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Intelligenz · Nahkampf

Dark Seer

InitiatorFluchtDisabler
Stärke20+2.6
Beweglichkeit19+1.5
Intelligenz22+2.7
Schaden
53–59
Rüstung
5.2
Tempo
295
Reichweite
150
Angriffszeit
1.7s
Magieresistenz
25%
Sicht Tag/Nacht
1800/800
Projektil
900

Siegquote öffentlich

49.4%

Picks letzte 7 Tage

216.698

Pro Picks / Bans

5 / 7

Pro Siegquote

20.0%

Fähigkeiten

Vacuum

Point Target / AOE · Magical

Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

RADIUS: 325 / 400 / 475 / 550DAMAGE: 70 / 130 / 190 / 250Abklingzeit: 60 / 50 / 40 / 30sMana: 60 / 90 / 120 / 150

Ion Shell

Unit Target · Magical

Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

RADIUS: 275DAMAGE PER SECOND: 30 / 50 / 70 / 90DURATION: 20 / 22 / 24 / 26Abklingzeit: 9sMana: 100 / 110 / 120 / 130

Surge

Unit Target

Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

DURATION: 3 / 4 / 5 / 6Abklingzeit: 24 / 19 / 14 / 9sMana: 50durchdringt Zauberimmunität

Normal Punch

Passive / Hidden

Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3 seconds. Max power is reached after 1100 distance moved.

MAX STUN DURATION: 1.25MAX KNOCKBACK DISTANCE: 350ILLUSION DURATION: 6MAX DAMAGE: 400Abklingzeit: 10s

Quick Wit

AngeborenPassive ·

Dark Seer gains 1 Attack Speed from each point of Intelligence. When Dark Seer levels up, he restores a percentage of his max health and mana.

MAX HP/MANA RESTORE: 8.5%

Wall of Replica

Point Target

Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

WALL DURATION: 30REPLICA DAMAGE: 70% / 80% / 90%REPLICA DAMAGE TAKEN: 200%MOVEMENT SLOW: 40%SLOW DURATION: 1DAMAGE: 25 / 40 / 55Abklingzeit: 100sMana: 125 / 250 / 375durchdringt Zauberimmunität

Aghanim’s Szepter · Normal Punch

Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3.0 seconds. Max power is reached after 1100 distance moved.

Aghanim’s Scherbe · Surge

Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 35% and deals 40 damage per second in 0.5s intervals. Can be put on alt-cast to disable the trail.

Talentbaum

{s:bonus_AbilityCharges} Ion Shell Charges25{s:bonus_aoe_radius} AoE Surge
-{s:bonus_cooldown_reduction}s Wall of Replica Cooldown20+{s:bonus_damage_per_second} Ion Shell Damage
+{s:bonus_radius} Vacuum AoE15-{s:bonus_AbilityCooldown}s Surge Cooldown
+{s:bonus_tooltip_outgoing}% Wall of Replica Illusion Damage10+{s:bonus_radius} Ion Shell Radius

Siegquote nach Spieldauer

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Linie: Siegquote · Balken: Anzahl Matches (Pro-Spiel)

Hintergrund

Fast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here--a warrior from a realm beyond the veil of this reality. Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer's army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over--then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he's the greatest tactician this strange new world has ever seen.