Patch 7.30c
Alle Änderungen an Spielmechanik, Items und Helden.
Allgemein
- Added Dawnbreaker to Captain's Mode
- Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
- Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
- Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
- Ancient Thunderhide: Slam Mana Cost increased from 90 to 150.
Items
Echo Sabre
- Bonus Mana Regeneration from 2.25 to 1.75
- Bonus Strength reduced from 15 to 13
- Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.
Monkey King Bar
- Attack Speed Bonus increased from 35 to 45
Silver Edge
- Cooldown increased from 18 to 20 seconds
Sange
- Status Resistance reduced from 25% to 22%
Kaya
- Status Resistance reduced from 25% to 22%
Helm of Iron Will
- Cost increased from 925 to 950
Sacred Relic
- Cost reduced from 3800 to 3750
Armlet of Mordiggian
- Recipe Cost reduced from 650 to 625 (Total cost unchanged)
Crimson Guard
- Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)
Helm of the Dominator
- Total Cost increased from 2350 to 2375
Helm of the Overlord
- Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
- Bonus attributes reduced from +8 to +7
- Bonus Health Regen reduced from +8 to +7
- Bonus Armor reduced from +8 to +7
- Dominated Creep Bounty increased from +200 to +250
Ascetic's Cap
- Status resist bonus reduced from 50 to 40
- Bonus Health reduced from 300 to 250
Blast Rig
- Bonus Armor reduced from 8 to 7
- Blind Duration reduced from 2.5 to 2
Apex
- Primary Stat Bonus reduced from 75 to 70
Giant's Ring
- Bonus Strength reduced from 40 to 35
- Bonus Movement Speed reduced from 60 to 50
Telescope
- Bonus Cast Range reduced from 125 to 110
- Bonus Attack Range reduced from 125 to 110
Witchbane
- Cleanse is now a single target spell
Helden
Abaddon
- Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown
Ancient Apparition
- Level 10 Talent +175 Chilling Touch Attack Range increased to +200
- Level 15 Talent +150 Cold Feet breaking distance increased to +200
- Level 20 Talent +70 Chilling Touch Damage increased to +80
- Level 25 Talent 500 AoE cold feet reduced to 450
Alchemist
- Base Damage rescaled from 49-58 to 52-58
- Chemical Rage: Mana Cost from 50/100/150 to 50/75/100
Arc Warden
- Strength reduced from 23 + 2.8 to 22 +2.6
- Base Agility increased from 16 to 20 (Base Damage unchanged)
- Spark Wraith: Aghanim's Scepter secondary spark wraith activation delay reduced from 3s to 2.
- Level 25 Talent +25% Lifesteal increased to 35%
Bane
- Strength gain reduced from 2.6 to 2.5
- Agility gain reduced from 2.6 to 2.5
- Intelligence gain reduced from 2.6 to 2.5
- Level 10 Talent +15% Magic Resistance reduced to +12%
- Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5
Batrider
- Sticky Napalm: No longer increases Fae Grenade Damage
- Sticky Napalm: Duration decreased from 8s to 7
- Base Vision increased from 1200/800 to 1600/800
- Flamebreak: Damage Per Second reduced from 20 to 15
- Firefly: Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
- Firefly: Cooldown Increased from 46/42/38/34 to 52/46/40/34
Beastmaster
- Base Damage reduced by 2
- Primal Roar: Cooldown from 90/80/70 to 100/80/60
- Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
- Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
- Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
- Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
- Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown
Bloodseeker
- Agility gain reduced from 3.4 to 3.1
- Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
- Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%
Bounty Hunter
- Jinada: Damage rescaled from 70/100/130/160 to 60/100/140/180
Brewmaster
- Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%
Broodmother
- Spin Web: Movement speed bonus rescaled from 0% at 20%HP -> 100% at 100% Health to 0% at 1HP -> 100% at 100% Health
- Silken Bola bonus attack damage increased from 5/6/7/8 to 6/7/8/9
Chaos Knight
- Base Movement Speed increased from 320 to 325.
- Chaos Strike: Proc Chance increased from 30% to 33.33%
- Reality Rift: Armor Reduction increased from 3/4/5/6 to 4/5/6/7
Chen
- Divine Favor: Armor Aura reduced from 2/3/4/5 to 1/2/3/4
- Divine Favor: Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
- Level 10 Talent +175 health increased to 200
Centaur Warrunner
- Double Edge: Damage Radius increased from 190 to 220
- Level 20 Talent -20s Stampede Cooldown increased to -25
Clinkz
- Agility gain reduced from 2.7 to 2.5
- Attack Range reduced from 625 to 600
- Burning Barrage: Cooldown increased from 28/24/20/16 to 30/26/22/18
- Burning Barrage: Cast Point increased from 0 to 0.2
- Burning Barrage: Mana Cost from 40/50/60/70 to 40/55/70/85
- Skeleton Walk: Shard Skeleton Archers duration reduced from 45s to 30
- Death Pact: Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
- Burning Army: Duration increased from 20s to 30
Crystal Maiden
- Frostbite: Mana Cost reduced from 140/145/150/155 to 125/135/145/155
Dark Seer
- Ion Shell: Aghanim’s Scepter Bonus Health reduced from 300 to 275
- Level 20 Talent -35s Wall of Replica cooldown increased to -40
- Level 25 Talent 320 AoE surge increased to 350
Dazzle
- Base attack range increased from 550 to 575.
