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Intelligenz · Fernkampf

Enchantress

SupportPusherRobustDisabler
Stärke17+2
Beweglichkeit19+2.1
Intelligenz22+4
Schaden
43–53
Rüstung
4.2
Tempo
320
Reichweite
575
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

47.9%

Picks letzte 7 Tage

108.686

Pro Picks / Bans

3 / 0

Pro Siegquote

0.0%

Fähigkeiten

Impetus

Unit Target / Autocast / Attack Modifier · Pure

Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to illusions.

DISTANCE DAMAGE: 5% / 10% / 15% / 20%Abklingzeit: 6 / 4 / 2 / 0sMana: 40 / 45 / 50 / 55

Enchant

Unit Target

Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s, and Enchantress and her units gain bonus attack range against the target. If the enemy is a creep, she brings it under her control and receives 40% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel

HERO MOVE SLOW: -30% / -40% / -50% / -60%ATTACK RANGE BONUS: 50 / 100 / 150 / 200CREEP MAX HEALTH BONUS: 150 / 250 / 350 / 450CREEP ATTACK DAMAGE BONUS: 0 / 20 / 40 / 60CREEP MAX LEVEL: 4 / 5 / 6 / 6MAX ENCHANTED CREEPS: 1Abklingzeit: 30 / 24 / 18 / 12sMana: 70

Nature's Attendants

No Target

A cloud of wisps heals Enchantress and any friendly units nearby.

DURATION: 7 / 9 / 11 / 13HEAL PER SECOND: 4 / 8 / 12 / 16RADIUS: 275WISPS: 9Abklingzeit: 35sMana: 140durchdringt Zauberimmunität

Sproink

No Target / Instant Cast / Hidden

Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.

LEAP DISTANCE: 500TARGETS: 2BONUS RANGE: 100Abklingzeit: 10sMana: 60

Little Friends

Unit Target / AOE

Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.

BONUS ATTACK SPEED: 70BONUS MOVE SPEED: 100%RADIUS: 1200MINIMUM ROOT DURATION: 2ROOT DURATION PER UNIT: 0.5Abklingzeit: 20sMana: 75

Untouchable

Passive

Enchantress beguiles her enemies, slowing their attacks when she is attacked.

ATTACK SLOW: -110 / -160 / -210durchdringt Zauberimmunität

Rabble-Rouser

AngeborenPassive / Hidden

Enchantress causes neutral creeps or any unit under her control to deal additional damage to enemy Heroes.

durchdringt Zauberimmunität

Aghanim’s Szepter · Little Friends

Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.

Aghanim’s Scherbe · Sproink

Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.

Talentbaum

+{s:bonus_distance_damage_pct}% Impetus Damage25+{s:bonus_slow_attack_speed} Untouchable Attack Slow
+{s:bonus_wisp_count} Nature's Attendants Wisps20+{s:bonus_bonus_health} Health / +{s:bonus_bonus_damage} Damage for Enchantress and her units
+{s:bonus_bonus_attackspeed} Attack Speed for Enchantress and her units15+{s:bonus_heal} Nature's Attendants Heal
+{s:bonus_bonus_armor} Armor for Enchantress and her units10+{s:bonus_movespeed} Movespeed during Nature's Attendants

Hintergrund

Aiushtha appears to be an innocent, carefree creature of the woods, and while this is certainly true, it is hardly the sum of her story. She well understands the suffering of the natural world. She has wandered far, and fared through forests bright and drear, in every clime and every season, gathering friends, sharing news, bringing laughter and healing wherever she goes. For in worlds wracked by war, forests are leveled for the building of ships and siege engines; and even in places of peace, the woods are stripped for the building of homes, and as fuel for countless hearths. Aiushtha hears the pleas of the small creatures, the furtive folk who need green shade and a leafy canopy to thrive. She lends her ears to those who have no other listeners. She carries their stories from the wood to the world, believing that her own good cheer is a kind of Enchantment, that can itself fulfill the promise of a verdant future.

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