Patch 7.38c

Alle Änderungen an Spielmechanik, Items und Helden.

Allgemein

  • Dire Safe Lane Jungle
  • The Dire Safe Lane Tier 1 tower has been moved forward, away from the Dire base and closer to where the creeps initially meet
  • The Top Lane creep paths have been slightly adjusted so the creeps meet closer to the Dire tower
  • The tree lines above and below the tower have been reworked
  • The Dire Safe Lane hard camp has been moved away from the Dire Safe Lane Tier 1 tower, and had its tree line reduced and rotated to face the river
  • The cliff above the Dire Safe Lane small camp has been extended slightly towards the Dire Safe Lane Tier 1 tower, and the small camp has been moved and had its tree line adjusted
  • The ramp leading to the river and the Roshan Pit from the Dire Safe Lane pull area has been moved towards the Pit slightly
  • Several additional tree and visual adjustments have been made to this area
  • Top Roshan Pit
  • Fixed a spot at the north side of the pit that had incorrect vision rules
  • Fixed some areas that visually looked pathable but were not
  • Bottom Lane
  • Trees have been added around the Dire Bottom Tier 1 tower, and several tree positions adjusted
  • A tree near the Radiant Safe Lane hard camp has been removed
  • The Watcher above the secret shop has been repositioned between the ramps from Dire Mid Tier 1 and the bottom Roshan Pit
  • Fixed unnecessary pathing blockers at the left of the entrance to the Dire Base through the team only gate
  • Several trees have been removed from the Radiant high ground leading to the Bottom Roshan Pit
  • Several additional tree and visual adjustments have been made to this area

Items

Desolator
  • Damage bonus increased from +50 to +55
Helm of the Dominator
  • Dominated creep is now considered a creep-hero
  • It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.
Helm of the Overlord
  • Dominated creep is now considered a creep-hero
  • It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.
Mage Slayer
  • Mage Slayer damage per second decreased from 25 to 20
Orb of Corrosion
  • Corrosion armor reduction decreased from 3 to 2
Revenant's Brooch
  • Spell Lifesteal bonus decreased from +16% to +14%
Spirit Vessel
  • Soul Release healing, regen and lifesteal reduction increased from 60% to 70%
Mana Draught
  • Bottoms Up cooldown increased from 40s to 60s
Orb of Destruction
  • Impeding Corruption Slow (Melee) decreased from 10% to 8%
  • Impeding Corruption Slow (Range) decreased from 5% to 4%
Pollywog Charm
  • Ribbit mana cost decreased from 40 to 0
Ripper's Lash
  • Flay Bonus Damage (Heroes) increased from 12 to 16
Searing Signet
  • Burn Through duration increased from 5s to 6s
  • Burn Through total damage decreased from 75 to 72
  • Damage per second decreased from 15 to 12
  • Burn Through damage is now classified as Health Removal
  • It no longer will trigger on hit effects or cancel Blink Daggers
Nemesis Curse
  • Glass Cannon self damage amp decreased from 8% to 6%
Crippling Crossbow
  • Hobble mana cost decreased from 75 to 50
Mind Breaker
  • Silence Strike cooldown increased from 12s to 16s
Pirate Hat
  • Plunder steal radius increased from 1200 to 2400
Unrelenting Eye
  • Relentless enemy search radius increased from 300 to 600
Alert
  • Attack Speed bonus increased from +10/15/20/25 to +10/17/24/35
Mystical
  • Mana Regen bonus decreased from +1/2/3/4 to +1/1.75/2.5/3.25
Tough
  • Damage bonus increased from +5/8/11/14 to +7/10/13/17
Keen-eyed
  • Max Mana reduction decreased from 15% to 10%
Vast
  • Attack Range bonus increased from +60/90 to +75/110
Crude
  • Intelligence reduction decreased from 15% to 8%
Timeless
  • Spell Amplification bonus decreased from +10/20% to +8/16%
Titanic
  • Base Attack Damage bonus decreased from +15/25% to +10/20%
Feverish
  • Mana Cost/Mana Loss Increase decreased from +10% to +7%
Wise
  • Experience per Minute bonus increased from +600 to +1000