- Level 20 Talent +36 Poison Touch DPS increased to +40
Death Prophet
- Intelligence gain reduced from 3.5 to 3.3
- Agility gain increased from 1.4 to 1.8
- Base mana regeneration increased from 0 to 0.5
- Base Movement Speed increased from 320 to 325
Disruptor
- Level 25 Talent +275 Static Storm AoE reduced to 250
- Level 25 Talent -11s Glimpse Cooldown increased to -12
Dragon Knight
- Elder Dragon Form: Black Dragon Magic Resistance increased from 20% to 25%
- Elder Dragon Form: Cooldown reduced from 115 to 115/110/105/100
- Fireball: DPS increased from 60 to 65
- Base damage increased by 1
Drow Ranger
- Multishot: Now applies the bonus damage component of Frost Arrows
Earthshaker
- Enchant Totem: Aghanim's Scepter Air time decreased from 1s to 0.8s
- Enchant Totem: Cast point reduced from 0.69 to 0.6
Ember Spirit
- Agility gain increased from 2.6 to 2.9
- Base Health Regen Increased from 0.5 to 0.75
Enchantress
- Impetus: Mana Cost reduced from 65 to 55
Grimstroke
- Level 20 Talent +800 Stroke of fate cast range increased to +1000
- Level 25 Talent +40% Stroke of fate damage increased to +50%
Gyrocopter
- Homing Missile: Shard Rocket Barrage Range increased from 700 to 725
Hoodwink
- Acorn Shot: Slow Duration increased from 0.25s to 0.35
- Level 25 Talent no longer makes Sharpshooter deal pure damage.
Huskar
- Level 20 Talent +35% Berserker's Blood Regen reduced to 30%
- Level 25 Talent +16% Life Break Damage increased to +20%
Jakiro
- Strength Gain reduced from 3.0 to 2.8
- Intelligence Gain increased from 2.8 to 3.0
- Macropyre: Damage increased from 100/140/180 to 110/155/200
Keeper of the Light
- Illuminate: Cooldown increased from 11 to 13
- Illuminate: Damage reduced from 225/325/425/525 to 200/300/400/500
- Illuminate: Travel Speed reduced from 1050 to 900
- Spirit Form: Bonus Movement Speed from 20/25/30% to 15/20/25%
Lifestealer
- Agility increased from 18 + 2.4 to 19 + 2.6
Lina
- Light Strike Array: Cooldown increased from 10/9/8/7 to 13/11/9/7
- Level 25 Talent +150 Attack Range reduced to 125
- Laguna Blade: Shard now also reduces mana cost by 100
Luna
- Lucent Beam: Aghanim’s Shard launches 1 attack instead of 2.
- Lucent Beam: Aghanim’s Shard search radius increased from 325 to 500
- Eclipse: Cooldown decreased from 140 to 140/130/120
Lycan
- Feral Impulse: Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
- Feral Impulse: Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
- Level 10 Talent +15 Summon Wolves Damage reduced to +13
- Level 10 Talent +8 Feral Impulse HP regen increased to +10
- Level 15 Talent -20s Shapeshift Cooldown reduced to -15
- Level 20 Talent +30% Feral Impulse Damage reduced to +25%
Mirana
- Level 15 Talent +75 Leap Attack Speed increased to +80
- Level 20 Talent -25s Moonlight Shadow Cooldown reduced to -20
- Level 25 Talent +180 Starstorm damage increased to +200
Monkey King
- Boundless Strike: Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
- Tree Dance: Cooldown increased from 1 to 1.45/1.3/1.15/1
Naga Siren
- Level 20 Talent +10% Rip Tide Chance increased to 12%
- Level 25 Talent -6 Rip Tide Armor increased to 7
- Base Strength reduced from 22 to 21
Nature's Prophet
- Base Mana Regeneration increased from 0.5 to 0.75
Night Stalker
- Base HP regen reduced from 2.25 to 2.0
- Level 15 Talent +50 Dark Ascension damage reduced to +40
- Level 20 Talent +25 Strength reduced to +20
Omniknight
- Heavenly Grace Can now be dispelled.
