Lion
- Schaden
- 48–54
- Rüstung
- 2.5
- Tempo
- 290
- Reichweite
- 600
- Angriffszeit
- 1.7s
- Magieresistenz
- 25%
- Sicht Tag/Nacht
- 1800/800
- Projektil
- 900
Siegquote öffentlich
49.1%
Picks letzte 7 Tage
978.903
Pro Picks / Bans
1 / 2
Pro Siegquote
100.0%
Fähigkeiten

Earth Spike
Point Target / Unit Target · MagicalRock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

Hex
Unit TargetTransforms an enemy unit into a harmless beast, with all special abilities disabled.

Mana Drain
Unit Target / ChanneledCHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

To Hell and Back
AngeborenPassiveLion gains 20% debuff duration after killing or assisting in a Hero kill while that Hero is dead. Lion gains 20% spell amplification for 90s after respawning or resurrecting or until he gets a kill or assist.

Finger of Death
Unit Target / AOE · MagicalRips at an enemy unit, trying to turn it inside-out, dealing massive damage to the target. After using Finger of Death, Lion's hand becomes empowered, allowing him to use a cleaving melee attack with 250 range with bonus movement speed. Finger of Death gains permanent bonus damage for it and the fist for each enemy Hero it or the fist kills. The melee attack may be disabled by setting the ability to Alt Cast.
Aghanim’s Szepter · Finger of Death
Finger of Death gains area of effect damage on the initial cast, and increases duration and cleave damage on its subsequent melee attacks.
Aghanim’s Scherbe · Mana Drain
Causes Mana Drain to affect up to 2 additional enemies and increases break distance. Lion becomes Debuff Immune with 60% magic resistance while channeling.
Talentbaum
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Balken von 35 % bis 65 %.