Helden

misc
  • Artifact changes
  • Enchantment changes
Abaddon
  • Base Armor decreased by 1
  • Cooldown increased from 14/12/10/8s to 15/13/11/9s
  • Curse of Avernus: No longer deals damage to buildings
  • Level 15 Talent Curse of Avernus DPS decreased from +50 to +40
  • Level 25 Talent Curse of Avernus Attack Speed Bonus decreased from +80 to +65
Alchemist
  • Corrosive Weaponry: Unstable Concoction stack count per second of brew time now rounds up to the nearest second (minimum 1 stack)
Ancient Apparition
  • Ice Vortex: Mana Cost increased from 40/50/60/70 to 40/55/70/85
  • Chilling Touch: Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150
Batrider
  • Firefly: Radius increased from 200 to 250
  • Flaming Lasso: Forced movement applied by Batrider's allies to the lassoed target from certain abilities no longer cancel lasso
  • Flaming Lasso: Dark Willow's Terrorize
  • Flaming Lasso: Death Prophet's Spirit Siphon (Fear from Aghanim's Shard)
  • Flaming Lasso: Keeper of the Light's Will-o-Wisp
  • Flaming Lasso: Lich's Sinister Gaze
  • Flaming Lasso: Lone Druid's (and Spirit Bear's) Savage Roar
  • Flaming Lasso: Muerta's Dead Shot
  • Flaming Lasso: Pudge's Dismember
  • Flaming Lasso: Ringmaster's Wheel of Wonder
  • Flaming Lasso: Shadow Fiend's Requiem of Souls
  • Flaming Lasso: Terrorblade's Terror Wave
  • Flaming Lasso: Tinker's Defense Matrix (blink with Translocator facet)
  • Flaming Lasso: Tinker's Warp Flare (still applies damage, but does not move the target)
  • Flaming Lasso: Tusk's Walrus Kick (still applies damage, but does not move the target)
  • Flaming Lasso: The following abilities continue to break the lasso: Centaur Warrunner's Hitch a Ride, Chaos Knight's Reality Rift, Disruptor's Glimpse, Kunkka's X Marks the Spot, Magnus' Reverse Polarity, Mars' Arena of Blood (created by an ally) and Vengeful Spirit's Nether Swap
  • Level 20 Talent 2 Flamebreak Charges replaced with -6s Flamebreak Cooldown
  • Level 20 Talent Smoldering Resin Duration increased from +2s to +4s
  • Level 25 Talent Sticky Napalm Damage increased from +15 to +20
Brewmaster
  • Primal Split: Earth Brewling's Debuff Immunity magic resistance increased from 50% to 80%
  • Primal Split: Void Brewling's Astral Pull Damage increased from 50/100/150 to 75/150/225
  • Primal Split: Void Brewling's Astral Pull Distance increased from 300/500/700 to 450/575/700
Chen
  • Summon Convert: Convert is now considered a creep-hero
  • It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.
Dark Seer
  • Base Damage decreased by 2
  • Damage at level 1 decreased from 54–60 to 52–58
  • Radius increased from 900 to 1200
  • Level 10 Talent Wall of Replica Illusion Damage decreased from +20% to +15%
Dazzle
  • Shadow Wave: No longer has increased healing and damage when bouncing on enemies with Aghanim's Scepter
  • Nothl Projection: Cast Range decreased from 600 to 450
  • Nothl Projection: Leash pull strength growth increased from 0.5 to 1.5
  • Nothl Projection: This means for every 1 unit past 1600, the strength of the pull will increase by 1.5 unit/s instead of 0.5
  • Nothl Projection: Max Duration decreased from 15s to 12s
  • Level 10 Talent Poison Touch Attack Range decreased from +300 to +200
  • Level 15 Talent +90 Attack Speed replaced with +5s Nothl Projection Duration
Dragon Knight
  • Elder Dragon Form: Bonus Move Speed decreased from 20/25/30/35 to 20
Earth Spirit
  • Boulder Smash: Damage rescaled from 120/180/240/300 to 110/180/250/320
  • Level 10 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
  • Level 20 Talent Rolling Boulder Damage increased from +160 to +180
Ember Spirit
  • Sleight of Fist: Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160
Enchantress
  • Intelligence gain increased from 3.8 to 4.0
Faceless Void
  • Movement, Cast and Turn Speed manipulation decreased from 60% to 50%
  • No longer leashes enemies
Hoodwink
  • Acorn Shot: Bonus Damage increased from 40/80/120/160 to 45/90/135/180
  • Sharpshooter: Max Damage increased from 550/900/1250 to 600/975/1350
  • Damage with Hipshot facet increased from 412.5/675/937.5 to 450/731.25/1012.5
  • Hunter's Boomerang: Movement Slow increased from 20% to 25%
  • Hunter's Boomerang: Incoming Spell Damage Amp increased from 20% to 25%
Jakiro
  • Secondary Damage decreased from 75/125/175/225 to 50/100/150/200
  • Dual Breath: Mana Cost increased from 125/140/155/170 to 135/150/165/180
Juggernaut
  • Omnislash: Slash Jump Radius is no longer increased by AoE bonuses
Keeper of the Light
  • Chakra Magic: Self-cast bonus increased from 25% to 30%
Kez
  • Level 25 Talent Shodo Sai Mark Critical Strike increased from +75% to +100%
Kunkka
  • Tidebringer: Damage Bonus increased from 30/60/90/120 to 35/70/105/140
Legion Commander
  • Press the Attack duration on allies after duel win is now decreased by 50%
Lifestealer
  • Max HP per hero kill decreased from 20/25/30/35 to 15/20/25/30
