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Beweglichkeit · Nahkampf

Ember Spirit

CarryFluchtNukerDisablerInitiator
Stärke22+2.5
Beweglichkeit22+3.2
Intelligenz20+2.2
Schaden
55–59
Rüstung
3.7
Tempo
300
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

49.5%

Picks letzte 7 Tage

304.181

Pro Picks / Bans

5 / 11

Pro Siegquote

60.0%

Fähigkeiten

Searing Chains

No Target · Magical

Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

DURATION: 1.25 / 1.75 / 2.25 / 2.75RADIUS: 400DAMAGE PER SECOND: 100UNIT COUNT: 2Abklingzeit: 13 / 12 / 11 / 10sMana: 80 / 90 / 100 / 110

Sleight of Fist

Point Target / AOE · Physical

Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.

RADIUS: 250 / 350 / 450 / 550BONUS HERO DAMAGE: 50 / 90 / 130 / 170ATTACK INTERVAL: 0.25Abklingzeit: 13 / 11 / 9 / 7sMana: 60 / 65 / 70 / 75durchdringt Zauberimmunität

Flame Guard

No Target · Magical

Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

DURATION: 12 / 14 / 16 / 18DAMAGE PER SECOND: 20 / 30 / 40 / 50RADIUS: 500PERCENTAGE ABSORBED: 70%MAGIC BARRIER: 60 / 140 / 220 / 300Abklingzeit: 32sMana: 65 / 80 / 95 / 110

Activate Fire Remnant

Point Target · Magical

Select the Fire Remnant to arrive at.

Abklingzeit: 0sMana: 100 / 125 / 150

Immolation

AngeborenPassive · Magical

Ember Spirit is continuously burning, dealing damage per second to all nearby enemies at all times.

RADIUS: 200DAMAGE PER SECOND: 10

Fire Remnant

Point Target · Magical

Sends a Fire Remnant that runs to the target location at 250% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location.

DAMAGE: 100 / 200 / 300RADIUS: 450DURATION: 45CHARGE RADIUS: 0Abklingzeit: 0.5sMana: 0

Aghanim’s Szepter · Fire Remnant

Increases cast range, initial remnant speed, and maximum charges.

Aghanim’s Scherbe · Fire Remnant

If an enemy hero dies near Ember Spirit, a Fire Remnant charge will be replenished.

Talentbaum

=2 Sleight of Fist Charges25-12s Remnant Charge Restore Time
+50 Sleight of Fist Hero Damage20+50 Searing Chains Damage
+100% Flame Guard Damage Per Second15+0.8s Searing Chains Duration
+12 Damage10+165 Flame Guard Barrier Amount

Hintergrund

Lost within the Wailing Mountains, the Fortress of Flares lay abandoned, its training halls empty, its courtyard covered in leaves and dust. Upon a dais in its sealed temple rests a topaz cauldron filled with ancient ash, remnants of a pyre for the warrior-poet Xin. For three generations, Xin taught his acolytes the Bonds of the Guardian Flame, a series of mantras to train the mind and body for the harsh realities beyond the fortress walls. However, in teaching a warrior's way he earned a warrior's rivals, and in his autumn Xin was bested and slain. His followers spread to the wind. Yet as years turned to centuries and followers to descendants, his teachings endured by subtle whisper and deed. Touched by the teacher's lasting legacy, the Burning Celestial, inquisitive aspect of fire, cast himself to the Fortress of Flares and reignited the pyre ash. From these glowing embers emerged an image of Xin, wreathed in flame, his thoughtful countenance prepared to train and to teach, and to spread the fires of knowledge to all who seek guidance.

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