Patch 7.37e

Alle Änderungen an Spielmechanik, Items und Helden.

Items

Khanda
  • Recipe cost decreased from 600 to 500. Total cost decreased from 5200 to 5100
  • Empower Spell: Bonus Damage from caster's Attack Damage decreased from 75% to 60%

Helden

Alchemist
  • Cooldown reduction increased from 30% to 35%
  • Acid Spray: Mana Cost rescaled from 110 to 105/110/115/120
  • Unstable Concoction: Cooldown increased from 15s to 17s
Anti-Mage
  • Base Strength increased from 19 to 21
Axe
  • One Man Army: Armor as Strength decreased from 50% to 40%
  • Battle Hunger: Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%
Bane
  • Enfeeble: Mana Cost rescaled from 120 to 100/110/120/130
Batrider
  • Smoldering Resin: Damage increased from 15% to 20%
Beastmaster
  • Drums of Slom: Drum Hit Damage decreased from 85 to 80
  • Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%
Bounty Hunter
  • Shuriken Toss: Mana Cost increased from 65/70/75/80 to 75/80/85/90
Brewmaster
  • Base Intelligence increased from 15 to 17
  • Drunken Brawler: Earth Brawler stance armor increased from 1/3/5/7 to 2/4/6/8
Bristleback
  • Hairball: Cast Range decreased from 1000 to 750
Clockwerk
  • Battery Assault: Bonus damage against creeps decreased from 2x to 1.5x
  • Level 10 Talent -2s Power Cogs Cooldown replaced with +75 Hookshot Damage
Dazzle
  • Weave: Duration increased from 8s to 10s
Disruptor
  • Level 15 Talent Glimpse Max Damage increased from 280 to 300
Earth Spirit
  • Boulder Smash: Bonus damage against creeps decreased from 1.4x to 1.25x
  • Level 10 Talent Spell Amplification decreased from +10% to +8%
  • Level 10 Talent +200 Rolling Boulder Distance replaced with -2s Geomagnetic Grip Cooldown
  • Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%
  • Level 20 Talent -3s Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance
Elder Titan
  • Enemies that leave the AoE now lose 1 stack per second instead of all stacks instantly
  • Echo Stomp: Damage rescaled from 70/100/130/160 to 60/100/140/180
Enchantress
  • Enchant: Mana Cost increased from 40/50/60/70 to 70
  • Nature's Attendants: Duration decreased from 10/11/12/13s to 7/9/11/13s
Enigma
  • Demonic Summoning: Eidolon gold bounty increased from 14-20 to 17-20
Grimstroke
  • Improved behavior when casting at maximum cast range
Gyrocopter
  • Rocket Barrage: Mana Cost rescaled from 75/80/85/90 to 85
Invoker
  • E.M.P.: Aghanim's Shard pull speed decreased from 175 to 150
  • Cold Snap: Mana Cost increased from 90 to 100
Jakiro
  • Level 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2s Dual Breath Cooldown
Juggernaut
  • Blade Fury: Cooldown decreased from 42/34/26/18s to 36/30/24/18s
Kez
  • Echo Slash: Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85
  • Grappling Claw: Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160
Legion Commander
  • Overwhelming Odds: Aghanim's Shard Radius Bonus in Duel decreased from 150 to 100
  • Level 10 Talent Press The Attack Movement Speed increased from +10% to +12%
Lich
  • Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5s
  • If the affected hero dies and buys back, Chain Frost will no longer follow that hero
Lina
  • Fiery Soul: Aghanim's Shard Spell Damage per charge increased from 20 to 25
Lion
  • Base Intelligence decreased from 20 to 19
Luna
  • Lunar Blessing: Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level
  • Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%
  • Level 15 Talent +80 Lucent Beam Damage replaced with +1 Lunar Orbit glaive
  • Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage
Lycan
  • Apex Predator: Now also applies to units under Lycan's control. Bonus is still based on Lycan's level
  • Fixed spirit wolves being visible when Lycan himself is invisible
Medusa
  • Mana Shield: Base Damage per mana decreased from 2.4 to 2.2
  • Venomous Volley: Poison is no longer applied by illusions
  • Venomous Volley: Now scales with Split Shot
  • Venomous Volley: Movement Slow rescaled from 35% to 15/20/25/30/35%
  • Venomous Volley: Attack speed slow rescaled from 80 to 20/35/50/65/80
