Patch 7.35d

Alle Änderungen an Spielmechanik, Items und Helden.

Items

Black King Bar
  • Avatar Cooldown increased from 90s to 95s
Divine Rapier
  • Damage bonus decreased from +350 to +100
  • No longer provides 25% Spell Amplification by default
  • Now can be toggled between two modes: one provides additional +250 Damage, another one provides +25% Spell Amplification. Cooldown: 6s.
Eye of Skadi
  • Health bonus increased from +220 to +250
  • Mana bonus increased from +220 to +250
Helm of the Dominator
  • Dominate now grants the caster the gold bounty of the dominated creep
Helm of the Overlord
  • Dominate now grants the caster the gold bounty of the dominated creep
Javelin
  • Pierce proc chance decreased from 30% to 25%
Maelstrom
  • Chain Lightning proc chance decreased from 30% to 25%
Gleipnir
  • Chain Lightning proc chance decreased from 30% to 25%
Mjollnir
  • Chain Lightning proc chance decreased from 30% to 25%
Magic Stick
  • Energy Charge Cooldown increased from 13s to 17s
Magic Wand
  • Energy Charge Cooldown increased from 13s to 15s
Manta Style
  • Mirror Image Cooldown increased from 30s to 34s
Null Talisman
  • Mana Regen bonus increased from +0.75/1.5 to +1/2
Oblivion Staff
  • Mana Regen bonus decreased from +1.25 to +1
Orchid Malevolence
  • Mana Regen bonus decreased from +3.5 to +3.25
  • Intelligence bonus decreased from +12 to +10
  • Soul Burn Mana Cost increased from 100 to 125
Bloodthorn
  • Intelligence bonus decreased from +15 to +10
  • Soul Rend Mana Cost increased from 100 to 125
Parasma
  • Witch Blade Intelligence as damage per second decreased from 100% to 75%
Revenant's Brooch
  • Phantom Province can no longer apply critical strikes when enabled
Shadow Blade
  • Shadow Walk Duration increased from 14s to 17s
Silver Edge
  • Shadow Walk Duration increased from 14s to 17s
Royal Jelly
  • Consume Restoration Duration decreased from 10s to 8s
  • Consume Health Regen per charge increased from 2 to 2.5
  • Consume Mana Regen per charge increased from 1 to 1.25
Grove Bow
  • Attack Range bonus decreased from +100 to +75
Light Collector
  • Movement Speed bonus decreased from +10% to +5%
  • Unclouded Health and Mana Regen bonuses reduction when near trees increased from 50% to 75%
Doubloon
  • When in Mana mode, Mana Regen bonus is increased by 50% (from +2.5 to +3.75)
  • When in Health mode, Health Regen bonus is increased by 50% (from +5 to +7.5)