- Degen Aura: Slow increased from 10/18/26/34% to 10/19/28/37%
- Guardian Angel: Mana Cost increased from 125/175/250 to 150/200/250
- Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2
Pangolier
- Shield Crash: Slow Reduced from 25/30/35/40% to 20/25/30/35%
- Shield Crash: Mana Cost increased from 60/70/80/90 to 75/85/95/105
- Rolling Thunder: Cooldown increased from 70 to 80/75/70
- Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25
Phantom Assassin
- Base HP Regeneration increased from 0.25 to 0.75
- Blur: Evasion increased from 15/25/35/45% to 20/30/40/50%
Phantom Lancer
- Level 15 talent -3s Spirit Lance Cooldown reduced to -2
Puck
- Illusory Orb: Cooldown reduced from 13/12/11/10 to 12/11/10/9
Pugna
- Life Drain: Aghanim's Scepter damage/heal increased from 200/300/400 to 250/325/400
Rubick
- Base Mana Regeneration increased from to 0 to 0.5
- Fade Bolt: Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
- Fade Bolt: Damage Reduction per bounce reduced from 8% to 7%
Sand King
- Burrowstrike: Cooldown increased from 14/13/12/11 to 15/14/13/12
- Burrowstrike: Cast range from 400/500/600/700 to 425/500/575/650
- Caustic Finale: Fixed explosions not damaging illusions
Shadow Demon
- Disruption: Cooldown increased from 27/24/21/18 to 29/26/23/20
- Shadow Poison: Mana cost rescaled from 35/40/45/50 to 45
Shadow Fiend
- Necromastery: Shard Critical Damage increased from 170% to 190%
- Level 15 Talent +80 Shadow Raze Damage increased to +100
- Level 20 Talent +0.3s Requiem Fear per line increased to +0.4s
- Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s
Shadow Shaman
- Base Health Regen increased from 0.25 to 1
- Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
- Level 25 Talent +370 Aether shock Damage increased to 380
Silencer
- Glaives of Wisdom: Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30
Slardar
- Guardian Sprint: Cooldown reduced from 32/27/22/17 to 29/25/21/17
- Level 20 Talent +100 Slithereen Crush damage increased to 125
Slark
- Base Attack Speed reduced from 115 to 110
- Level 25 Talent +65s Essence Shift Duration reduced to +55
Snapfire
- Base Health Regen increased from 0.25 to 0.75
- Mortimer Kisses: Duration reduced from 6s to 5.5
Sven
- Base Attack Time increased from 1.8 to 1.9
- Storm Hammer: Damage decreased from 110/180/250/320 to 95/170/245/320
- God's Strength: Duration decreased from 40 to 35
Terrorblade
- Strength Gain increased from 1.7 to 2.0
Timbersaw
- Base Damage increased by 1.
- Whirling Death: Bonus Damage Per Tree Cut increased from 8/16/24/32 to 11/18/25/32
- Level 20 Talent +3% Chakram Slow increased to +4%.
Tiny
- Strength increased from 28 + 3.8 to 30 + 4.0
- Level 25 Talent 3 toss charges reduced to 2
Tusk
- Snowball: Cooldown reduced from 21/20/19/18 to 21/19/17/15
- Walrus PUNCH!: Critical Damage increased from 350% to 350%/375%/400%
- Level 25 Talent -10s Snowball cooldown reduced to -8
Underlord
- Fiend's Gate: Cooldown reduced from 130 to 110
- Level 10 Talent +125 Firestorm Radius reduced to +100
- Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%
Undying
- Base Mana Regen increased from 0 to 0.25
- Level 10 Talent +50 Decay Damage increased to +55
Ursa
- Level 25 Talent +480 Earthshock AoE increased to 500
Vengeful Spirit
- Agility gain reduced from 3.8 to 3.4
- Vengeance Aura: Aghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
- Vengeance Aura: Aghanim's Scepter illusion now has a hero HP bar
Venomancer
- Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x
- Agility Gain reduced from 3.0 to 2.8
Viper
- Agility Gain increased from 2.5 to 2.7
- Poison Attack: Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%
Void Spirit
- Level 10 Talent +60 Aether Remnant Damage reduced to +50
- Level 10 Talent +2.5 Mana Regen reduced to 1.75
- Level 25 Talent 2.5s Dissimilate stun reduced to 2s
Warlock
- Upheaval: Cooldown reduced from 50/46/42/38 to 35
Weaver
- Base Health Regen increased from 1 to 1.25
- Shukuchi: Mana Cost decreased from 70 to 60
Witch Doctor
- Death Ward: Damage increased from 85/135/185 to 85/140/195
- Voodoo Switcheroo: Mana Cost reduced from 250 to 150
- Voodoo Switcheroo: Cooldown reduced from 70 to 40
Wraith King
- Wraithfire Blast: Damage over Time increased from 10/30/50/70 to 20/40/60/80
- Wraithfire Blast: Impact Damage rescaled from 70/80/90/100 to 60/80/100/120
Zeus
- Lightning Bolt: Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.
