Patch 7.39b

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Terrain Changes
  • The Bottom Radiant Tier 1 tower has been moved slightly to the south
  • Several trees have been added and adjusted above the Bottom Radiant Tier 1 tower and on the west side of the lane
  • Adjusted a juke path to the east of the Mid Radiant Tier 2 tower
  • A tree has been removed to the south of the Top Dire Tier 1 tower
  • Fixed some locations that were incorrectly blocked for warding

Items

Jidi Pollen Bag
  • Pollinate health restoration loss increased from 20% to 30%
Dezun Bloodrite
  • Abilities that are considered attacks are no longer impacted by Dezun Bloodrite (Including Outworld Destroyer's Arcane Orb, Viper's Poison Attack, etc.)
  • Blood Invocation AoE bonus decreased from 15% to 12%
  • Dormant Curio AoE bonus decreased from 19.5% to 15.6%
Giant's Maul
  • Crushing Blow debuff duration decreased from 4s to 3s
Magnifying Monocle
  • Keen Eye bonus cast range decreased from 125 to 100
  • Dormant Curio cast range bonus decreased from 162.5 to 130
Helm of the Undying
  • Death Delay cooldown increased from 50s to 100s
Crude
  • Health Restoration bonus increased from +20/30% to +30/40%
  • Intelligence reduction decreased from 8% to 5%

Helden

misc
  • Artifact changes
  • Enchantment changes
Anti-Mage
  • Mana Burn Percentage increased from 150/190/230/270% to 150/200/250/300%
  • Ally: Mana Burn Percentage increased from 270% to 300%
Axe
  • Counter Helix: Aghanim's Scepter Attack Damage Reduction decreased from 15% to 12%
Beastmaster
  • Rugged: No longer increases block chance against towers
Bloodseeker
  • Now has a 0.3s cast point when cast on units other than Bloodseeker himself
  • Bonus Base damage increased from 10/15/20/25% to 15/20/25/30%
Bristleback
  • Nasal Goo Radius decreased from 900 to 750
Broodmother
  • Health Regeneration Reduction now affects Health Restoration instead
Centaur Warrunner
  • Horsepower: Max Movement Speed decreased from 600 to 575
Dark Seer
  • Ion Shell: Duration decreased from 21/24/27/30s to 20/22/24/26s
  • Wall of Replica: Cast Range decreased from 1300 to 1000
Dazzle
  • Heal amplification from Dazzle increased from 5% to 7.5%
Disruptor
  • Thunder Strike: Slow duration decreased from 0.4s to 0.3s
  • Slow duration with Thunderstorm facet decreased from 0.8s to 0.6s
Doom
  • Base Health Regen decreased from 1.25 to 0.66
Elder Titan
  • Base movement speed decreased from 310 to 305
Enchantress
  • Nature's Attendants: Wisp count increased from 8 to 9
Enigma
  • Damage threshold increased from 350 to 375
  • Demonic Summoning: Eidolons created from multiplying will now automatically attack the same target as their parent
Kez
  • Falcon Rush: Abilities that are unit targeted attacks now allow Kez to rush to the target
  • Falcon Rush: Duration increased from 3/4/5/6s to 3.75/4.5/5.25/6s
  • As a result, Kazurai Katana's active will now cause Kez to rush if he is within rush range
  • Talon Toss: Mana Cost decreased from 75 to 60/65/70/75
  • Shodo Sai: Once again grants bonus stun and critical strike from marks generated by parrying an enemy Hero
  • Shodo Sai: Parry Bonus Critical Strike rescaled from 25/50/75/100% to 4% * Enemy Level
Lich
  • Death Charge: Mana restored on Hero Death increased from 15% to 25%
Lifestealer
  • Remaining Health as Gorestorm Damage increased from 25% to 30%
Lina
  • Spell Amplification now affects only the total spell damage before the burn damage is calculated
  • It increases the total damage and then splits it into burn damage without further amplifying the burn damage
Morphling
  • Attribute Shift (Strength Gain): Health change is now affected by negative Health Restoration effects
Nature's Prophet
  • Tree enchant radius decreased from 1200 to 900
  • Gold Per Hero Level increased from 1.5 to 2
  • Wrath of Nature: Base Damage decreased from 100/140/180 to 90/130/170
Night Stalker
  • Void: Night Duration decreased from 2/2.5/3/3.5/4s to 1.6/2.2/2.8/3.4/4s
Omniknight
  • Hammer of Purity: Cooldown increased from 16/12/8/4s to 20/15/10/5s
  • Hammer of Purity: Damage decreased from 40/60/80/100 to 25/50/75/100
Oracle
  • Strength gain decreased from 2.4 to 2.2
  • Rain of Destiny: Heal amplification decreased from 20% to 15%
Ring Master
  • Clairvoyance Scan duration increased from 4s to 5s
  • Pie Toss vision recovery time increased from 2s to 3s
Sand King
  • Burrowstrike: Mana Cost decreased from 110/120/130/140 to 100/110/120/130
  • Level 10 Talent Stinger Slow increased from +8% to +12%
  • Level 15 Talent Burrowstrike Cast Range increased from +150 to +200
  • Level 15 Talent Sand Storm Damage Per Second increased from +20 to +25
Shadow Shaman
  • Ether Shock: Damage decreased from 140/200/260/320 to 125/190/255/320
  • Shackles: Cooldown increased from 13/12/11/10s to 14/13/12/11s
Silencer
  • Damage percentage decreased from 10/15/20/25% to 8/12/16/20%
Skywrath Mage
  • Arcane Bolt: Base Damage increased from 60/85/110/135 to 60/90/120/150
Slark
  • Barracuda: Health Gained per second decreased from 10/70/100/130 to 5/70/100/130
Sniper
  • Base armor increased by 1
Techies
  • Sticky Bomb: Damage increased from 80/160/240/320 to 95/170/245/320
Templar Assassin
  • Refraction: Mana Cost increased from 85 to 95
  • Refraction: Bonus Damage decreased from 20/40/60/80 to 15/30/45/60
Terrorblade
  • Dark Unity: Damage Penalty increased from 50% to 60%
Tinker
  • Defense Matrix: No longer blinks Tinker if he is rooted or leashed
  • This only occurs when affected by roots or leashes that cannot be dispelled by Basic Dispels
Troll Warlord
  • Battle Trance Max Fervor Stacks decreased from 15 to 12
Underlord
  • Fiend's Gate: Mana Cost decreased from 200 to 175
Ursa
  • Overpower: Slow Resistance rescaled from 10/20/30/40% to 25%
  • Fury Swipes: Reset Time (Roshan) decreased from 10s to 8s
Visage
  • Secondary Target Penalty increased from 50% to 70%
Warlock
  • Chaotic Offering: Golem's Permanent Immolation is now affected by Warlock's AoE increases