Patch 7.07b
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Backdoor Protection damage reduction increased from 25% to 40%
Items
Aeon Disk
- Recipe cost reduced from 1750 to 1675
Mask of Madness
- Armor reduction increased from 6 to 7
Battle Fury
- Battle Fury damage reduced from 50 to 45
Meteor Hammer
- DPS reduced from 60/115 to 50/90 (building/units)
- Now deals 75/150 impact damage (buildings/units)
Helden
Anti-Mage
- Strength gain reduced from 1.5 to 1.3
- Base Intelligence reduced from 15 to 12
- Spell Shield reduced from 26/34/42/50% to 20/30/40/50%
- Illusion talent incoming damage increased from 250% to 300%
- Fixed the illusion talent being able to be placed inside of your hero
- Level 15 Talent changed from Blink Uncontrollable Illusion to +15 Agility
- Level 20 Talent changed from +10 All Stats to Blink Uncontrollable Illusion
- Level 25 Talent reduced from +30% Spell Shield to +25%
Bane
- Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range
- Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage
Beastmaster
- Wild Axes: Manacost increased from 60/65/70/75 to 80
- Level 20 Talent reduced from +120 Wild Axes Damage to +100
- Call of the Wild Boar: Boar damage reduced from 20/30/40/50 to 16/24/32/40
Dark Willow
- Bramble Maze: Now does its damage over time (on 0.5 second intervals)
- Bedlam: Cooldown rescaled from 20 to 40/30/20
- Bedlam: Damage reduced from 75/150/225 to 60/140/220
- Cursed Crown: Cast range reduced from 800 to 600
Dragon Knight
- Level 15 Talent changed from +40% XP Gain to +35 Damage
Drow Ranger
- Level 20 Talent increased from +1.5s Gust Duration to +2s
- Precision Aura: Reduced from 20/26/32/38% to 16/22/28/34%
Lone Druid
- Summon Spirit Bear: Spirit Bear HP regen increased from 2/3/4/5 to 4/5/6/7
Medusa
- Strength gain reduced from 1.95 to 1.5
- Level 10 Talent increased from 10% Evasion to +12%
- Level 15 Talent increased from 10% Mystic Snake Mana Steal to +15%
- Level 20 Talent increased from +2s Stone Gaze Duration to +2.5s
- Split Shot: Damage from 35/50/65/80% to 30/45/60/75%
Mirana
- Agility from 20 + 3.6 to 18 + 3.2
Morphling
- Restored in Captain's Mode
- Adaptive Strike: (Agility) min damage multiplier increased from 0.25 to 0.5
- Adaptive Strike: (Agility) max damage multiplier increased from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5
- Adaptive Strike: (Strength) min stun increased from 0.25 to 0.5
- Attribute Shift (Agility Gain): Attribute Shift Bonus Agility increased from 3/4/5/6 to 4/5/6/7
- Attribute Shift (Strength Gain): Attribute Shift Bonus Strength increased from 3/4/5/6 to 4/5/6/7
- Level 10 Talent changed from +20 Movement Speed to +300 Waveform Range
- Level 25 Talent changed from +800 Waveform Range to 2 Waveform Charges
Kunkka
- Level 25 Talent reduced from 4 Ghost Ships to 3
Pangolier
- Swashbuckle: Now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)
- Swashbuckle: Fixed Swashbuckle attacks not affecting Spell Immune units
- Shield Crash: Damage reduction increased from 8/10/12/14 to 9/12/15/18%
- Shield Crash: Now causes you to move forward 225 units (can traverse terrain with it)
- Rolling Thunder: Now has a 1.2s cast time rather than a 1.2s channel period
- Rolling Thunder: Turn rate increased from 105/110/115 to 120
- Rolling Thunder: Speed increased from 550/575/600 to 600
- Rolling Thunder: Speed is now fixed
- Rolling Thunder: Damage increased from 200/250/300 to 200/275/350
- Level 25 Talent increased from -12s Rolling Thunder to -16s
Riki
- Level 15 Talent increased from -4s Smokescreen Cooldown to -5s
- Base agility reduced from 34 to 30
Spirit Breaker
- Nether Strike: Cooldown rescaled from 80/70/60 to 100/80/60
Sven
- God's Strength: Reduced from 12/24/36 to 10/20/30
- Level 25 Talent increased from -8s Stormhammer Cooldown to -9s
Templar Assassin
- Level 10 Talent increased from +200 Health to +250
- Psionic Trap: bonus damage increased from 100/125/150 to 175/250/325
Tiny
- Base strength increased by 4
- Tree Grab: Cooldown from 40/32/24/16 to 15
- Tree Grab: Splash damage from 70% to 100%
- Tree Grab: Unit bonus damage increased from 25% to 30%
- Tree Grab: Attack count increased from 2/3/4/5 to 2/3/4/6
- Grow: Attack speed reduction rescaled from -30 to -20/25/30
- Toss: D unit bonus damage increased from 20% to 30%
- Level 10 Talent increased from +25 Damage to +30
- Level 10 Talent increased from +15% Magic Resistance to +20%
Vengeful Spirit
- Vengeance Aura: Allied Death Illusion duration reduced from 7 to 6
- Base damage reduced by 3
Visage
- Summon Familiars: Familiar attack damage increased from 25/40/55 to 30/45/60
