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Beweglichkeit · Fernkampf

Vengeful Spirit

SupportInitiatorDisablerNukerFlucht
Stärke20+2.6
Beweglichkeit23+3
Intelligenz19+1.5
Schaden
51–57
Rüstung
3.8
Tempo
300
Reichweite
400
Angriffszeit
1.5s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
1500

Siegquote öffentlich

52.9%

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437.859

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1 / 0

Pro Siegquote

100.0%

Fähigkeiten

Magic Missile

Unit Target · Magical

Fires a magic missile at an enemy unit, stunning and dealing damage.

STUN DURATION: 1.2 / 1.4 / 1.6 / 1.8DAMAGE: 85 / 170 / 255 / 340Abklingzeit: 14 / 13 / 12 / 11sMana: 90 / 95 / 100 / 105

Wave of Terror

Point Target · Magical

Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.

DAMAGE: 60 / 80 / 100 / 120ARMOR REDUCTION: -3 / -4 / -5 / -6ATTACK DAMAGE REDUCTION: 10% / 15% / 20% / 25%VISION DURATION: 4DEBUFF DURATION: 8Abklingzeit: 16 / 14 / 12 / 10sMana: 40

Vengeance Aura

Passive

Vengeful Spirit's presence increases the damage of nearby friendly heroes. Vengeful Spirit herself receives 20% extra bonus.

BASE DAMAGE BONUS: 10% / 15% / 20% / 25%SELF MULTIPLIER: 20%RADIUS: 1200REVENGE WINDOW DURATION: 0Abklingzeit: 0sdurchdringt Zauberimmunität

Retribution

AngeborenPassive

Vengeful Spirit is considered both a ranged and a melee attacker to gain the respective bonuses. When killed by an enemy hero, Vengeful Spirit deals 20% bonus damage to her killer until their next death. Only one debuff can exist at a time.

Nether Swap

Unit Target · Magical

Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.

SHIELD DURATION: 10DAMAGE/SHIELD: 150 / 300 / 450Abklingzeit: 46 / 38 / 30sMana: 100 / 150 / 200durchdringt Zauberimmunität

Aghanim’s Szepter · Vengeance Aura

Increases self multiplier. Upon death, creates a strong illusion of Vengeful Spirit that deals full damage, and can cast all of her spells. If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her. Strong Illusions are not instantly killed by spells.

Aghanim’s Scherbe · Magic Missile

Bounces once on an enemy, prioritizing heroes, within 75% of Magic Missile's current cast range from the first target.

Talentbaum

+{s:bonus_bonus_base_damage}% Vengeance Aura Base Damage Bonus25-{s:bonus_AbilityCooldown}s Nether Swap Cooldown
Wave Of Terror Steals {s:bonus_steal_pct}% Of Reduced Damage And Armor20-{s:bonus_AbilityCooldown}s Magic Missile Cooldown
-{s:bonus_armor_reduction} Wave of Terror Armor15+{s:bonus_magic_missile_stun}s Magic Missile Stun Duration
+{s:bonus_damage} Nether Swap Enemy Damage10+{s:bonus_AbilityCastRange} Magic Missile Cast Range

Hintergrund

Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'Auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

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