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Intelligenz · Fernkampf

Lion

SupportDisablerNukerInitiator
Stärke18+2.4
Beweglichkeit15+1.7
Intelligenz19+3.5
Schaden
48–54
Rüstung
2.5
Tempo
290
Reichweite
600
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

49.1%

Picks letzte 7 Tage

978.903

Pro Picks / Bans

1 / 2

Pro Siegquote

100.0%

Fähigkeiten

Earth Spike

Point Target / Unit Target · Magical

Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

DAMAGE: 105 / 170 / 235 / 300STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2Abklingzeit: 14 / 13 / 12 / 11sMana: 90 / 110 / 130 / 150

Hex

Unit Target

Transforms an enemy unit into a harmless beast, with all special abilities disabled.

DURATION: 2 / 2.4 / 2.8 / 3.2Abklingzeit: 24 / 20 / 16 / 12sMana: 110 / 140 / 170 / 200

Mana Drain

Unit Target / Channeled

CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

CHANNEL TIME: 5MANA PER SECOND: 20 / 40 / 60 / 120BREAK DISTANCE: 1100MOVEMENT SLOW/BONUS: 15% / 20% / 25% / 30%Abklingzeit: 15 / 12 / 9 / 6sMana: 0

To Hell and Back

AngeborenPassive

Lion gains 20% debuff duration after killing or assisting in a Hero kill while that Hero is dead. Lion gains 20% spell amplification for 90s after respawning or resurrecting or until he gets a kill or assist.

Finger of Death

Unit Target / AOE · Magical

Rips at an enemy unit, trying to turn it inside-out, dealing massive damage to the target. After using Finger of Death, Lion's hand becomes empowered, allowing him to use a cleaving melee attack with 250 range with bonus movement speed. Finger of Death gains permanent bonus damage for it and the fist for each enemy Hero it or the fist kills. The melee attack may be disabled by setting the ability to Alt Cast.

DAMAGE: 600 / 725 / 850DAMAGE PER KILL: 30MELEE DURATION: 20MELEE BONUS MOVE SPEED: 30MELEE BONUS DAMAGE: 20 / 30 / 40CLEAVE DAMAGE: 25%CLEAVE STARTING WIDTH: 150CLEAVE ENDING WIDTH: 350Abklingzeit: 110 / 70 / 30sMana: 200 / 400 / 600

Aghanim’s Szepter · Finger of Death

Finger of Death gains area of effect damage on the initial cast, and increases duration and cleave damage on its subsequent melee attacks.

Aghanim’s Scherbe · Mana Drain

Causes Mana Drain to affect up to 2 additional enemies and increases break distance. Lion becomes Debuff Immune with 60% magic resistance while channeling.

Talentbaum

+{s:bonus_radius} AoE Hex25+{s:bonus_AbilityCastRange} Earth Spike cast range/travel distance
+{s:bonus_damage_per_kill} Finger of Death Damage Per Kill20Earth Spike affects a 30 degree cone
-{s:bonus_AbilityCooldown}s Hex Cooldown15+{s:bonus_spell_amp}% To Hell And Back Debuff/Spell Amp
+{s:bonus_movespeed}% Mana Drain Slow10+20 Movement Speed

Hintergrund

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

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