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Beweglichkeit · Nahkampf

Meepo

CarryFluchtNukerDisablerInitiatorPusher
Stärke24+2.2
Beweglichkeit17+2.1
Intelligenz18+1.9
Schaden
46–52
Rüstung
5.8
Tempo
315
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

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Fähigkeiten

Earthbind

AOE / Point Target

Tosses a net at the target point, rooting down all enemy units in an area around it.

DURATION: 2RADIUS: 220Abklingzeit: 16 / 14 / 12 / 10sMana: 70 / 80 / 90 / 100

Poof

Point Target · Magical

Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, damaging the enemy in both the departure and arrival locations. If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.

RADIUS: 400DAMAGE: 50 / 80 / 110 / 140Abklingzeit: 12 / 10 / 8 / 6sMana: 80

Ransack

Passive · Pure

Steals health from the enemy with each strike and heals all other Meepos for that amount. Reduced to 60% against creeps.

HEALTH STEAL (HEROES): 9 / 12 / 15 / 18durchdringt Zauberimmunität

Dig

No Target / Hidden

Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration. DISPEL TYPE: Basic Dispel

DURATION: 3MAX HP RESTORE: 25%Abklingzeit: 40sMana: 125durchdringt Zauberimmunität

MegaMeepo

Instant Cast / No Target

Primary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 40% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them. When cast, Earthbind generates additional nets and Poof deals 50% more damage for each Meepo on top.

DURATION: 25Abklingzeit: 60sMana: 0

Divided We Stand

Passive

Meepo summons another Meepo, which levels up and shares items with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos. Damage, attack speed, health / mana regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos. If any Meepo dies, they all die.

NUMBER OF DUPLICATES: 1 / 2 / 3 / 4

Geomancy

AngeborenPassive / Hidden

Meepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos. If there is a tree within 250 range, he receives 1 HP regen. If he is standing on dirt, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds.

MegaMeepo Fling

Unit Target / Hidden · Magical

DAMAGE: 225MOVEMENT SLOW: -60%Abklingzeit: 0.5sMana: 0

Aghanim’s Szepter · MegaMeepo Fling

In MegaMeepo form, Meepo flings the topmost meepo towards a target within a %AbilityCastRange% range, dealing damage and slowing their movement speed.

Aghanim’s Scherbe · Dig

Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration. DISPEL TYPE: Basic Dispel

Talentbaum

+400 Health25-{s:bonus_cast_duration}s Poof Cast Duration
Earthbind grants True Strike on Targets20+{s:bonus_health_steal_heroes} Ransack Health Steal
+15% Evasion15-{s:bonus_AbilityCooldown}s Earthbind Cooldown
+7 Strength10+{s:bonus_poof_damage} Poof Damage

Hintergrund

'If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts.'

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