  • Split Shot: Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%
Monkey King
  • Mischief: Damage immunity duration decreased from 0.2s to 0.1s
Muerta
  • The Calling: Movement Slow rescaled from 15/20/25/30% to 20%
Naga Siren
  • Mana Cost increased from 50/60/70/80 to 80
  • Duration decreased from 4s to 3.5s
  • Song of the Siren: Aghanim's Shard Max HP per second decreased from 6/7/8% to 5/6/7%
Nature's Prophet
  • Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40
  • Treant XP bounty increased from 30 to 30/40/50/60
Outworld Devourer
  • Ominous Discernment: Bonus mana per Intelligence increased from 2 to 2.5
Pangolier
  • Turn Rate bonus changed from flat +110 to +40% (results in +48)
Phantom Lancer
  • Phantom Rush: Bonus Agility Duration increased from 1.5s to 2s
Primal Beast
  • Trample: Mana Cost increased from 90 to 100
  • Pulverize: Hit Damage rescaled from 125/175/225 to 100/175/250
  • Level 10 Talent Onslaught Damage decreased from +90 to +80
Puck
  • Puckish: Spell Dodge multiplier decreased from 4x to 3.5x
  • Level 10 Talent Illusory Orb Damage decreased from +50 to +40
Queen of Pain
  • Spell Amplification decreased from 15% to 14%
  • Outgoing Spell Damage reflected increased from 20% to 21%
  • Level 10 Talent Strength decreased from +8 to +7
Ring Master
  • Escape Act: Now upgraded with Aghanim's Scepter
  • Escape Act: Replaces cooldown with 2 charges. When the box pops open, it deals 300 magical damage to all enemies in a 275 radius and throws 8 Impalement Art daggers with 50% range in all directions.
  • Spotlight: Spotlight Radius decreased from 550 to 275
  • Spotlight: Now summons 3 separate spotlights each sweeping independently from each other
Sand King
  • Duration decreased from 20/25/30/35s to 16/20/24/28s
  • Now it's the same for both Facets
  • Sand Storm: Damage per Second rescaled from 25/50/75/100 to 30/50/70/90
Shadow Demon
  • Disruption: Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70
  • Demonic Purge: Cooldown increased from 60s to 70/65/60s
  • Demonic Purge: Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s
  • Demonic Cleanse: Cooldown increased from 60s to 70/65/60s
  • Demonic Cleanse: Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s
Shadow Fiend
  • Necromastery: Damage per soul decreased from 1/3/4/5 to 1/2/3/4
  • Now Bonus Armor Reduction buff is removed when Shadow Fiend dies
  • Hero Reduction Duration decreased from 70s to 60s
  • Feast of Souls: Now increases Max Necromastery Souls by 5 for the duration of the buff
  • Feast of Souls: Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90
Shadow Shaman
  • Base Attack Speed increased from 90 to 100
  • Hex: Mana Cost rescaled from 110/140/170/200 to 130/150/170/190
Storm Spirit
  • Overload: Fixed Overload proccing an extra time when using Aghanim's Shard
Sven
  • Vanquisher: Bonus damage increased from 17% to 20%
  • God's Strength: Mana Cost decreased from 100/150/200 to 100/125/150
Terrorblade
  • Reflection: Mana Cost increased from 35/40/45/50 to 45/50/55/60
  • Level 10 Talent Reflection Cooldown Reduction decreased from 5s to 4s
Tidehunter
  • Anchor Smash: Mana Cost decreased from 45/50/55/60 to 40/45/50/55
Treant Protector
  • Damage per level increased from 5 to 6
Tusk
  • Bitter Chill: Now scales with Walrus Punch instead of Tag Team or Drinking Buddies
  • Bitter Chill: Attack Speed Slow rescaled from 20/30/40/50/60 to 15/35/55/75
Undying
  • Decay: Base Damage increased from 0/40/80/120 to 10/50/90/130
Venomancer
  • Ward Health from Carrier's Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%
Visage
  • Bonus Gold per Charge decreased from 35 to 30
Warlock
  • Eldritch Summoning: Imps no longer explode if killed by enemy heroes
Witch Doctor
  • Voodoo Switcheroo: Duration decreased from 3s to 2.5s
Wraith King
  • Base Armor increased by 2
  • Vampiric Spirit: Lifesteal decreased from 20/30/40/50% to 16/24/32/40%
  • Mortal Strike: Critical Damage rescaled from 150/200/250/300% to 160/200/240/280%
  • Level 20 Talent Attack Speed decreased from +70 to +60
  • Level 20 Talent Cleave increased from +35% to +40%