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Universal · Nahkampf

Beastmaster

InitiatorDisablerRobustNuker
Stärke25+2.9
Beweglichkeit19+2
Intelligenz16+1.9
Schaden
48–52
Rüstung
2.2
Tempo
305
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil

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45.3%

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92.395

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1 / 2

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Fähigkeiten

Wild Axes

Point Target · Magical

Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

CAST RANGE: 1500DAMAGE PER AXE: 40 / 80 / 120 / 160DEBUFF DURATION: 12DAMAGE AMP PER STACK: 5% / 6% / 7% / 8%Abklingzeit: 8sMana: 50 / 55 / 60 / 65

Summon Razorback

No Target · Physical

Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

SUMMON DURATION: 60BOAR BASE HEALTH: 300 / 450 / 600 / 750BOAR ATTACK DAMAGE: 30 / 45 / 60 / 75BOAR SLOW: 10% / 18% / 26% / 34%BOAR POISON DURATION: 3Abklingzeit: 30sMana: 60

Summon Raptors

No Target · Magical

Beastmaster summons 2 hawks that circle around Beastmaster and dive-bombs at enemies with a base attack rate of every 4s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.

SUMMON DURATION: 25HAWK BASE HEALTH: 200 / 325 / 450 / 625HAWK BASE MAGIC RESISTANCE: 30% / 40% / 50% / 60%DIVE DAMAGE: 60 / 95 / 130 / 165ROOT DURATION: 0.4 / 0.6 / 0.8 / 1Abklingzeit: 30sMana: 50

Inner Beast

AngeborenPassive / Hidden

Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

RADIUS: 1200BONUS ATTACK SPEED: 7BONUS ATTACK SPEED PER UNIT: 0durchdringt Zauberimmunität

Drums of Slom

Passive · Magical

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.

DAMAGE RADIUS: 600ATTACKS FOR SHORTEST INTERVAL: 20SHORTEST DRUM INTERVAL: 0.5LONGEST DRUM INTERVAL: 3DRUM HIT DAMAGE: 80HEAL FROM HEROES: 20%HEAL FROM CREEPS: 5%

Primal Roar

Unit Target · Magical

Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 2 seconds.

STUN DURATION: 3 / 3.5 / 4DAMAGE: 150 / 225 / 300SHOUT WIDTH: 300MOVEMENT SLOW: -60%ATTACK SLOW: -60SLOW DURATION: 3 / 3.5 / 4Abklingzeit: 90 / 75 / 60sMana: 100 / 125 / 150durchdringt Zauberimmunität

Aghanim’s Szepter · Drums of Slom

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.

Aghanim’s Scherbe · Wild Axes

Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level.

Talentbaum

No Wild Axes Cooldown25-{s:bonus_AbilityCooldown}s Primal Roar Cooldown
+{s:bonus_boar_bonus_damage} Damage to Beastmaster and his summons20+250 Health to Beastmaster and his summons
+15 Movespeed to Beastmaster and his summons15+{s:bonus_AbilityCastRange} Primal Roar Cast Range
+5 Armor10+{s:bonus_damage_amp}% Wild Axes Damage Amp Per Stack

Hintergrund

Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks. Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.

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