 10 Talent increased from +200 Health to +250
  • Psionic Trap: bonus damage increased from 100/125/150 to 175/250/325
Tiny
  • Base strength increased by 4
  • Tree Grab: Cooldown from 40/32/24/16 to 15
  • Tree Grab: Splash damage from 70% to 100%
  • Tree Grab: Unit bonus damage increased from 25% to 30%
  • Tree Grab: Attack count increased from 2/3/4/5 to 2/3/4/6
  • Grow: Attack speed reduction rescaled from -30 to -20/25/30
  • Toss: D unit bonus damage increased from 20% to 30%
  • Level 10 Talent increased from +25 Damage to +30
  • Level 10 Talent increased from +15% Magic Resistance to +20%
Vengeful Spirit
  • Vengeance Aura: Allied Death Illusion duration reduced from 7 to 6
  • Base damage reduced by 3
Visage
  • Summon Familiars: Familiar attack damage increased from 25/40/55 to 30/45/60