  • Open Wounds: Mana Cost increased from 75 to 100
Lina
  • Light Strike Array: Mana Cost decreased from 100/115/130/145 to 100/110/120/130
Luna
  • Moon Glaives: No longer bounce to attack-immune targets
Lycan
  • Base Strength increased from 26 to 28
  • Damage at level 1 increased from 50–55 to 52–57
Magnus
  • Base Strength decreased from 25 to 23
  • Damage at level 1 decreased from 55–63 to 54–62
  • Shockwave: Damage decreased from 90/160/230/300 to 75/150/225/300
  • Empower: Self bonus decreased from 50% to 30%
Marci
  • Now also increases duration from 6s to 7s
  • Ally damage increased from 25% to 35%
Medusa
  • Venomous Volley: No longer slows cast speed
Meepo
  • Armor bonus decreased from 2 to 1
Muerta
  • Attack Speed Bonus increased from 15/25/35/45 to 20/30/40/50
Nature's Prophet
  • Treant Health decreased from 800/1050/1300/1550 to 750/950/1150/1350
  • Spirit of the Forest: Bonus damage per tree decreased from 4% to 3%
Night Stalker
  • Heart of Darkness: Bonus health regen at night decreased from 40% to 20%
  • Level 15 Talent Hunter in the Night Status Resistance decreased from 30% to 20%
Nyx Assassin
  • Mind Flare: Cooldown decreased from 13/11/9/7s to 11/9.5/8/6.5s
Omniknight
  • Damage increase interval decreased from 0.3s to 0.25s
  • Time for maximum effect decreased from 6s to 5s
  • Purification: Cooldown decreased from 18/16/14/12s to 15/14/13/12s
Oracle
  • Rain of Destiny: Damage/Heal per second decreased from 35 to 30
  • Level 15 Talent -1s Purifying Flames Cooldown replaced with +25% Purifying Flames Enemy Damage
  • Level 20 Talent +30% Purifying Flames Enemy Damage replaced with -1s Purifying Flames Cooldown
Phantom Assassin
  • Phantom Strike: Cast Range decreased from 1000 to 650/750/850/950
Primal Beast
  • Now also provides stacks upon being Silenced
  • Uproar: Max Stacks increased from 5 to 6
Ring Master
  • Now indicates the exact position of each enemy hero in the area without revealing their identity
  • No longer gets knocked off if the damage taken is below 20
  • No longer gets knocked off from any damage for 1.5s after mounting the unicycle
  • Can now cast non-channeling spells and pick up runes without dismounting the unicycle
  • Still requires Ringmaster to be facing in the spell direction
  • Now also slows movement of the affected enemy by 45%. Similarly to vision, movement speed is recovering over the debuff time
Silencer
  • Brain Drain: If Silencer is out of range, Intelligence will now be stolen only if the dying enemy is debuffed by Silencer the moment they die
  • This effect used to have a grace period equal to the full Assist-gaining duration even when the debuff was removed
Skywrath Mage
  • Arcane Bolt: Mana Cost decreased from 85 to 70
Snapfire
  • Lil' Shredder: Base Damage per shot increased from 20/35/50/65 to 25/40/55/70
  • Mortimer Kisses: No longer interrupted when Snapfire uses items/abilities that can be cast while channeling (Glimmer Cape, etc.)
  • This also fixes being interrupted when receiving Madstone
Templar Assassin
  • Refraction: Cooldown decreased from 16s to 14s
  • Refraction: Number of instances increased from 2/3/4/5 to 3/4/5/6
  • Meld: Fixed not applying to both attacks if Meld was used twice in quick succession
  • Level 25 Talent Refraction Instances increased from +3 to +4
Terrorblade
  • Conjure Image: Illusion Damage Taken decreased from 275% to 250%
Tidehunter
  • Starting attack range and Anchor Smash penalties increased from 50 to 60
  • Dead in the Water: Cooldown increased from 25s to 35s
Timbersaw
  • Timber Chain: Damage rescaled from 50/95/140/185 to 45/100/155/210
  • Reactive Armor: Bonus HP Regen increased from 0.3/0.4/0.5/0.6 to 0.4/0.5/0.6/0.7
Tinker
  • Laser: Aghanim's Scepter size and health reductions decreased from 15% to 13%
  • Defense Matrix: Mana Cost increased from 80/95/110/125 to 90/105/120/135
  • Level 15 Talent Defense Matrix Damage Barrier decreased from +75 to +60
Tiny
  • Movement Slow increased from 15/20/25/30% to 20/25/30/35%
  • Attack Slow increased from 10/20/30/40 to 15/25/35/45
  • Grow: Bonus Damage decreased from 60/120/180 to 55/110/165
  • Grow: Movement Speed Bonus rescaled from 10/20/30 to 15
Warlock
  • Eldritch Summoning: Imp explosion delay increased from 0.2s to 0.3s
Weaver
  • The Swarm: Bugs are now destroyed if the host unit becomes invulnerable
  • i.e. using Eul's Scepter of Divinity, etc
Windranger
  • Base Damage increased by 3
  • Damage on level 1 increased from 44–56 to 47–59
  • Execute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.)
Wraith King
  • Cooldown decreased from 50s to 42s
  • Skeleton Duration increased from 40s to 46s
  • Level 10 Talent +25%/-25% Bone Guard Duration / Cooldown replaced with +2s Wraithfire Blast Slow Duration
  • Wraithfire Blast: Cooldown decreased from 17/14/11/8s to 14/12/10/8s
  • Reincarnation: Mana Cost increased from 200 to 225