Helden

misc
  • Stack Experience
  • Bonus experience from stacking neutral camps decreased from 30% to 25%
  • Gold bounty decreased by 3
  • Gold bounty decreased by 2
Ancient Apparition
  • Cold Feet: Mana Cost decreased from 125 to 110/115/120/125
Arc Warden
  • Level 10 Talent Health decreased from +250 to +200
  • Level 20 Talent Magnetic Field Cooldown Reduction decreased from 8s to 7s
Batrider
  • Flamebreak: Damage per second increased from 10/20/30/40 to 25/30/35/40
  • Flamebreak: Burn Duration decreased from 5s to 2/3/4/5s
  • Level 15 Talent Flaming Lasso Cooldown Reduction decreased from 10s to 7s
Beastmaster
  • Inner Beast: Bonus Attack Speed increased from 10/20/30/40 to 10/22/34/46
Bloodseeker
  • Base Agility increased by 2
  • Thirst: Self-healing is now classified as lifesteal, and is amplified by Lifesteal Amplification
Centaur Warrunner
  • Hoof Stomp: Damage decreased from 90/160/230/300 to 70/140/210/280
  • Level 10 Talent Health Regen decreased from +5 to +4
Chaos Knight
  • Reality Rift: Cast Range increased from 550/600/650/700 to 600/650/700/750
  • Chaos Strike: Creep Damage Multiplier increased from 1.9x to 2x
Chen
  • Penitence: Movement Slow decreased from 12/20/28/36% to 12/18/24/30%
  • Divine Favor: Bonus Armor decreased from 12/16/20/24 to 9/12/15/18
Clockwerk
  • Power Cogs: Now 50% of mana burned is added to the damage
Crystal Maiden
  • Crystal Clone: Mana Cost increased from 50 to 150
Dark Willow
  • Bedlam: Roaming Duration increased from 5s to 5.5s
Disruptor
  • Thunder Strike: Slow Duration increased from 0.1/0.2/0.3/0.4s to 0.4s
Dragon Knight
  • Elder Dragon Form: Illusions no longer apply dragon's on-hit effects if they have reverted back to melee form
  • Elder Dragon Form: Corrosive Breath debuff duration decreased from 5s to 3s
  • Level 15 Talent Health decreased from +400 to +300
Drow Ranger
  • Multishot: Cooldown decreased from 24/22/20/18s to 24/21/18/15s
  • Level 15 Talent Multishot Cooldown Reduction decreased from 8s to 6s
Earth Spirit
  • Rolling Boulder: Damage increased from 30 to 60
Ember Spirit
  • Fire Remnant: Base Charge Restore Time decreased from 38s to 35s
Faceless Void
  • Time Dilation: Slow per cooldown decreased from 10% to 7/8/9/10%
  • Time Dilation: Mana Cost increased from 60/70/80/90 to 75/80/85/90
Hoodwink
  • Level 10 Talent Bushwhack Cooldown Reduction decreased from 3s to 2s
Kunkka
  • Level 15 Talent Torrent Damage/Knock Up Duration decreased from +30% to +25%
Leshrac
  • Level 20 Talent Pulse Nova Damage decreased from +40 to +35
Lich
  • Frost Shield: Damage rescaled from 20/30/40/50 to 18/32/46/60
  • Chain Frost: Can now select the Ice Spire as the initial target
Lifestealer
  • Rage: Movement Speed bonus decreased from 9/12/15/18% to 6/9/12/15%
  • Infest: Aghanim's Scepter Cast Range bonus decreased from 350 to 250
  • Open Wounds: Cast Range decreased from 800 to 600
Mars
  • Arena Of Blood: Cooldown increased from 90s to 100/95/90s
  • Level 15 Talent God's Rebuke Cooldown Reduction decreased from 4s to 3s
Medusa
  • Level 15 Talent Split Shot Damage Penalty Reduction decreased from 10% to 8%
Mirana
  • Base Movement Speed decreased from 290 to 285
Naga Siren
  • Level 10 Talent Rip Tide Damage decreased from +25 to +20
Necrophos
  • Level 10 Talent Heartstopper Aura Stack Duration increased from +2s to +3s
  • Level 10 Talent Reaper's Scythe Cast Range increased from +100 to +125
  • Level 15 Talent Death Pulse Heal increased from +40 to +50
Pangolier
  • Swashbuckle: Strike Count decreased from 4 to 3
  • Swashbuckle: Damage per strike increased from 25/45/65/85 to 30/60/90/120
Primal Beast
  • Onslaught: Damage decreased from 90/180/270/360 to 75/170/265/360
  • Uproar: Aghanim's Scepter Damage per line decreased from 100 to 85
Puck
  • Phase Shift: Aghanim's Shard no longer increases enemy search range by 200
  • Dream Coil: Aghanim's Scepter attack speed decreased from 100% of Puck's attack speed to 90%
Sand King
  • Base Damage increased by 6
  • Strength gain decreased from 2.7 to 2.3
Shadow Fiend
  • Shadowraze: Mana Cost decreased from 75/80/85/90 to 75
Silencer
  • Glaives of Wisdom: Intelligence Steal increased from 1/1/2/3 to 1/2/3/4
Snapfire
  • Scatterblast: Attack Slow, Movement Slow and Slow Duration are now also increased by 50% at point-blank range
  • Firesnap Cookie: Projectile Speed increased from 1100 to 1200
Sven
  • Base Armor decreased by 1
Techies
  • Sticky Bomb: Cooldown increased from 13/11/9/7s to 16/13/10/7s
Templar Assassin
  • Meld: Bonus Damage increased from 80/130/180/230 to 80/140/200/260
Terrorblade
  • Reflection: Reflection Damage decreased from 55/70/85/100% to 40/60/80/100%
  • Reflection: Radius decreased from 500 to 400
Timbersaw
  • Timber Chain: Damage decreased from 60/110/160/210 to 50/95/140/185
  • Reactive Armor: Max Stacks decreased from 15/24/33/42 to 12/22/32/42
Tinker
  • Base Armor increased by 2
  • Defense Matrix Cast Range increased from 650 to 700/750/800/850
Tiny
  • Tree Grab: Bonus Base Damage decreased from 20/25/30/35 to 14/21/28/35
Troll Warlord
  • Fervor: Aghanim's Shard Max Stacks Bonus decreased from +4 to +3
Underlord
  • Pit of Malice: Aghanim's Scepter no longer slows enemy movement by 40%
  • Pit of Malice: Aghanim's Scepter now increases radius by 100
  • Atrophy Aura: Bonus Damage per creep increased from 2/4/6/8 to 3/5/7/9
  • Level 15 Talent +75 Pit of Malice AoE replaced with Pit of Malice Slows by 30%
Ursa
  • Overpower: Slow Resistance rescaled from 15/20/25/30% to 10/20/30/40%
Void Spirit
  • Dissimilate: Damage increased from 100/180/260/340 to 120/200/280/360
Weaver
  • Geminate Attack: Geminate Attack Damage increased from 20/35/50/65 to 25/40/55/70